8f8d58d193
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE occurrences to use the wx-prefixed version of the macros.
462 lines
14 KiB
C++
462 lines
14 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/events/evthandler.cpp
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// Purpose: Test the new event types and wxEvtHandler-methods
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// Author: Peter Most
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// Created: 2009-01-24
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// Copyright: (c) 2009 Peter Most
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/event.h"
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// ----------------------------------------------------------------------------
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// test events and their handlers
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// ----------------------------------------------------------------------------
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const wxEventType LegacyEventType = wxNewEventType();
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class MyEvent;
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wxDEFINE_EVENT(MyEventType, MyEvent);
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class MyEvent : public wxEvent
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{
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public:
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MyEvent() : wxEvent(0, MyEventType) { }
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virtual wxEvent *Clone() const { return new MyEvent; }
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};
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typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
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#define EVT_MYEVENT(func) \
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wx__DECLARE_EVT0(MyEventType, &func)
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class AnotherEvent : public wxEvent
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{
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};
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namespace
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{
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struct Called
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{
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Called() { Reset(); }
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void Reset()
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{
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function =
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functor =
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method =
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smethod = false;
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}
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bool function,
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functor,
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method,
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smethod;
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} g_called;
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void GlobalOnMyEvent(MyEvent&)
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{
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g_called.function = true;
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}
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void GlobalOnEvent(wxEvent&)
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{
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g_called.function = true;
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}
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#ifdef TEST_INVALID_BIND_GLOBAL
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void GlobalOnAnotherEvent(AnotherEvent&);
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#endif
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void GlobalOnIdle(wxIdleEvent&)
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{
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g_called.function = true;
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}
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struct MyFunctor
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{
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void operator()(MyEvent &) { g_called.functor = true; }
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};
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struct IdleFunctor
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{
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void operator()(wxIdleEvent &) { g_called.functor = true; }
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};
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class MyHandler : public wxEvtHandler
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{
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public:
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static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; }
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static void StaticOnAnotherEvent(AnotherEvent &);
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static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; }
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnAnotherEvent(AnotherEvent&);
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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};
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// we can also handle events in classes not deriving from wxEvtHandler
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struct MySink
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{
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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};
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// also test event table compilation
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class MyClassWithEventTable : public wxEvtHandler
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{
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public:
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnAnotherEvent(AnotherEvent&);
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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private:
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wxDECLARE_EVENT_TABLE();
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};
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wxBEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
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EVT_IDLE(MyClassWithEventTable::OnIdle)
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EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
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EVT_MYEVENT(MyClassWithEventTable::OnEvent)
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// this shouldn't compile:
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//EVT_MYEVENT(MyClassWithEventTable::OnIdle)
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//EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
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wxEND_EVENT_TABLE()
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} // anonymous namespace
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// --------------------------------------------------------------------------
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// test class
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// --------------------------------------------------------------------------
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class EvtHandlerTestCase : public CppUnit::TestCase
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{
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public:
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EvtHandlerTestCase() {}
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private:
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CPPUNIT_TEST_SUITE( EvtHandlerTestCase );
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CPPUNIT_TEST( BuiltinConnect );
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CPPUNIT_TEST( LegacyConnect );
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CPPUNIT_TEST( DisconnectWildcard );
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CPPUNIT_TEST( AutoDisconnect );
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CPPUNIT_TEST( BindFunction );
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CPPUNIT_TEST( BindStaticMethod );
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CPPUNIT_TEST( BindFunctor );
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CPPUNIT_TEST( BindMethod );
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CPPUNIT_TEST( BindMethodUsingBaseEvent );
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CPPUNIT_TEST( BindFunctionUsingBaseEvent );
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CPPUNIT_TEST( BindNonHandler );
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CPPUNIT_TEST( InvalidBind );
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CPPUNIT_TEST_SUITE_END();
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void BuiltinConnect();
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void LegacyConnect();
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void DisconnectWildcard();
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void AutoDisconnect();
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void BindFunction();
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void BindStaticMethod();
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void BindFunctor();
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void BindMethod();
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void BindMethodUsingBaseEvent();
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void BindFunctionUsingBaseEvent();
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void BindNonHandler();
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void InvalidBind();
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// these member variables exceptionally don't use "m_" prefix because
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// they're used so many times
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MyHandler handler;
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MyEvent e;
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wxDECLARE_NO_COPY_CLASS(EvtHandlerTestCase);
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" );
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void EvtHandlerTestCase::BuiltinConnect()
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{
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handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
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handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
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handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
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handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
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// using casts like this is even uglier than using wxIdleEventHandler but
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// it should still continue to work for compatibility
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handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
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handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
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handler.Bind(wxEVT_IDLE, GlobalOnIdle);
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handler.Unbind(wxEVT_IDLE, GlobalOnIdle);
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IdleFunctor f;
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handler.Bind(wxEVT_IDLE, f);
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handler.Unbind(wxEVT_IDLE, f);
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handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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}
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void EvtHandlerTestCase::LegacyConnect()
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{
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handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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}
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void EvtHandlerTestCase::DisconnectWildcard()
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{
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// should be able to disconnect a different handler using "wildcard search"
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MyHandler sink;
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wxEvtHandler source;
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source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
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CPPUNIT_ASSERT(source.Disconnect(wxID_ANY, wxEVT_IDLE));
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// destruction of source and sink here should properly clean up the
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// wxEventConnectionRef without crashing
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}
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void EvtHandlerTestCase::AutoDisconnect()
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{
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wxEvtHandler source;
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{
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MyHandler sink;
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source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
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// mismatched event type, so nothing should be disconnected
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CPPUNIT_ASSERT(!source.Disconnect(wxEVT_THREAD, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink));
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}
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// destruction of sink should have automatically disconnected it, so
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// there should be nothing to disconnect anymore
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CPPUNIT_ASSERT(!source.Disconnect(wxID_ANY, wxEVT_IDLE));
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}
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void EvtHandlerTestCase::BindFunction()
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{
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// function tests
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handler.Bind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.function );
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handler.Unbind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
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handler.Bind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindStaticMethod()
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{
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// static method tests (this is same as functions but still test it just in
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// case we hit some strange compiler bugs)
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.smethod );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.smethod );
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindFunctor()
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{
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// generalized functor tests
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MyFunctor functor;
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handler.Bind( MyEventType, functor );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.functor );
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handler.Unbind( MyEventType, functor );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.functor );
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handler.Bind( MyEventType, functor, 0 );
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handler.Unbind( MyEventType, functor, 0 );
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handler.Bind( MyEventType, functor, 0, 0 );
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handler.Unbind( MyEventType, functor, 0, 0 );
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// test that a temporary functor is working as well and also test that
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// unbinding a different (though equal) instance of the same functor does
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// not work
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MyFunctor func;
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handler.Bind( MyEventType, MyFunctor() );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func ));
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handler.Bind( MyEventType, MyFunctor(), 0 );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0 ));
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handler.Bind( MyEventType, MyFunctor(), 0, 0 );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0, 0 ));
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}
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void EvtHandlerTestCase::BindMethod()
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{
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// class method tests
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
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}
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void EvtHandlerTestCase::BindMethodUsingBaseEvent()
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{
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// test connecting a method taking just wxEvent and not MyEvent: this
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// should work too if we don't need any MyEvent-specific information in the
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// handler
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
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}
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void EvtHandlerTestCase::BindFunctionUsingBaseEvent()
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{
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// test connecting a function taking just wxEvent and not MyEvent: this
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// should work too if we don't need any MyEvent-specific information in the
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// handler
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handler.Bind( MyEventType, GlobalOnEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.function );
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handler.Unbind( MyEventType, GlobalOnEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.function );
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handler.Bind( MyEventType, GlobalOnEvent, 0 );
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handler.Unbind( MyEventType, GlobalOnEvent, 0 );
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handler.Bind( MyEventType, GlobalOnEvent, 0, 0 );
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handler.Unbind( MyEventType, GlobalOnEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindNonHandler()
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{
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// class method tests for class not derived from wxEvtHandler
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MySink sink;
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handler.Bind( MyEventType, &MySink::OnMyEvent, &sink );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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}
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void EvtHandlerTestCase::InvalidBind()
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{
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// these calls shouldn't compile but we unfortunately can't check this
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// automatically, you need to uncomment them manually and test that
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// compilation does indeed fail
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// connecting a handler with incompatible signature shouldn't work
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#ifdef TEST_INVALID_BIND_GLOBAL
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handler.Bind(MyEventType, GlobalOnAnotherEvent);
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#endif
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#ifdef TEST_INVALID_BIND_STATIC
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handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent);
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#endif
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#ifdef TEST_INVALID_BIND_METHOD
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handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler);
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#endif
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#ifdef TEST_INVALID_BIND_FUNCTOR
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IdleFunctor f;
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handler.Bind(MyEventType, f);
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#endif
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// the handler can't be omitted when calling Bind()
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#ifdef TEST_INVALID_BIND_NO_HANDLER
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handler.Bind(MyEventType, &MyHandler::OnMyEvent);
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#endif
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// calling a derived class method with a base class pointer must not work
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#ifdef TEST_INVALID_BIND_DERIVED
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struct C1 : wxEvtHandler { };
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struct C2 : wxEvtHandler { void OnWhatever(wxEvent&); };
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C1 c1;
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c1.Bind(&C2::OnWhatever);
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#endif
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// using object pointer incompatible with the method must not work
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#ifdef TEST_INVALID_BIND_WRONG_CLASS
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MySink mySink;
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MyHandler myHandler;
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myHandler.Bind(MyEventType, &MyHandler::OnMyEvent, &mySink);
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#endif
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}
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