58 lines
1.5 KiB
C
58 lines
1.5 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: timer.h
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// Purpose: wxTimer class
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// Author: AUTHOR
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// Modified by:
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// Created: ??/??/98
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// RCS-ID: $Id$
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// Copyright: (c) AUTHOR
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TIMER_H_
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#define _WX_TIMER_H_
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#ifdef __GNUG__
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#pragma interface "timer.h"
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#endif
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#include "wx/object.h"
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class WXDLLEXPORT wxTimer: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxTimer)
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public:
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wxTimer();
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~wxTimer();
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virtual bool Start(int milliseconds = -1,bool one_shot = FALSE); // Start timer
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virtual void Stop(); // Stop timer
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virtual void Notify() = 0; // Override this member
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inline int Interval() { return m_milli ; }; // Returns the current interval time (0 if stop)
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protected:
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bool m_oneShot ;
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int m_milli ;
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int m_lastMilli ;
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long m_id;
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};
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/* Note: these are implemented in common/timercmn.cpp, so need to implement them separately.
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* But you may need to modify timercmn.cpp.
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*/
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// Timer functions (milliseconds)
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void WXDLLEXPORT wxStartTimer();
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// Gets time since last wxStartTimer or wxGetElapsedTime
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long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
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// EXPERIMENTAL: comment this out if it doesn't compile.
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bool WXDLLEXPORT wxGetLocalTime(long *timeZone, int *dstObserved);
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// Get number of seconds since 00:00:00 GMT, Jan 1st 1970.
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long WXDLLEXPORT wxGetCurrentTime();
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#endif
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// _WX_TIMER_H_
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