/////////////////////////////////////////////////////////////////////////////// // Name: tests/events/evthandler.cpp // Purpose: Test the new event types and wxEvtHandler-methods // Author: Peter Most // Created: 2009-01-24 // Copyright: (c) 2009 Peter Most /////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "testprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/event.h" // ---------------------------------------------------------------------------- // test events and their handlers // ---------------------------------------------------------------------------- const wxEventType LegacyEventType = wxNewEventType(); class MyEvent; wxDEFINE_EVENT(MyEventType, MyEvent); class MyEvent : public wxEvent { public: MyEvent() : wxEvent(0, MyEventType) { } virtual wxEvent *Clone() const { return new MyEvent; } }; typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&); #define EVT_MYEVENT(func) \ wx__DECLARE_EVT0(MyEventType, &func) class AnotherEvent : public wxEvent { }; namespace { struct Called { Called() { Reset(); } void Reset() { function = functor = method = smethod = false; } bool function, functor, method, smethod; } g_called; void GlobalOnMyEvent(MyEvent&) { g_called.function = true; } void GlobalOnEvent(wxEvent&) { g_called.function = true; } #ifdef TEST_INVALID_BIND_GLOBAL void GlobalOnAnotherEvent(AnotherEvent&); #endif void GlobalOnIdle(wxIdleEvent&) { g_called.function = true; } struct MyFunctor { void operator()(MyEvent &) { g_called.functor = true; } }; struct IdleFunctor { void operator()(wxIdleEvent &) { g_called.functor = true; } }; class MyHandler : public wxEvtHandler { public: static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; } static void StaticOnAnotherEvent(AnotherEvent &); static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; } void OnMyEvent(MyEvent&) { g_called.method = true; } void OnEvent(wxEvent&) { g_called.method = true; } void OnAnotherEvent(AnotherEvent&); void OnIdle(wxIdleEvent&) { g_called.method = true; } }; // we can also handle events in classes not deriving from wxEvtHandler struct MySink { void OnMyEvent(MyEvent&) { g_called.method = true; } void OnEvent(wxEvent&) { g_called.method = true; } void OnIdle(wxIdleEvent&) { g_called.method = true; } }; // also test event table compilation class MyClassWithEventTable : public wxEvtHandler { public: void OnMyEvent(MyEvent&) { g_called.method = true; } void OnEvent(wxEvent&) { g_called.method = true; } void OnAnotherEvent(AnotherEvent&); void OnIdle(wxIdleEvent&) { g_called.method = true; } private: wxDECLARE_EVENT_TABLE(); }; wxBEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler) EVT_IDLE(MyClassWithEventTable::OnIdle) EVT_MYEVENT(MyClassWithEventTable::OnMyEvent) EVT_MYEVENT(MyClassWithEventTable::OnEvent) // this shouldn't compile: //EVT_MYEVENT(MyClassWithEventTable::OnIdle) //EVT_IDLE(MyClassWithEventTable::OnAnotherEvent) wxEND_EVENT_TABLE() } // anonymous namespace // -------------------------------------------------------------------------- // test class // -------------------------------------------------------------------------- class EvtHandlerTestCase : public CppUnit::TestCase { public: EvtHandlerTestCase() {} private: CPPUNIT_TEST_SUITE( EvtHandlerTestCase ); CPPUNIT_TEST( BuiltinConnect ); CPPUNIT_TEST( LegacyConnect ); CPPUNIT_TEST( DisconnectWildcard ); CPPUNIT_TEST( AutoDisconnect ); CPPUNIT_TEST( BindFunction ); CPPUNIT_TEST( BindStaticMethod ); CPPUNIT_TEST( BindFunctor ); CPPUNIT_TEST( BindMethod ); CPPUNIT_TEST( BindMethodUsingBaseEvent ); CPPUNIT_TEST( BindFunctionUsingBaseEvent ); CPPUNIT_TEST( BindNonHandler ); CPPUNIT_TEST( InvalidBind ); CPPUNIT_TEST_SUITE_END(); void BuiltinConnect(); void LegacyConnect(); void DisconnectWildcard(); void AutoDisconnect(); void BindFunction(); void BindStaticMethod(); void BindFunctor(); void BindMethod(); void BindMethodUsingBaseEvent(); void BindFunctionUsingBaseEvent(); void BindNonHandler(); void InvalidBind(); // these member variables exceptionally don't use "m_" prefix because // they're used so many times MyHandler handler; MyEvent e; wxDECLARE_NO_COPY_CLASS(EvtHandlerTestCase); }; // register in the unnamed registry so that these tests are run by default CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase ); // also include in its own registry so that these tests can be run alone CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" ); void EvtHandlerTestCase::BuiltinConnect() { handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle)); handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle)); handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler); handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler); // using casts like this is even uglier than using wxIdleEventHandler but // it should still continue to work for compatibility handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle); handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle); handler.Bind(wxEVT_IDLE, GlobalOnIdle); handler.Unbind(wxEVT_IDLE, GlobalOnIdle); IdleFunctor f; handler.Bind(wxEVT_IDLE, f); handler.Unbind(wxEVT_IDLE, f); handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler); handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler); handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle); handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle); } void EvtHandlerTestCase::LegacyConnect() { handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent ); handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler ); } void EvtHandlerTestCase::DisconnectWildcard() { // should be able to disconnect a different handler using "wildcard search" MyHandler sink; wxEvtHandler source; source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink); CPPUNIT_ASSERT(source.Disconnect(wxID_ANY, wxEVT_IDLE)); // destruction of source and sink here should properly clean up the // wxEventConnectionRef without crashing } void EvtHandlerTestCase::AutoDisconnect() { wxEvtHandler source; { MyHandler sink; source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink); // mismatched event type, so nothing should be disconnected CPPUNIT_ASSERT(!source.Disconnect(wxEVT_THREAD, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink)); } // destruction of sink should have automatically disconnected it, so // there should be nothing to disconnect anymore CPPUNIT_ASSERT(!source.Disconnect(wxID_ANY, wxEVT_IDLE)); } void EvtHandlerTestCase::BindFunction() { // function tests handler.Bind( MyEventType, GlobalOnMyEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.function ); handler.Unbind( MyEventType, GlobalOnMyEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected handler.Bind( MyEventType, GlobalOnMyEvent, 0 ); handler.Unbind( MyEventType, GlobalOnMyEvent, 0 ); handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 ); handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 ); } void EvtHandlerTestCase::BindStaticMethod() { // static method tests (this is same as functions but still test it just in // case we hit some strange compiler bugs) handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.smethod ); handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.smethod ); handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 ); handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 ); handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 ); handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 ); } void EvtHandlerTestCase::BindFunctor() { // generalized functor tests MyFunctor functor; handler.Bind( MyEventType, functor ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.functor ); handler.Unbind( MyEventType, functor ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.functor ); handler.Bind( MyEventType, functor, 0 ); handler.Unbind( MyEventType, functor, 0 ); handler.Bind( MyEventType, functor, 0, 0 ); handler.Unbind( MyEventType, functor, 0, 0 ); // test that a temporary functor is working as well and also test that // unbinding a different (though equal) instance of the same functor does // not work MyFunctor func; handler.Bind( MyEventType, MyFunctor() ); CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func )); handler.Bind( MyEventType, MyFunctor(), 0 ); CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0 )); handler.Bind( MyEventType, MyFunctor(), 0, 0 ); CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0, 0 )); } void EvtHandlerTestCase::BindMethod() { // class method tests handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.method ); handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.method ); handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 ); handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 ); handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 ); handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 ); } void EvtHandlerTestCase::BindMethodUsingBaseEvent() { // test connecting a method taking just wxEvent and not MyEvent: this // should work too if we don't need any MyEvent-specific information in the // handler handler.Bind( MyEventType, &MyHandler::OnEvent, &handler ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.method ); handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.method ); handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 ); handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 ); handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 ); handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 ); } void EvtHandlerTestCase::BindFunctionUsingBaseEvent() { // test connecting a function taking just wxEvent and not MyEvent: this // should work too if we don't need any MyEvent-specific information in the // handler handler.Bind( MyEventType, GlobalOnEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.function ); handler.Unbind( MyEventType, GlobalOnEvent ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.function ); handler.Bind( MyEventType, GlobalOnEvent, 0 ); handler.Unbind( MyEventType, GlobalOnEvent, 0 ); handler.Bind( MyEventType, GlobalOnEvent, 0, 0 ); handler.Unbind( MyEventType, GlobalOnEvent, 0, 0 ); } void EvtHandlerTestCase::BindNonHandler() { // class method tests for class not derived from wxEvtHandler MySink sink; handler.Bind( MyEventType, &MySink::OnMyEvent, &sink ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( g_called.method ); handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink ); g_called.Reset(); handler.ProcessEvent(e); CPPUNIT_ASSERT( !g_called.method ); } void EvtHandlerTestCase::InvalidBind() { // these calls shouldn't compile but we unfortunately can't check this // automatically, you need to uncomment them manually and test that // compilation does indeed fail // connecting a handler with incompatible signature shouldn't work #ifdef TEST_INVALID_BIND_GLOBAL handler.Bind(MyEventType, GlobalOnAnotherEvent); #endif #ifdef TEST_INVALID_BIND_STATIC handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent); #endif #ifdef TEST_INVALID_BIND_METHOD handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler); #endif #ifdef TEST_INVALID_BIND_FUNCTOR IdleFunctor f; handler.Bind(MyEventType, f); #endif // the handler can't be omitted when calling Bind() #ifdef TEST_INVALID_BIND_NO_HANDLER handler.Bind(MyEventType, &MyHandler::OnMyEvent); #endif // calling a derived class method with a base class pointer must not work #ifdef TEST_INVALID_BIND_DERIVED struct C1 : wxEvtHandler { }; struct C2 : wxEvtHandler { void OnWhatever(wxEvent&); }; C1 c1; c1.Bind(&C2::OnWhatever); #endif // using object pointer incompatible with the method must not work #ifdef TEST_INVALID_BIND_WRONG_CLASS MySink mySink; MyHandler myHandler; myHandler.Bind(MyEventType, &MyHandler::OnMyEvent, &mySink); #endif }