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/////////////////////////////////////////////////////////////////////////////
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// Name: stdpaths.h
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// Purpose: interface of wxStandardPaths
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxStandardPaths
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wxStandardPaths returns the standard locations in the file system and should be
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used by applications to find their data files in a portable way.
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In the description of the methods below, the example return values are given
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for the Unix, Windows and Mac OS X systems, however please note that these are
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just the examples and the actual values may differ. For example, under Windows:
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the system administrator may change the standard directories locations, i.e.
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the Windows directory may be named @c "W:\Win2003" instead of
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the default @c "C:\Windows".
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The strings @c appname and @c username should be replaced with the value
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returned by wxApp::GetAppName() and the name of the currently logged in user,
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respectively. The string @c prefix is only used under Unix and is @c /usr/local by
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default but may be changed using wxStandardPaths::SetInstallPrefix.
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The directories returned by the methods of this class may or may not exist.
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If they don't exist, it's up to the caller to create them, wxStandardPaths doesn't
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do it.
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Finally note that these functions only work with standardly packaged
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applications. I.e. under Unix you should follow the standard installation
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conventions and under Mac you should create your application bundle according
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to the Apple guidelines. Again, this class doesn't help you to do it.
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This class is MT-safe: its methods may be called concurrently from different
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threads without additional locking.
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Note that you don't allocate an instance of class wxStandardPaths, but retrieve the
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global standard paths object using @c wxStandardPaths::Get on which you call the
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desired methods.
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@library{wxbase}
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@category{file}
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@see wxFileConfig
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*/
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class wxStandardPaths
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{
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public:
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/**
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Returns reference to the unique global standard paths object.
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*/
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static wxStandardPathsBase& Get();
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/**
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Return the directory containing the system config files.
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Example return values:
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- Unix: @c /etc
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- Windows: @c "C:\Documents and Settings\All Users\Application Data"
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- Mac: @c /Library/Preferences
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@see wxFileConfig
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*/
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virtual wxString GetConfigDir() const;
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/**
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Return the location of the applications global, i.e. not user-specific,
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data files.
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Example return values:
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- Unix: @c prefix/share/appname
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- Windows: the directory where the executable file is located
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- Mac: @c appname.app/Contents/SharedSupport bundle subdirectory
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@see GetLocalDataDir()
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*/
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virtual wxString GetDataDir() const;
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/**
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Return the directory containing the current user's documents.
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Example return values:
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- Unix: @c ~ (the home directory)
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- Windows: @c "C:\Documents and Settings\username\My Documents"
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- Mac: @c ~/Documents
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@since 2.7.0
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*/
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virtual wxString GetDocumentsDir() const;
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/**
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Return the directory and the filename for the current executable.
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Example return values:
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- Unix: @c /usr/local/bin/exename
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- Windows: @c "C:\Programs\AppFolder\exename.exe"
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- Mac: @c /Programs/exename
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*/
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virtual wxString GetExecutablePath() const;
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/**
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Return the program installation prefix, e.g. @c /usr, @c /opt or @c /home/zeitlin.
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If the prefix had been previously by SetInstallPrefix(), returns that
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value, otherwise tries to determine it automatically (Linux only right now)
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and finally returns the default @c /usr/local value if it failed.
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@note This function is only available under Unix.
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*/
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wxString GetInstallPrefix() const;
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/**
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Return the location for application data files which are host-specific and
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can't, or shouldn't, be shared with the other machines.
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This is the same as GetDataDir() except under Unix where it returns @c /etc/appname.
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*/
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virtual wxString GetLocalDataDir() const;
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/**
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Return the localized resources directory containing the resource files of the
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specified category for the given language.
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In general this is just the same as @a lang subdirectory of GetResourcesDir()
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(or @c lang.lproj under Mac OS X) but is something quite different for
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message catalog category under Unix where it returns the standard
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@c prefix/share/locale/lang/LC_MESSAGES directory.
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@since 2.7.0
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*/
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virtual wxString GetLocalizedResourcesDir(const wxString& lang,
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ResourceCat category) const;
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/**
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Return the directory where the loadable modules (plugins) live.
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Example return values:
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- Unix: @c prefix/lib/appname
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- Windows: the directory of the executable file
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- Mac: @c appname.app/Contents/PlugIns bundle subdirectory
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@see wxDynamicLibrary
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*/
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virtual wxString GetPluginsDir() const;
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/**
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Return the directory where the application resource files are located.
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The resources are the auxiliary data files needed for the application to run
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and include, for example, image and sound files it might use.
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This function is the same as GetDataDir() for all platforms except Mac OS X.
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Example return values:
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- Unix: @c prefix/share/appname
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- Windows: the directory where the executable file is located
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- Mac: @c appname.app/Contents/Resources bundle subdirectory
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@since 2.7.0
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@see GetLocalizedResourcesDir()
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*/
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virtual wxString GetResourcesDir() const;
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/**
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Return the directory for storing temporary files.
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To create unique temporary files, it is best to use wxFileName::CreateTempFileName
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for correct behaviour when multiple processes are attempting to create temporary files.
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@since 2.7.2
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*/
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virtual wxString GetTempDir() const;
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/**
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Return the directory for the user config files:
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- Unix: @c ~ (the home directory)
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- Windows: @c "C:\Documents and Settings\username\Application Data"
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- Mac: @c ~/Library/Preferences
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Only use this method if you have a single configuration file to put in this
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directory, otherwise GetUserDataDir() is more appropriate.
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*/
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virtual wxString GetUserConfigDir() const;
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/**
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Return the directory for the user-dependent application data files:
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- Unix: @c ~/.appname
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- Windows: @c "C:\Documents and Settings\username\Application Data\appname"
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- Mac: @c "~/Library/Application Support/appname"
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*/
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virtual wxString GetUserDataDir() const;
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/**
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Return the directory for user data files which shouldn't be shared with
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the other machines.
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This is the same as GetUserDataDir() for all platforms except Windows where it returns
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@c "C:\Documents and Settings\username\Local Settings\Application Data\appname"
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*/
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virtual wxString GetUserLocalDataDir() const;
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/**
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Lets wxStandardPaths know about the real program installation prefix on a Unix
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system. By default, the value returned by GetInstallPrefix() is used.
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Although under Linux systems the program prefix may usually be determined
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automatically, portable programs should call this function. Usually the prefix
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is set during program configuration if using GNU autotools and so it is enough
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to pass its value defined in @c config.h to this function.
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@note This function is only available under Unix.
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*/
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void SetInstallPrefix(const wxString& prefix);
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/**
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Controls what application information is used when constructing paths that
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should be unique to this program, such as the application data directory, the
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plugins directory on Unix, etc.
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Valid values for @a info are @c AppInfo_None and either one or combination
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of @c AppInfo_AppName and @c AppInfo_VendorName. The first one tells this
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class to not use neither application nor vendor name in the paths.
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By default, only the application name is used under Unix systems but both
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application and vendor names are used under Windows and Mac.
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*/
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void UseAppInfo(int info);
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};
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