2008-10-27 18:04:42 -04:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: tests/events/timertest.cpp
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// Purpose: Test wxTimer events
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// Author: Vadim Zeitlin
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// Created: 2008-10-22
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// RCS-ID: $Id$
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif // WX_PRECOMP
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#include <time.h>
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#include "wx/evtloop.h"
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#include "wx/timer.h"
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// helper class counting the number of timer events
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class TimerCounterHandler : public wxEvtHandler
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{
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public:
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TimerCounterHandler()
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{
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m_events = 0;
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Connect(wxEVT_TIMER, wxTimerEventHandler(TimerCounterHandler::OnTimer));
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}
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int GetNumEvents() const { return m_events; }
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private:
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void OnTimer(wxTimerEvent& WXUNUSED(event))
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{
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m_events++;
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Tick();
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}
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virtual void Tick() { /* nothing to do in the base class */ }
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int m_events;
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DECLARE_NO_COPY_CLASS(TimerCounterHandler)
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};
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// --------------------------------------------------------------------------
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// test class
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// --------------------------------------------------------------------------
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class TimerEventTestCase : public CppUnit::TestCase
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{
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public:
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TimerEventTestCase() {}
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private:
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CPPUNIT_TEST_SUITE( TimerEventTestCase );
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CPPUNIT_TEST( OneShot );
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CPPUNIT_TEST( Multiple );
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CPPUNIT_TEST_SUITE_END();
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void OneShot();
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void Multiple();
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DECLARE_NO_COPY_CLASS(TimerEventTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TimerEventTestCase );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TimerEventTestCase, "TimerEventTestCase" );
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void TimerEventTestCase::OneShot()
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{
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class ExitOnTimerHandler : public TimerCounterHandler
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{
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public:
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ExitOnTimerHandler(wxEventLoopBase& loop)
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: TimerCounterHandler(),
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m_loop(loop)
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{
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}
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private:
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virtual void Tick() { m_loop.Exit(); }
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wxEventLoopBase& m_loop;
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// don't use DECLARE_NO_COPY_CLASS() to avoid upsetting MSVC
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};
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wxEventLoop loop;
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ExitOnTimerHandler handler(loop);
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wxTimer timer(&handler);
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timer.Start(200, true);
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loop.Run();
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CPPUNIT_ASSERT_EQUAL( 1, handler.GetNumEvents() );
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}
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void TimerEventTestCase::Multiple()
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{
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wxEventLoop loop;
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TimerCounterHandler handler;
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wxTimer timer(&handler);
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timer.Start(100);
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// run the loop for 2 seconds
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time_t t;
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time(&t);
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const time_t tEnd = t + 2;
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while ( time(&t) < tEnd )
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{
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loop.Dispatch();
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}
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// we can't count on getting exactly 20 ticks but we shouldn't get more
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// than this
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const int numTicks = handler.GetNumEvents();
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CPPUNIT_ASSERT( numTicks <= 20 );
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2009-03-26 10:58:22 -04:00
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// and we should get a decent number of them but if the system is very
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// loaded (as happens with build bot slaves running a couple of builds in
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// parallel actually) it may be much less than 20 so just check that we get
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// more than one
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CPPUNIT_ASSERT( numTicks > 1 );
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2008-10-27 18:04:42 -04:00
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}
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