wxWidgets/contrib/include/wx/fl/updatesmgr.h

57 lines
1.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas (@Lithuania)
// Modified by:
// Created: 19/10/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __UPDATESMGR_G__
#define __UPDATESMGR_G__
#ifdef __GNUG__
#pragma interface "updatesmgr.h"
#endif
#include "wx/fl/controlbar.h"
/*
* class implements slightly optimized logic for refreshing
* areas of frame layout - which actually need to be updated.
*/
class cbSimpleUpdatesMgr : public cbUpdatesManagerBase
{
DECLARE_DYNAMIC_CLASS( cbSimpleUpdatesMgr )
protected:
bool WasChanged( cbUpdateMgrData& data, wxRect& currentBounds );
public:
cbSimpleUpdatesMgr(void) {}
cbSimpleUpdatesMgr( wxFrameLayout* pPanel );
// notificiactions received from Frame Layout (in the order, in which
// they usually would be invoked)
virtual void OnStartChanges();
virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane );
virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane );
virtual void OnPaneMarginsWillChange( cbDockPane* pPane );
virtual void OnPaneWillChange( cbDockPane* pPane );
virtual void OnFinishChanges();
// refreshes parts of the frame layout, which need an update
virtual void UpdateNow();
};
#endif /* __UPDATESMGR_G__ */