wxWidgets/include/wx/msw/wince/choicece.h
Vadim Zeitlin 526954c596 Globally use "wxWindows licence" consistently.
Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't
exist) and consistently spell "licence" using British spelling.

See #12165.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-07-13 13:29:13 +00:00

142 lines
4.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/wince/choicece.h
// Purpose: wxChoice implementation for smart phones driven by WinCE
// Author: Wlodzimierz ABX Skiba
// Modified by:
// Created: 29.07.2004
// RCS-ID: $Id$
// Copyright: (c) Wlodzimierz Skiba
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICECE_H_BASE_
#define _WX_CHOICECE_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_CHOICE
#include "wx/dynarray.h"
class WXDLLIMPEXP_FWD_CORE wxChoice;
WX_DEFINE_EXPORTED_ARRAY_PTR(wxChoice *, wxArrayChoiceSpins);
// ----------------------------------------------------------------------------
// Choice item
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxChoice : public wxChoiceBase
{
public:
// ctors
wxChoice() { }
virtual ~wxChoice();
wxChoice(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Create(parent, id, pos, size, n, choices, style, validator, name);
}
wxChoice(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Create(parent, id, pos, size, choices, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
// implement base class pure virtuals
virtual void DoDeleteOneItem(unsigned int n);
virtual void DoClear();
virtual unsigned int GetCount() const;
virtual int GetSelection() const;
virtual void SetSelection(int n);
virtual int FindString(const wxString& s, bool bCase = false) const;
virtual wxString GetString(unsigned int n) const;
virtual void SetString(unsigned int n, const wxString& s);
// get the subclassed window proc of the buddy list of choices
WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; }
// return the choice object whose buddy is the given window or NULL
static wxChoice *GetChoiceForListBox(WXHWND hwndBuddy);
virtual bool MSWCommand(WXUINT param, WXWORD id);
protected:
virtual int DoInsertItems(const wxArrayStringsAdapter& items,
unsigned int pos,
void **clientData, wxClientDataType type);
virtual void DoSetItemClientData(unsigned int n, void* clientData);
virtual void* DoGetItemClientData(unsigned int n) const;
virtual WXHWND MSWGetItemsHWND() const { return m_hwndBuddy; }
// MSW implementation
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual wxSize DoGetBestSize() const;
virtual void DoGetSize(int *width, int *height) const;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// create and initialize the control
bool CreateAndInit(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
int n, const wxString choices[],
long style,
const wxValidator& validator,
const wxString& name);
// the data for the "buddy" list
WXHWND m_hwndBuddy;
WXFARPROC m_wndProcBuddy;
// all existing wxChoice - this allows to find the one corresponding to
// the given buddy window in GetSpinChoiceCtrl()
static wxArrayChoiceSpins ms_allChoiceSpins;
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxChoice)
};
#endif // wxUSE_CHOICE
#endif // _WX_CHOICECE_H_BASE_