///////////////////////////////////////////////////////////////////////////// // Name: frame.h // Purpose: wxFrame class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef __FRAMEH__ #define __FRAMEH__ #ifdef __GNUG__ #pragma interface "frame.h" #endif #include "wx/window.h" #include "wx/toolbar.h" #include "wx/msw/accel.h" WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr; WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr; class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxStatusBar; class WXDLLEXPORT wxFrame: public wxWindow { DECLARE_DYNAMIC_CLASS(wxFrame) public: wxFrame(void); inline wxFrame(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Create(parent, id, title, pos, size, style, name); } ~wxFrame(void); bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual bool Destroy(void); void SetClientSize(int width, int height); void GetClientSize(int *width, int *height) const; void GetSize(int *width, int *height) const ; void GetPosition(int *x, int *y) const ; void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); virtual bool OnClose(void); void OnSize(wxSizeEvent& event); void OnMenuHighlight(wxMenuEvent& event); void OnActivate(wxActivateEvent& event); void OnIdle(wxIdleEvent& event); void OnCloseWindow(wxCloseEvent& event); bool Show(bool show); // Set menu bar void SetMenuBar(wxMenuBar *menu_bar); virtual wxMenuBar *GetMenuBar(void) const ; // Set title void SetTitle(const wxString& title); wxString GetTitle(void) const ; void Centre(int direction = wxBOTH); // Call this to simulate a menu command virtual void Command(int id); virtual void ProcessCommand(int id); // Set icon virtual void SetIcon(const wxIcon& icon); // Create status line virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0, const wxString& name = "statusBar"); inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; } virtual void PositionStatusBar(void); virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id, const wxString& name); // Create toolbar virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr); virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name); // If made known to the frame, the frame will manage it automatically. virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; } virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; } virtual void PositionToolBar(void); // Set status line text virtual void SetStatusText(const wxString& text, int number = 0); // Set status line widths virtual void SetStatusWidths(int n, const int widths_field[]); // Hint to tell framework which status bar to use // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; }; static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; }; // Fit frame around subwindows virtual void Fit(void); // Iconize virtual void Iconize(bool iconize); virtual bool IsIconized(void) const ; // Compatibility inline bool Iconized(void) const { return IsIconized(); } virtual void Maximize(bool maximize); // virtual bool LoadAccelerators(const wxString& table); virtual void SetAcceleratorTable(const wxAcceleratorTable& accel); // Responds to colour changes void OnSysColourChanged(wxSysColourChangedEvent& event); // Query app for menu item updates (called from OnIdle) void DoMenuUpdates(void); void DoMenuUpdates(wxMenu* menu); WXHMENU GetWinMenu(void) const ; // Checks if there is a toolbar, and returns the first free client position virtual wxPoint GetClientAreaOrigin() const; // Handlers bool MSWOnPaint(void); WXHICON MSWOnQueryDragIcon(void); void MSWOnSize(int x, int y, WXUINT flag); bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control); bool MSWOnClose(void); void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu); bool MSWProcessMessage(WXMSG *msg); bool MSWTranslateMessage(WXMSG *msg); void MSWCreate(int id, wxWindow *parent, const char *WXUNUSED(wclass), wxWindow *wx_win, const char *title, int x, int y, int width, int height, long style); protected: // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); wxMenuBar * m_frameMenuBar; wxStatusBar * m_frameStatusBar; wxIcon m_icon; bool m_iconized; WXHICON m_defaultIcon; static bool m_useNativeStatusBar; wxToolBar * m_frameToolBar ; wxAcceleratorTable m_acceleratorTable; DECLARE_EVENT_TABLE() }; #endif // __FRAMEH__