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/////////////////////////////////////////////////////////////////////////////
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// Name: stdpaths.h
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// Purpose: interface of wxStandardPaths
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxStandardPaths
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@wxheader{stdpaths.h}
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wxStandardPaths returns the standard locations in the file system and should be
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used by applications to find their data files in a portable way.
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In the description of the methods below, the example return values are given
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for the Unix, Windows and Mac OS X systems, however please note that these are
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just the examples and the actual values may differ. For example, under Windows:
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the system administrator may change the standard directories locations, i.e.
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the Windows directory may be named @c W:\Win2003 instead of
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the default @c C:\Windows.
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The strings @c @e appname and @c @e username should be
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replaced with the value returned by wxApp::GetAppName
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and the name of the currently logged in user, respectively. The string
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@c @e prefix is only used under Unix and is @c /usr/local by
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default but may be changed using wxStandardPaths::SetInstallPrefix.
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The directories returned by the methods of this class may or may not exist. If
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they don't exist, it's up to the caller to create them, wxStandardPaths doesn't
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do it.
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Finally note that these functions only work with standardly packaged
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applications. I.e. under Unix you should follow the standard installation
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conventions and under Mac you should create your application bundle according
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to the Apple guidelines. Again, this class doesn't help you to do it.
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This class is MT-safe: its methods may be called concurrently from different
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threads without additional locking.
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@library{wxbase}
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@category{file}
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@see wxFileConfig
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*/
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class wxStandardPaths
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{
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public:
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/**
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Returns reference to the unique global standard paths object.
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*/
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static wxStandardPathsBase Get();
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/**
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Return the directory containing the system config files.
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Example return values:
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Unix: @c /etc
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Windows: @c C:\Documents and Settings\All Users\Application Data
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Mac: @c /Library/Preferences
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@see wxFileConfig
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*/
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wxString GetConfigDir() const;
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/**
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Return the location of the applications global, i.e. not user-specific,
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data files.
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Example return values:
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Unix: @c @e prefix/share/@e appname
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Windows: the directory where the executable file is located
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Mac: @c @e appname.app/Contents/SharedSupport bundle subdirectory
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@see GetLocalDataDir()
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*/
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wxString GetDataDir() const;
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/**
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Return the directory containing the current user's documents.
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Example return values:
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Unix: @c ~ (the home directory)
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Windows: @c C:\Documents and Settings\@e username\Documents
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Mac: @c ~/Documents
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@wxsince{2.7.0}
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*/
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wxString GetDocumentsDir() const;
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/**
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Return the directory and the filename for the current executable.
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Example return values:
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Unix: @c /usr/local/bin/exename
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Windows: @c C:\Programs\AppFolder\exename.exe
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Mac: @c /Programs/exename
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*/
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wxString GetExecutablePath() const;
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/**
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@b Note: This function is only available under Unix.
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Return the program installation prefix, e.g. @c /usr, @c /opt or
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@c /home/zeitlin.
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If the prefix had been previously by
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SetInstallPrefix(), returns that
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value, otherwise tries to determine it automatically (Linux only right
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now) and finally returns the default @c /usr/local value if it failed.
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*/
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wxString GetInstallPrefix() const;
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/**
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Return the location for application data files which are host-specific and
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can't, or shouldn't, be shared with the other machines.
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This is the same as GetDataDir() except
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under Unix where it returns @c /etc/@e appname.
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*/
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wxString GetLocalDataDir() const;
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/**
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Return the localized resources directory containing the resource files of the
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specified category for the given language.
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In general this is just the same as @a lang subdirectory of
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GetResourcesDir() (or
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@c @e lang.lproj under Mac OS X) but is something quite
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different for message catalog category under Unix where it returns the standard
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@c @e prefix/share/locale/@e lang/LC_MESSAGES directory.
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@wxsince{2.7.0}
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*/
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wxString GetLocalizedResourcesDir(const wxString& lang,
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ResourceCat category = ResourceCat_None) const;
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/**
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Return the directory where the loadable modules (plugins) live.
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Example return values:
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Unix: @c @e prefix/lib/@e appname
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Windows: the directory of the executable file
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Mac: @c @e appname.app/Contents/PlugIns bundle subdirectory
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@see wxDynamicLibrary
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*/
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wxString GetPluginsDir() const;
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/**
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Return the directory where the application resource files are located. The
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resources are the auxiliary data files needed for the application to run and
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include, for example, image and sound files it might use.
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This function is the same as GetDataDir() for
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all platforms except Mac OS X.
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Example return values:
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Unix: @c @e prefix/share/@e appname
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Windows: the directory where the executable file is located
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Mac: @c @e appname.app/Contents/Resources bundle subdirectory
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@wxsince{2.7.0}
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@see GetLocalizedResourcesDir()
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*/
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wxString GetResourcesDir() const;
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/**
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Return the directory for storing temporary files. To create unique temporary
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files,
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it is best to use wxFileName::CreateTempFileName for correct behaviour when
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multiple processes are attempting to create temporary files.
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@wxsince{2.7.2}
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*/
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wxString GetTempDir() const;
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/**
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Return the directory for the user config files:
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Unix: @c ~ (the home directory)
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Windows: @c C:\Documents and Settings\@e username\Application Data
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Mac: @c ~/Library/Preferences
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Only use this method if you have a single configuration file to put in this
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directory, otherwise GetUserDataDir() is
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more appropriate.
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*/
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wxString GetUserConfigDir() const;
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/**
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Return the directory for the user-dependent application data files:
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Unix: @c ~/.@e appname
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Windows: @c C:\Documents and Settings\@e username\Application Data\@e
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appname
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Mac: @c ~/Library/Application Support/@e appname
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*/
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wxString GetUserDataDir() const;
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/**
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Return the directory for user data files which shouldn't be shared with
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the other machines.
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This is the same as GetUserDataDir() for
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all platforms except Windows where it returns
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@c C:\Documents and Settings\@e username\Local Settings\Application Data\@e
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appname
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*/
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wxString GetUserLocalDataDir() const;
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/**
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@b Note: This function is only available under Unix.
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Lets wxStandardPaths know about the real program installation prefix on a Unix
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system. By default, the value returned by
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GetInstallPrefix() is used.
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Although under Linux systems the program prefix may usually be determined
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automatically, portable programs should call this function. Usually the prefix
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is set during program configuration if using GNU autotools and so it is enough
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to pass its value defined in @c config.h to this function.
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*/
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void SetInstallPrefix(const wxString& prefix);
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/**
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Controls what application information is used when constructing paths that
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should be unique to this program, such as the application data directory, the
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plugins directory on Unix, etc.
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Valid values for @a info are @c AppInfo_None and either one or
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combination of @c AppInfo_AppName and @c AppInfo_VendorName. The
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first one tells this class to not use neither application nor vendor name in
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the paths.
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By default, only the application name is used under Unix systems but both
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application and vendor names are used under Windows and Mac.
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*/
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void UseAppInfo(int info);
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};
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