4b61c88d55
wxBitmapHandlerBase. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31767 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
183 lines
5.3 KiB
C++
183 lines
5.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.h
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// Purpose:
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// Author: Robert Roebling
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKBITMAPH__
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#define __GTKBITMAPH__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/palette.h"
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#include "wx/gdiobj.h"
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#ifdef __WXGTK20__
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typedef struct _GdkPixbuf GdkPixbuf;
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#endif
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxMask;
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class wxBitmap;
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class wxImage;
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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class wxMask: public wxObject
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{
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public:
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wxMask();
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wxMask( const wxBitmap& bitmap, const wxColour& colour );
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wxMask( const wxBitmap& bitmap, int paletteIndex );
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wxMask( const wxBitmap& bitmap );
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~wxMask();
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bool Create( const wxBitmap& bitmap, const wxColour& colour );
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bool Create( const wxBitmap& bitmap, int paletteIndex );
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bool Create( const wxBitmap& bitmap );
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// implementation
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GdkBitmap *m_bitmap;
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GdkBitmap *GetBitmap() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxMask)
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};
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//-----------------------------------------------------------------------------
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// wxBitmap
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//-----------------------------------------------------------------------------
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class wxBitmap: public wxBitmapBase
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{
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public:
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wxBitmap();
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wxBitmap( int width, int height, int depth = -1 );
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wxBitmap( const char bits[], int width, int height, int depth = 1 );
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wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
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wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
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wxBitmap( const wxBitmap& bmp );
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
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wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
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~wxBitmap();
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wxBitmap& operator = ( const wxBitmap& bmp );
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bool operator == ( const wxBitmap& bmp ) const;
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bool operator != ( const wxBitmap& bmp ) const;
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bool Ok() const;
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bool Create(int width, int height, int depth = -1);
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int GetHeight() const;
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int GetWidth() const;
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int GetDepth() const;
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wxImage ConvertToImage() const;
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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wxMask *GetMask() const;
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void SetMask( wxMask *mask );
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = (wxPalette *)NULL) const;
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
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#if wxUSE_PALETTE
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wxPalette *GetPalette() const;
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void SetPalette(const wxPalette& palette);
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wxPalette *GetColourMap() const { return GetPalette(); };
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#endif // wxUSE_PALETTE
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static void InitStandardHandlers();
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// implementation
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// --------------
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void SetHeight( int height );
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void SetWidth( int width );
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void SetDepth( int depth );
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void SetPixmap( GdkPixmap *pixmap );
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void SetBitmap( GdkBitmap *bitmap );
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#ifdef __WXGTK20__
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void SetPixbuf(GdkPixbuf *pixbuf);
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#endif
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GdkPixmap *GetPixmap() const;
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GdkBitmap *GetBitmap() const;
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bool HasPixmap() const;
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#ifdef __WXGTK20__
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bool HasPixbuf() const;
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GdkPixbuf *GetPixbuf() const;
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#endif
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// Basically, this corresponds to Win32 StretchBlt()
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wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
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protected:
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bool CreateFromXpm(const char **bits);
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bool CreateFromImage(const wxImage& image, int depth);
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private:
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// to be called from CreateFromImage only!
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bool CreateFromImageAsBitmap(const wxImage& image);
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bool CreateFromImageAsPixmap(const wxImage& image);
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#ifdef __WXGTK20__
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bool CreateFromImageAsPixbuf(const wxImage& image);
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enum Representation
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{
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Pixmap,
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Pixbuf
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};
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// removes other representations from memory, keeping only 'keep'
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// (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
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void PurgeOtherRepresentations(Representation keep);
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friend class wxMemoryDC;
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#endif
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friend class wxBitmapHandler;
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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//-----------------------------------------------------------------------------
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// wxBitmapHandler
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//-----------------------------------------------------------------------------
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class wxBitmapHandler: public wxBitmapHandlerBase
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{
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public:
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wxBitmapHandler() { }
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virtual ~wxBitmapHandler();
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virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
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virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
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int desiredWidth, int desiredHeight);
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virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
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};
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#endif // __GTKBITMAPH__
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