///////////////////////////////////////////////////////////////////////////// // Name: No names yet. // Purpose: Contrib. demo // Author: Aleksandras Gluchovas (@Lithuania) // Modified by: // Created: 19/10/98 // RCS-ID: $Id$ // Copyright: (c) Aleksandras Gluchovas // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef __UPDATESMGR_G__ #define __UPDATESMGR_G__ #ifdef __GNUG__ #pragma interface "updatesmgr.h" #endif #include "wx/fl/controlbar.h" /* * class implements slightly optimized logic for refreshing * areas of frame layout - which actually need to be updated. */ class cbSimpleUpdatesMgr : public cbUpdatesManagerBase { DECLARE_DYNAMIC_CLASS( cbSimpleUpdatesMgr ) protected: bool WasChanged( cbUpdateMgrData& data, wxRect& currentBounds ); public: cbSimpleUpdatesMgr(void) {} cbSimpleUpdatesMgr( wxFrameLayout* pPanel ); // notificiactions received from Frame Layout (in the order, in which // they usually would be invoked) virtual void OnStartChanges(); virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane ); virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane ); virtual void OnPaneMarginsWillChange( cbDockPane* pPane ); virtual void OnPaneWillChange( cbDockPane* pPane ); virtual void OnFinishChanges(); // refreshes parts of the frame layout, which need an update virtual void UpdateNow(); }; #endif /* __UPDATESMGR_G__ */