wxWidgets/docs/contributing/how-to-update-third-party-library.md
2017-02-02 02:18:02 +02:00

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How to update a third party library to a newer version
======================================================
0. Introduction
---------------
wxWidgets includes several third party libraries, i.e. libraries which are
used by wxWidgets and distributed with it but which we don't maintain nor even
modify, inasmuch as possible, ourselves. These libraries are developed by
their maintainers and from time to time we need to replace the versions used
by wxWidgets with newer versions.
1. Vendor branches
------------------
Normally all third party libraries should be managed using Subversion vendor
branches. I.e. we should have the latest version of the library under
/wx/wxWidgets/vendor directory in the repository. Currently only expat, libpng
and libtiff are handled like this, while libjpeg and zlib are not. Hopefully
these exceptions will disappear soon, the rest of this note assumes that we
are using a vendor branch for the library $(LIB).
We also use $(OLD_VERSION) and $(VERSION) below for the current version of the
library and the version we are upgrading to. $(OLD_VERSION) can be determined
by doing
svn ls https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)
as normally it's the latest version present in this directory. You can, of
course, also look at the library sources currently in the trunk to find out
its version.
NB: the instructions here are based on the Subversion documentation, see
http://svnbook.red-bean.com/en/1.6/svn.advanced.vendorbr.html for more
information about vendor branches.
2. Updating the current branch
------------------------------
The first thing to do is to checkout a pristine copy of the version currently
being used, e.g.
cd /some/temp/directory
svn checkout https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/current $(LIB)
Now delete all the old files:
cd $(LIB)
find . -type f -not -path '*/.svn/*' -exec rm {} \;
or, if you are using zsh, just
rm **/*(.)
Next, get the version of the library you are updating to and unpack it into
the same directory. Examine "svn status" output and add all the files with "?"
in the first column using "svn add" and delete all the files with "!" in the
first column using "svn rm".
Finally commit and tag the new version:
svn commit -m 'Update $(LIB) to $(VERSION).'
svn cp https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/current \
https://svn.wxwidgets.org/svn/wx/wxWidgets/vendor/$(LIB)/$(VERSION) \
-m 'Tagging $(LIB) $(VERSION).'
You can now do
rm -rf /some/temp/directory/$(LIB)
as it won't be needed any longer.
3. Merging the current branch
-----------------------------
Now switch to wxWidgets checkout and run
svn merge ^/wxWidgets/vendor/$(LIB)/$(OLD_VERSION) ^/wxWidgets/vendor/$(LIB)/current src/$(LIBDIR)
Notice that you may need to escape the circumflexes with backslashes if they
are special for your shell. Also notice that the directory of the library may
be different from its name, e.g. we use libpng for the vendor branch but just
png for the name of the directory.
Unless you are very lucky, the merge will result in conflicts and you will
need to resolve them by examining the differences -- this is the difficult
part.
Once everything was resolved, test your changes. As building the third party
libraries is quite different between Unix and Windows, please do it under both
platforms. Under Windows it's enough to just build everything as usual as the
built-in libraries are used by default. Please build both static and dynamic
wxWidgets libraries as some problems arise only in one of those configurations.
Under Unix you need to configure with --with-$(LIB)=builtin option to ensure
that the newly updated built-in version of the library is used and not the
system version. If upgrading an image format library, please build and run the
image sample. In any case, run the unit tests to check that everything still
works.
After testing and correcting the problems, simply commit your changes:
svn commit -m 'Update $(LIB) to $(VERSION).' src/$(LIBDIR)
4. Special instructions for libpng
----------------------------------
We use a special hack for libpng as we want to prefix all its symbols with
"wx_" but don't want to use its build system which makes this easily possible
(perhaps we should, but for now we don't). So, when upgrading libpng, you need
to perform an extra step after merging the new version (and before committing
your changes):
Create a temporary build directory and run libpng configure from it using
--with-libpng-prefix=wx_ option. Then run "make" (actually just "make png.lo"
is sufficient as we don't really need to build the library) to create
pnglibconf.h and pngprefix.h files in the build directory. And copy these
files to src/png subdirectory of the wxWidgets source tree, overwriting the
versions there.
Notice that config.h generated by libpng configure is not used, we build it
without -DHAVE_CONFIG_H as it works just fine without it on any ANSI C system
(i.e. anywhere by now).
EXAMPLES
----------------------------------
Example updating libpng files under MSW:
Since configure looked for zlib, the following 2 steps were also needed:
a) get zlib source code (www.zlib.net) to a separate location;
b) in zlib root dir run: mingw32-make -fwin32/Makefile.gcc
(will generate zlib1.dll)
1) get libpng source code (libpng.sourceforge.net) to a separate location;
2) in libpng root dir run:
configure --with-libpng-prefix=wx_
Alternatively, if configure still cannot find zlib, run:
export CPPFLAGS="-I zlib-root-dir"
export LDFLAGS="-L zlib-root-dir"
configure --with-libpng-prefix=wx_
3) in libpng root dir run:
mingw32-make png.lo
(will generate pnglibconf.h and pngprefix.h, among others)
4) edit pnglibconf.h and change the value of PNG_ZLIB_VERNUM to 0.
5) copy files from libpng root dir and scripts subfolder to src/png, updating old files only (other new files were not needed);
6) commit the changes.
Example updating libexpat files under MSW:
1) get libexpat source code (sourceforge.net/projects/expat/files/expat/) to a separate location;
2) delete all files in src/expat;
3) copy all files from libexpat to src/expat;
4) commit the changes, including new and deleted files;
5) define XML_STATIC in src/expat/lib/expat_external.h, see git log for the exact changes, and apply them in a separate commit.