don't sleep too long to avoid missing the timers; added a simple test for timer events processing in console apps
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56537 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -148,18 +148,6 @@ bool wxConsoleEventLoop::Pending() const
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}
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bool wxConsoleEventLoop::Dispatch()
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{
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m_dispatcher->Dispatch();
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wxTheApp->ProcessPendingEvents();
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return true;
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}
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void wxConsoleEventLoop::WakeUp()
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{
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m_wakeupPipe.WakeUp();
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}
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void wxConsoleEventLoop::OnNextIteration()
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{
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// calculate the timeout until the next timer expiration
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int timeout;
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@ -183,6 +171,17 @@ void wxConsoleEventLoop::OnNextIteration()
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wxTimerScheduler::Get().NotifyExpired();
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#endif
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wxTheApp->ProcessPendingEvents();
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return true;
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}
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void wxConsoleEventLoop::WakeUp()
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{
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m_wakeupPipe.WakeUp();
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}
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void wxConsoleEventLoop::OnNextIteration()
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{
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// call the signal handlers for any signals we caught recently
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wxTheApp->CheckSignal();
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}
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@ -60,6 +60,7 @@ TEST_OBJECTS = \
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test_cmdlinetest.o \
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test_fileconf.o \
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test_datetimetest.o \
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test_timertest.o \
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test_filekind.o \
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test_filenametest.o \
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test_filesystest.o \
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@ -365,6 +366,9 @@ test_fileconf.o: $(srcdir)/config/fileconf.cpp $(TEST_ODEP)
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test_datetimetest.o: $(srcdir)/datetime/datetimetest.cpp $(TEST_ODEP)
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$(CXXC) -c -o $@ $(TEST_CXXFLAGS) $(srcdir)/datetime/datetimetest.cpp
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test_timertest.o: $(srcdir)/events/timertest.cpp $(TEST_ODEP)
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$(CXXC) -c -o $@ $(TEST_CXXFLAGS) $(srcdir)/events/timertest.cpp
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test_filekind.o: $(srcdir)/filekind/filekind.cpp $(TEST_ODEP)
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$(CXXC) -c -o $@ $(TEST_CXXFLAGS) $(srcdir)/filekind/filekind.cpp
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139
tests/events/timertest.cpp
Normal file
139
tests/events/timertest.cpp
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@ -0,0 +1,139 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: tests/events/timertest.cpp
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// Purpose: Test wxTimer events
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// Author: Vadim Zeitlin
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// Created: 2008-10-22
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// RCS-ID: $Id$
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif // WX_PRECOMP
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#include <time.h>
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#include "wx/evtloop.h"
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#include "wx/timer.h"
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// helper class counting the number of timer events
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class TimerCounterHandler : public wxEvtHandler
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{
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public:
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TimerCounterHandler()
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{
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m_events = 0;
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Connect(wxEVT_TIMER, wxTimerEventHandler(TimerCounterHandler::OnTimer));
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}
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int GetNumEvents() const { return m_events; }
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private:
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void OnTimer(wxTimerEvent& WXUNUSED(event))
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{
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m_events++;
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Tick();
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}
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virtual void Tick() { /* nothing to do in the base class */ }
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int m_events;
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DECLARE_NO_COPY_CLASS(TimerCounterHandler)
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};
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// --------------------------------------------------------------------------
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// test class
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// --------------------------------------------------------------------------
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class TimerEventTestCase : public CppUnit::TestCase
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{
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public:
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TimerEventTestCase() {}
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private:
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CPPUNIT_TEST_SUITE( TimerEventTestCase );
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CPPUNIT_TEST( OneShot );
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CPPUNIT_TEST( Multiple );
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CPPUNIT_TEST_SUITE_END();
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void OneShot();
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void Multiple();
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DECLARE_NO_COPY_CLASS(TimerEventTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( TimerEventTestCase );
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// also include in it's own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TimerEventTestCase, "TimerEventTestCase" );
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void TimerEventTestCase::OneShot()
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{
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class ExitOnTimerHandler : public TimerCounterHandler
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{
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public:
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ExitOnTimerHandler(wxEventLoopBase& loop)
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: TimerCounterHandler(),
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m_loop(loop)
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{
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}
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private:
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virtual void Tick() { m_loop.Exit(); }
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wxEventLoopBase& m_loop;
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// don't use DECLARE_NO_COPY_CLASS() to avoid upsetting MSVC
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};
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wxEventLoop loop;
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ExitOnTimerHandler handler(loop);
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wxTimer timer(&handler);
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timer.Start(200, true);
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loop.Run();
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CPPUNIT_ASSERT_EQUAL( 1, handler.GetNumEvents() );
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}
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void TimerEventTestCase::Multiple()
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{
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wxEventLoop loop;
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TimerCounterHandler handler;
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wxTimer timer(&handler);
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timer.Start(100);
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// run the loop for 2 seconds
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time_t t;
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time(&t);
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const time_t tEnd = t + 2;
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while ( time(&t) < tEnd )
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{
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loop.Dispatch();
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}
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// we can't count on getting exactly 20 ticks but we shouldn't get more
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// than this
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const int numTicks = handler.GetNumEvents();
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CPPUNIT_ASSERT( numTicks <= 20 );
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// and we should get a decent number of them (unless the system is horribly
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// loaded so if it does happen that this test fails we may need to remove
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// it)
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CPPUNIT_ASSERT( numTicks > 10 );
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}
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@ -37,6 +37,7 @@
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cmdline/cmdlinetest.cpp
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config/fileconf.cpp
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datetime/datetimetest.cpp
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events/timertest.cpp
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filekind/filekind.cpp
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filename/filenametest.cpp
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filesys/filesystest.cpp
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@ -417,6 +417,10 @@ SOURCE=.\streams\textstreamtest.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\events\timertest.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\thread\tls.cpp
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# End Source File
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# Begin Source File
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@ -732,6 +732,9 @@
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<File
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RelativePath=".\streams\textstreamtest.cpp">
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</File>
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<File
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RelativePath=".\events\timertest.cpp">
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</File>
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<File
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RelativePath=".\thread\tls.cpp">
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</File>
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RelativePath=".\streams\textstreamtest.cpp"
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>
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</File>
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<File
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RelativePath=".\events\timertest.cpp"
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>
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</File>
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<File
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RelativePath=".\thread\tls.cpp"
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>
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RelativePath=".\streams\textstreamtest.cpp"
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>
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</File>
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<File
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RelativePath=".\events\timertest.cpp"
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>
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</File>
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<File
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RelativePath=".\thread\tls.cpp"
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>
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