Combined patch with the following changes:
- Don't add wxGLAttributes::Defaults() when the attributes-list is NULL.
- Add display default attributes used in wx versions before 3.1 when the
attributes-list is NULL. These attributes are different for each platform.
- Fix wxMSW PixelFormatDescriptor initialization.
- Don't set color buffers when RGBA() is used.
- Fix setting colour sizes in OS X and a few other fixes.
- Make documentation more clear about these subjects.
Closes#17425.
Add wxGLAttribsBase, wxGLAttributes and wxGLContextAttrs replacing the old
untyped "int attributes[]".
Don't use global object for creating OpenGL > 3.0 contexts.
Closes#16909.
As it and the other related flags are now present in 3.0.3 as well, they must
be documented as being new since that version and not since 3.1.0.
See #16402.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't
exist) and consistently spell "licence" using British spelling.
See #12165.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775