d2aef3124b
avoid Win32 bugs in handling this situation) but still are iconized/restored with their parent frame git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@462 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
176 lines
5.5 KiB
C++
176 lines
5.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: frame.h
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// Purpose: wxFrame class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __FRAMEH__
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#define __FRAMEH__
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#ifdef __GNUG__
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#pragma interface "frame.h"
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#endif
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#include "wx/window.h"
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#include "wx/toolbar.h"
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#include "wx/msw/accel.h"
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WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
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WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxStatusBar;
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class WXDLLEXPORT wxFrame: public wxWindow {
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DECLARE_DYNAMIC_CLASS(wxFrame)
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public:
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wxFrame(void);
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inline wxFrame(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Create(parent, id, title, pos, size, style, name);
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}
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~wxFrame(void);
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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virtual bool Destroy(void);
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void SetClientSize(int width, int height);
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void GetClientSize(int *width, int *height) const;
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void GetSize(int *width, int *height) const ;
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void GetPosition(int *x, int *y) const ;
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void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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virtual bool OnClose(void);
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void OnSize(wxSizeEvent& event);
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void OnMenuHighlight(wxMenuEvent& event);
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void OnActivate(wxActivateEvent& event);
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void OnIdle(wxIdleEvent& event);
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void OnCloseWindow(wxCloseEvent& event);
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bool Show(bool show);
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// Set menu bar
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void SetMenuBar(wxMenuBar *menu_bar);
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virtual wxMenuBar *GetMenuBar(void) const ;
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// Set title
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void SetTitle(const wxString& title);
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wxString GetTitle(void) const ;
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void Centre(int direction = wxBOTH);
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// Call this to simulate a menu command
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virtual void Command(int id);
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virtual void ProcessCommand(int id);
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// Set icon
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virtual void SetIcon(const wxIcon& icon);
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// Create status line
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virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
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const wxString& name = "statusBar");
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inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
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virtual void PositionStatusBar(void);
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virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
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const wxString& name);
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// Create toolbar
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virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
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virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
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// If made known to the frame, the frame will manage it automatically.
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virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
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virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; }
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virtual void PositionToolBar(void);
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// Set status line text
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virtual void SetStatusText(const wxString& text, int number = 0);
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// Set status line widths
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virtual void SetStatusWidths(int n, const int widths_field[]);
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// Hint to tell framework which status bar to use
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// TODO: should this go into a wxFrameworkSettings class perhaps?
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static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
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static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; };
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// Fit frame around subwindows
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virtual void Fit(void);
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// Iconize
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virtual void Iconize(bool iconize);
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virtual bool IsIconized(void) const ;
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// Compatibility
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inline bool Iconized(void) const { return IsIconized(); }
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virtual void Maximize(bool maximize);
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// virtual bool LoadAccelerators(const wxString& table);
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virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
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// Responds to colour changes
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// Query app for menu item updates (called from OnIdle)
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void DoMenuUpdates(void);
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void DoMenuUpdates(wxMenu* menu);
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WXHMENU GetWinMenu(void) const ;
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// Checks if there is a toolbar, and returns the first free client position
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virtual wxPoint GetClientAreaOrigin() const;
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// Handlers
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bool MSWOnPaint(void);
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WXHICON MSWOnQueryDragIcon(void);
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void MSWOnSize(int x, int y, WXUINT flag);
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bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
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bool MSWOnClose(void);
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void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
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bool MSWProcessMessage(WXMSG *msg);
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bool MSWTranslateMessage(WXMSG *msg);
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void MSWCreate(int id, wxWindow *parent, const char *WXUNUSED(wclass), wxWindow *wx_win, const char *title,
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int x, int y, int width, int height, long style);
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protected:
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// propagate our state change to all child frames
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void IconizeChildFrames(bool bIconize);
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wxMenuBar * m_frameMenuBar;
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wxStatusBar * m_frameStatusBar;
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wxIcon m_icon;
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bool m_iconized;
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WXHICON m_defaultIcon;
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static bool m_useNativeStatusBar;
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wxToolBar * m_frameToolBar ;
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wxAcceleratorTable m_acceleratorTable;
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DECLARE_EVENT_TABLE()
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};
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#endif
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// __FRAMEH__
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