wxWidgets/include/wx/msw/choice.h

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/////////////////////////////////////////////////////////////////////////////
// Name: choice.h
// Purpose: wxChoice class
// Author: Julian Smart
// Modified by: Vadim Zeitlin to derive from wxChoiceBase
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICE_H_
#define _WX_CHOICE_H_
// ----------------------------------------------------------------------------
// Choice item
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxChoice : public wxChoiceBase
{
public:
// ctors
wxChoice() { Init(); }
virtual ~wxChoice();
wxChoice(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Init();
Create(parent, id, pos, size, n, choices, style, validator, name);
}
wxChoice(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
Init();
Create(parent, id, pos, size, choices, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
// implement base class pure virtuals
virtual int DoAppend(const wxString& item);
virtual int DoInsert(const wxString& item, int pos);
virtual void Delete(int n);
virtual void Clear();
virtual int GetCount() const;
virtual int GetSelection() const;
virtual int GetCurrentSelection() const;
virtual void SetSelection(int n);
virtual int FindString(const wxString& s) const;
virtual wxString GetString(int n) const;
virtual void SetString(int n, const wxString& s);
// MSW only
virtual bool MSWCommand(WXUINT param, WXWORD id);
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
protected:
// common part of all ctors
void Init() { m_lastAcceptedSelection = wxID_NONE; }
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoSetItemClientData( int n, void* clientData );
virtual void* DoGetItemClientData( int n ) const;
virtual void DoSetItemClientObject( int n, wxClientData* clientData );
virtual wxClientData* DoGetItemClientObject( int n ) const;
// MSW implementation
virtual wxSize DoGetBestSize() const;
virtual void DoGetSize(int *w, int *h) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// update the height of the drop down list to fit the number of items we
// have (without changing the visible height)
void UpdateVisibleHeight();
// create and initialize the control
bool CreateAndInit(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
int n, const wxString choices[],
long style,
const wxValidator& validator,
const wxString& name);
// free all memory we have (used by Clear() and dtor)
void Free();
// last "completed" selection, i.e. not the transient one while the user is
// browsing the popup list: this is only used when != wxID_NONE which is
// the case while the drop down is opened
int m_lastAcceptedSelection;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxChoice)
};
#endif // _WX_CHOICE_H_