wxWidgets/include/wx/cocoa/menuitem.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/menuitem.h
// Purpose: wxMenuItem class
// Author: David Elliott
// Modified by:
// Created: 2002/12/13
// RCS-ID: $Id:
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_MENUITEM_H_
#define _WX_COCOA_MENUITEM_H_
#include "wx/hashmap.h"
#include "wx/bitmap.h"
// ========================================================================
// wxMenuItem
// ========================================================================
#define wxMenuItemCocoa wxMenuItem
class wxMenuItemCocoa;
WX_DECLARE_HASH_MAP(WX_NSMenuItem,wxMenuItem*,wxPointerHash,wxPointerEqual,wxMenuItemCocoaHash);
class WXDLLEXPORT wxMenuItemCocoa : public wxMenuItemBase
{
public:
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
wxMenuItemCocoa(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
const wxString& name = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL,
wxMenu *subMenu = (wxMenu *)NULL);
virtual ~wxMenuItemCocoa();
// ------------------------------------------------------------------------
// Cocoa specifics
// ------------------------------------------------------------------------
public:
inline WX_NSMenuItem GetNSMenuItem() { return m_cocoaNSMenuItem; }
static inline wxMenuItem* GetFromCocoa(WX_NSMenuItem cocoaNSMenuItem)
{
wxMenuItemCocoaHash::iterator iter=sm_cocoaHash.find(cocoaNSMenuItem);
if(iter!=sm_cocoaHash.end())
return iter->second;
return NULL;
}
protected:
WX_NSMenuItem m_cocoaNSMenuItem;
static wxMenuItemCocoaHash sm_cocoaHash;
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
// override base class virtuals to update the item appearance on screen
virtual void SetText(const wxString& text);
virtual void SetCheckable(bool checkable);
virtual void Enable(bool enable = TRUE);
virtual void Check(bool check = TRUE);
// we add some extra functions which are also available under MSW from
// wxOwnerDrawn class - they will be moved to wxMenuItemBase later
// hopefully
void SetBitmaps(const wxBitmap& bmpChecked,
const wxBitmap& bmpUnchecked = wxNullBitmap);
void SetBitmap(const wxBitmap& bmp) { SetBitmaps(bmp); }
const wxBitmap& GetBitmap(bool checked = TRUE) const
{ return checked ? m_bmpChecked : m_bmpUnchecked; }
protected:
// notify the menu about the change in this item
inline void NotifyMenu();
// set the accel index and string from text
void UpdateAccelInfo();
// the bitmaps (may be invalid, then they're not used)
wxBitmap m_bmpChecked,
m_bmpUnchecked;
// the accel string (i.e. "Ctrl-Q" or "Alt-F1")
wxString m_strAccel;
private:
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};
#endif // _WX_COCOA_MENUITEM_H_