wxWidgets/include/wx/vector.h
2001-07-07 23:16:38 +00:00

209 lines
4.2 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/vector.h
// Purpose: STL vector clone
// Author: Lindsay Mathieson
// Modified by:
// Created: 30.07.2001
// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VECTOR_H_
#define _WX_VECTOR_H_
#include "wx/defs.h"
class wxVectorBase
{
private:
int m_allocsize;
int m_size,
m_capacity;
void **m_objects;
protected:
bool Alloc(int sz)
{
// work in multiples of m_allocsize;
sz = (sz / m_allocsize + 1) * m_allocsize;
if (sz <= m_capacity)
return true;
// try to realloc
void *mem = realloc(m_objects, sizeof(void *) * sz);
if (! mem)
return false; // failed
// success
m_objects = (void **) mem;
m_capacity = sz;
return true;
};
// untyped destructor of elements - must be overriden
virtual void Free(void *) = 0;
// untyped copy constructor of elements - must be overriden
virtual void *Copy(const void *) const = 0;
const void *GetItem(int idx) const
{
wxASSERT(idx >= 0 && idx < m_size);
return m_objects[idx];
};
void Append(void *obj)
{
wxASSERT(m_size < m_capacity);
m_objects[m_size] = obj;
m_size++;
};
void RemoveAt(int idx)
{
wxASSERT(idx >= 0 && idx < m_size);
Free(m_objects[idx]);
if (idx < m_size - 1)
memcpy(
m_objects + idx * sizeof(void *),
m_objects + (idx + 1) * sizeof(void *),
m_size - idx - 1);
m_size--;
};
bool copy(const wxVectorBase& vb)
{
clear();
if (! Alloc(vb.size()))
return false;
for (int i = 0; i < vb.size(); i++)
{
void *o = vb.Copy(vb.GetItem(i));
if (! o)
return false;
Append(o);
};
return true;
};
public:
wxVectorBase() : m_objects(0), m_allocsize(16), m_size(0), m_capacity(0) {}
void clear()
{
for (int i = 0; i < size(); i++)
Free(m_objects[i]);
free(m_objects);
m_objects = 0;
m_size = m_capacity = 0;
};
void reserve(int n)
{
if ( !Alloc(n) )
{
wxFAIL_MSG( _T("out of memory in wxVector::reserve()") );
}
};
int size() const
{
return m_size;
}
int capacity() const
{
return m_size;
};
bool empty() const
{
return size() == 0;
};
wxVectorBase& operator = (const wxVectorBase& vb)
{
bool rc = copy(vb);
wxASSERT(rc);
return *this;
}
};
#define WX_DECLARE_VECTORBASE(obj, cls)\
private:\
virtual void Free(void *o)\
{\
delete (obj *) o;\
};\
virtual void *Copy(const void *o) const\
{\
return new obj(*(obj *) o);\
};\
public:\
cls() {}\
cls(const cls& c)\
{\
bool rc = copy(c);\
wxASSERT(rc);\
}\
~cls()\
{\
clear();\
}
#define WX_DECLARE_VECTOR(obj, cls)\
class cls : public wxVectorBase\
{\
WX_DECLARE_STL_VECTORBASE(obj, cls);\
public:\
void push_back(const obj& o)\
{\
bool rc = Alloc(size() + 1);\
wxASSERT(rc);\
Append(new obj(o));\
};\
void pop_back()\
{\
RemoveAt(size() - 1);\
};\
const obj& at(int idx) const\
{\
return *(obj *) GetItem(idx);\
};\
obj& at(int idx)\
{\
return *(obj *) GetItem(idx);\
};\
const obj& operator[](int idx) const\
{\
return at(idx);\
};\
obj& operator[](int idx)\
{\
return at(idx);\
};\
const obj& front() const\
{\
return at(0);\
};\
obj& front()\
{\
return at(0);\
};\
const obj& back() const\
{\
return at(size() - 1);\
};\
obj& back()\
{\
return at(size() - 1);\
};\
int erase(int idx)\
{\
RemoveAt(idx);\
return idx;\
};\
}
#endif // _WX_VECTOR_H_