///////////////////////////////////////////////////////////////////////////// // Name: choice.h // Purpose: wxChoice class // Author: Julian Smart // Modified by: Vadim Zeitlin to derive from wxChoiceBase // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHOICE_H_ #define _WX_CHOICE_H_ // ---------------------------------------------------------------------------- // Choice item // ---------------------------------------------------------------------------- class WXDLLEXPORT wxChoice : public wxChoiceBase { public: // ctors wxChoice() { Init(); } virtual ~wxChoice(); wxChoice(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n = 0, const wxString choices[] = NULL, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxChoiceNameStr) { Init(); Create(parent, id, pos, size, n, choices, style, validator, name); } wxChoice(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, const wxArrayString& choices, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxChoiceNameStr) { Init(); Create(parent, id, pos, size, choices, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, int n = 0, const wxString choices[] = NULL, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxChoiceNameStr); bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, const wxArrayString& choices, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxChoiceNameStr); // implement base class pure virtuals virtual int DoAppend(const wxString& item); virtual int DoInsert(const wxString& item, int pos); virtual void Delete(int n); virtual void Clear(); virtual int GetCount() const; virtual int GetSelection() const; virtual int GetCurrentSelection() const; virtual void SetSelection(int n); virtual int FindString(const wxString& s) const; virtual wxString GetString(int n) const; virtual void SetString(int n, const wxString& s); // MSW only virtual bool MSWCommand(WXUINT param, WXWORD id); WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd); protected: // common part of all ctors void Init() { m_lastAcceptedSelection = wxID_NONE; } virtual void DoMoveWindow(int x, int y, int width, int height); virtual void DoSetItemClientData( int n, void* clientData ); virtual void* DoGetItemClientData( int n ) const; virtual void DoSetItemClientObject( int n, wxClientData* clientData ); virtual wxClientData* DoGetItemClientObject( int n ) const; // MSW implementation virtual wxSize DoGetBestSize() const; virtual void DoGetSize(int *w, int *h) const; virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg); virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const; // update the height of the drop down list to fit the number of items we // have (without changing the visible height) void UpdateVisibleHeight(); // create and initialize the control bool CreateAndInit(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int n, const wxString choices[], long style, const wxValidator& validator, const wxString& name); // free all memory we have (used by Clear() and dtor) void Free(); // last "completed" selection, i.e. not the transient one while the user is // browsing the popup list: this is only used when != wxID_NONE which is // the case while the drop down is opened int m_lastAcceptedSelection; DECLARE_DYNAMIC_CLASS_NO_COPY(wxChoice) }; #endif // _WX_CHOICE_H_