wxWidgets/docs/contributing/how-to-add-new-sample.md
Vadim Zeitlin a65e5f4c1d Explain better how to add data files to a sample
Also don't duplicate this information in both how-to-add-new-sample.md
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Also fix some Markdown markup.
2021-11-29 13:58:52 +01:00

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How to add a new sample to wxWidgets.

To add a new sample "foo" under directory "samples/foo" you need to do the following: (note that all this applies also to demos: just replace samples/ with demos/ where needed).

  1. Create the directory samples/foo.

  2. "git add" the sample sources (usually based on minimal.cpp) as well.

    Note that unless your sample requires something special you shouldn't add foo.rc, foo.ico, ... any more, please just reuse the generic sample.* files in the samples subdirectory. In particular, the Windows resource specification should use the central .rc file, i.e. do not use <win32-res> bakefile tag unless it is really necessary.

  3. Create the makefiles:

    • modify samples/samples.bkl (just copy an existing line)

    • create foo.bkl, typically by just copying an existing bakefile from another sample (sed 's/minimal/foo/g' minimal.bkl > foo.bkl is usually enough, but you may need to add more <wx-lib> lines if your sample uses anything not in the core lib)

    • add <wx-data> element with the data files used by the sample that need to be copied to its build directory, if any (see e.g. samples/image/image.bkl for an example of using this tag).

    • generate the makefiles for your sample using bakefile. For this you need to:

      • install bakefile (see how-to-add-files-to-build-system.md)
      • run bakefile_gen in build/bakefiles which will regenerate all makefiles which are not up to date

      You may also use bakefile_gen -b ../../samples/foo/foo.bkl to regenerate only the makefiles for this sample (path must be relative!) or even add a -f<compiler> to generate just the makefiles for the given compiler (run bakefile --help to get the list of possible values). Again, see how-to-add-files-to-build-system.md for more information.

  4. Modify configure.in Unix compilation:

    • if the sample should only be built if wxUSE_FOO is enabled, locate the test for wxUSE_FOO = yes in configure.in and add a line SAMPLES_SUBDIRS="$SAMPLES_SUBDIRS foo" under it
    • if it should be always built, locate the line if test $wxUSE_GUI = yes near the end of configure.in and modify the assignment to SAMPLES_SUBDIRS to include "foo" (put in alphabetical order)

    After this, regenerate configure from configure.in by running "autoconf" on a Unix system in the corresponding directory.

  5. Modify build/cmake/samples/CMakeLists.txt to include the sample in CMake. Add a new line like this:

     wx_add_sample(foo DEPENDS wxUSE_FOO)
    

    Use DATA CMake variable if the sample uses any data files.

    For a complete list of parameters to the wx_add_sample() function see the description in build/cmake/functions.cmake.

  6. Add a short description of what the sample does and how does it work to the "samples overview" section in the wxWidgets manual. That section lives in docs/doxygen/mainpages/samples.h; look at the descriptions for other samples, if you are not familiar with Doxygen.

  7. Add any non-standard sample's files to build/bakefiles/make_dist.mk (the makefiles copies all bmp, cpp, h, ico, png, rc, xpm and makefiles by default, you only need to update it if the sample uses some other files) and run the ./update-manifests.sh script in distrib/scripts.