b0c025e9fd
Don't declare GetEventLoopSourcesManager() in Unix wxAppTraits if console event loops are not used. See https://github.com/wxWidgets/wxWidgets/pull/953
68 lines
2.5 KiB
C++
68 lines
2.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/apptbase.h
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// Purpose: declaration of wxAppTraits for Unix systems
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 23.06.2003
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_APPTBASE_H_
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#define _WX_UNIX_APPTBASE_H_
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#include "wx/evtloop.h"
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#include "wx/evtloopsrc.h"
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class wxExecuteData;
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class wxFDIOManager;
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class wxEventLoopSourcesManagerBase;
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// ----------------------------------------------------------------------------
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// wxAppTraits: the Unix version adds extra hooks needed by Unix code
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
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{
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public:
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// wxExecute() support methods
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// ---------------------------
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// Wait for the process termination and return its exit code or -1 on error.
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//
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// Notice that this is only used when execData.flags contains wxEXEC_SYNC
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// and does not contain wxEXEC_NOEVENTS, i.e. when we need to really wait
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// until the child process exit and dispatch the events while doing it.
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virtual int WaitForChild(wxExecuteData& execData);
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#if wxUSE_SOCKETS
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// return a pointer to the object which should be used to integrate
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// monitoring of the file descriptors to the event loop (currently this is
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// used for the sockets only but should be used for arbitrary event loop
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// sources in the future)
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//
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// this object may be different for the console and GUI applications
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//
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// the pointer is not deleted by the caller as normally it points to a
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// static variable
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virtual wxFDIOManager *GetFDIOManager();
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#endif // wxUSE_SOCKETS
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#if wxUSE_CONSOLE_EVENTLOOP && wxUSE_EVENTLOOP_SOURCE
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// Return a non-NULL pointer to the object responsible for managing the
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// event loop sources in this kind of application.
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virtual wxEventLoopSourcesManagerBase* GetEventLoopSourcesManager();
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#endif // wxUSE_CONSOLE_EVENTLOOP && wxUSE_CONSOLE_EVENTLOOP
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protected:
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// Wait for the process termination by running the given event loop until
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// this happens.
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//
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// This is used by the public WaitForChild() after creating the event loop
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// of the appropriate kind.
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int RunLoopUntilChildExit(wxExecuteData& execData, wxEventLoopBase& loop);
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};
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#endif // _WX_UNIX_APPTBASE_H_
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