wxWidgets/interface/wx/propgrid/propgrid.h

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/////////////////////////////////////////////////////////////////////////////
// Name: propgrid.h
// Purpose: interface of wxPropertyGrid
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@section propgrid_window_styles wxPropertyGrid Window Styles
SetWindowStyleFlag method can be used to modify some of these at run-time.
@{
*/
enum wxPG_WINDOW_STYLES
{
/**
This will cause Sort() automatically after an item is added.
When inserting a lot of items in this mode, it may make sense to
use Freeze() before operations and Thaw() afterwards to increase
performance.
*/
wxPG_AUTO_SORT = 0x00000010,
/**
Categories are not initially shown (even if added).
IMPORTANT NOTE: If you do not plan to use categories, then this
style will waste resources.
This flag can also be changed using wxPropertyGrid::EnableCategories method.
*/
wxPG_HIDE_CATEGORIES = 0x00000020,
/**
This style combines non-categoric mode and automatic sorting.
*/
wxPG_ALPHABETIC_MODE = (wxPG_HIDE_CATEGORIES|wxPG_AUTO_SORT),
/**
Modified values are shown in bold font. Changing this requires Refresh()
to show changes.
*/
wxPG_BOLD_MODIFIED = 0x00000040,
/**
When wxPropertyGrid is resized, splitter moves to the center. This
behavior stops once the user manually moves the splitter.
*/
wxPG_SPLITTER_AUTO_CENTER = 0x00000080,
/**
Display tool tips for cell text that cannot be shown completely. If
wxUSE_TOOLTIPS is 0, then this doesn't have any effect.
*/
wxPG_TOOLTIPS = 0x00000100,
/**
Disables margin and hides all expand/collapse buttons that would appear
outside the margin (for sub-properties). Toggling this style automatically
expands all collapsed items.
*/
wxPG_HIDE_MARGIN = 0x00000200,
/**
This style prevents user from moving the splitter.
*/
wxPG_STATIC_SPLITTER = 0x00000400,
/**
Combination of other styles that make it impossible for user to modify
the layout.
*/
wxPG_STATIC_LAYOUT = (wxPG_HIDE_MARGIN|wxPG_STATIC_SPLITTER),
/**
Disables wxTextCtrl based editors for properties which
can be edited in another way. Equals calling
wxPropertyGrid::LimitPropertyEditing() for all added properties.
*/
wxPG_LIMITED_EDITING = 0x00000800,
/**
wxPropertyGridManager only: Show tool bar for mode and page selection.
*/
wxPG_TOOLBAR = 0x00001000,
/**
wxPropertyGridManager only: Show adjustable text box showing description
or help text, if available, for currently selected property.
*/
wxPG_DESCRIPTION = 0x00002000,
/** wxPropertyGridManager only: don't show an internal border around the
property grid. Recommended if you use a header.
*/
wxPG_NO_INTERNAL_BORDER = 0x00004000
};
enum wxPG_EX_WINDOW_STYLES
{
/**
NOTE: wxPG_EX_xxx are extra window styles and must be set using SetExtraStyle()
member function.
Speeds up switching to wxPG_HIDE_CATEGORIES mode. Initially, if
wxPG_HIDE_CATEGORIES is not defined, the non-categorized data storage is not
activated, and switching the mode first time becomes somewhat slower.
wxPG_EX_INIT_NOCAT activates the non-categorized data storage right away.
NOTE: If you do plan not switching to non-categoric mode, or if
you don't plan to use categories at all, then using this style will result
in waste of resources.
*/
wxPG_EX_INIT_NOCAT = 0x00001000,
/**
Extended window style that sets wxPropertyGridManager tool bar to not
use flat style.
*/
wxPG_EX_NO_FLAT_TOOLBAR = 0x00002000,
/**
Shows alphabetic/categoric mode buttons from tool bar.
*/
wxPG_EX_MODE_BUTTONS = 0x00008000,
/**
Show property help strings as tool tips instead as text on the status bar.
You can set the help strings using SetPropertyHelpString member function.
*/
wxPG_EX_HELP_AS_TOOLTIPS = 0x00010000,
/**
Allows relying on native double-buffering.
*/
wxPG_EX_NATIVE_DOUBLE_BUFFERING = 0x00080000,
/**
Set this style to let user have ability to set values of properties to
unspecified state. Same as setting wxPG_PROP_AUTO_UNSPECIFIED for
all properties.
*/
wxPG_EX_AUTO_UNSPECIFIED_VALUES = 0x00200000,
/**
If this style is used, built-in attributes (such as wxPG_FLOAT_PRECISION and
wxPG_STRING_PASSWORD) are not stored into property's attribute storage (thus
they are not readable).
Note that this option is global, and applies to all wxPG property containers.
*/
wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES = 0x00400000,
/**
Hides page selection buttons from tool bar.
*/
wxPG_EX_HIDE_PAGE_BUTTONS = 0x01000000,
/** Allows multiple properties to be selected by user (by pressing SHIFT
when clicking on a property, or by dragging with left mouse button
down).
You can get array of selected properties with
wxPropertyGridInterface::GetSelectedProperties(). In multiple selection
mode wxPropertyGridInterface::GetSelection() returns
property which has editor active (usually the first one
selected). Other useful member functions are ClearSelection(),
AddToSelection() and RemoveFromSelection().
*/
wxPG_EX_MULTIPLE_SELECTION = 0x02000000,
/**
This enables top-level window tracking which allows wxPropertyGrid to
notify the application of last-minute property value changes by user.
This style is not enabled by default because it may cause crashes when
wxPropertyGrid is used in with wxAUI or similar system.
@remarks If you are not in fact using any system that may change
wxPropertyGrid's top-level parent window on its own, then you
are recommended to enable this style.
*/
wxPG_EX_ENABLE_TLP_TRACKING = 0x04000000,
/** Don't show divider above toolbar, on Windows.
*/
wxPG_EX_NO_TOOLBAR_DIVIDER = 0x04000000,
/** Show a separator below the toolbar.
*/
wxPG_EX_TOOLBAR_SEPARATOR = 0x08000000
};
/** Combines various styles.
*/
#define wxPG_DEFAULT_STYLE (0)
/** Combines various styles.
*/
#define wxPGMAN_DEFAULT_STYLE (0)
/** @}
*/
// -----------------------------------------------------------------------
/**
@section propgrid_vfbflags wxPropertyGrid Validation Failure Behavior Flags
@{
*/
enum wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS
{
/**
Prevents user from leaving property unless value is valid. If this
behavior flag is not used, then value change is instead cancelled.
*/
wxPG_VFB_STAY_IN_PROPERTY = 0x01,
/**
Calls wxBell() on validation failure.
*/
wxPG_VFB_BEEP = 0x02,
/**
Cell with invalid value will be marked (with red colour).
*/
wxPG_VFB_MARK_CELL = 0x04,
/**
Display a text message explaining the situation.
To customize the way the message is displayed, you need to
reimplement wxPropertyGrid::DoShowPropertyError() in a
derived class. Default behavior is to display the text on
the top-level frame's status bar, if present, and otherwise
using wxMessageBox.
*/
wxPG_VFB_SHOW_MESSAGE = 0x08,
/**
Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the
message using wxMessageBox.
*/
wxPG_VFB_SHOW_MESSAGEBOX = 0x10,
/**
Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the
message on the status bar (when present - you can reimplement
wxPropertyGrid::GetStatusBar() in a derived class to specify
this yourself).
*/
wxPG_VFB_SHOW_MESSAGE_ON_STATUSBAR = 0x20,
/**
Defaults.
*/
wxPG_VFB_DEFAULT = wxPG_VFB_MARK_CELL |
wxPG_VFB_SHOW_MESSAGEBOX,
};
/** @}
*/
typedef wxByte wxPGVFBFlags;
/**
wxPGValidationInfo
Used to convey validation information to and from functions that
actually perform validation. Mostly used in custom property classes.
*/
class wxPGValidationInfo
{
public:
/**
@return Returns failure behavior which is a combination of
@ref propgrid_vfbflags.
*/
wxPGVFBFlags GetFailureBehavior();
/**
Returns current failure message.
*/
const wxString& GetFailureMessage() const;
/**
Returns reference to pending value.
*/
wxVariant& GetValue();
/** Set validation failure behavior
@param failureBehavior
Mixture of @ref propgrid_vfbflags.
*/
void SetFailureBehavior(wxPGVFBFlags failureBehavior);
/**
Set current failure message.
*/
void SetFailureMessage(const wxString& message);
};
// -----------------------------------------------------------------------
/**
@section propgrid_keyboard_actions wxPropertyGrid Action Identifiers
These are used with wxPropertyGrid::AddActionTrigger() and
wxPropertyGrid::ClearActionTriggers().
@{
*/
enum wxPG_KEYBOARD_ACTIONS
{
wxPG_ACTION_INVALID = 0,
/** Select the next property. */
wxPG_ACTION_NEXT_PROPERTY,
/** Select the previous property. */
wxPG_ACTION_PREV_PROPERTY,
/** Expand the selected property, if it has child items. */
wxPG_ACTION_EXPAND_PROPERTY,
/** Collapse the selected property, if it has child items. */
wxPG_ACTION_COLLAPSE_PROPERTY,
/** Cancel and undo any editing done in the currently active property
editor.
*/
wxPG_ACTION_CANCEL_EDIT,
/** Move focus to the editor control of the currently selected
property.
*/
wxPG_ACTION_EDIT,
/** Causes editor's button (if any) to be pressed. */
wxPG_ACTION_PRESS_BUTTON,
wxPG_ACTION_MAX
};
/** @}
*/
/** This callback function is used for sorting properties.
Call wxPropertyGrid::SetSortFunction() to set it.
Sort function should return a value greater than 0 if position of p1 is
after p2. So, for instance, when comparing property names, you can use
following implementation:
@code
int MyPropertySortFunction(wxPropertyGrid* propGrid,
wxPGProperty* p1,
wxPGProperty* p2)
{
return p1->GetBaseName().compare( p2->GetBaseName() );
}
@endcode
*/
typedef int (*wxPGSortCallback)(wxPropertyGrid* propGrid,
wxPGProperty* p1,
wxPGProperty* p2);
// -----------------------------------------------------------------------
/**
@class wxPropertyGrid
wxPropertyGrid is a specialized grid for editing properties - in other
words name = value pairs. List of ready-to-use property classes include
strings, numbers, flag sets, fonts, colours and many others. It is possible,
for example, to categorize properties, set up a complete tree-hierarchy,
add more than two columns, and set arbitrary per-property attributes.
Please note that most member functions are inherited and as such not
documented on this page. This means you will probably also want to read
wxPropertyGridInterface class reference.
See also @ref overview_propgrid.
@section propgrid_window_styles_ Window Styles
See @ref propgrid_window_styles.
@section propgrid_event_handling Event Handling
To process input from a property grid control, use these event handler macros
to direct input to member functions that take a wxPropertyGridEvent argument.
@beginEventEmissionTable{wxPropertyGridEvent}
@event{EVT_PG_SELECTED (id, func)}
Respond to @c wxEVT_PG_SELECTED event, generated when a property selection
has been changed, either by user action or by indirect program
function. For instance, collapsing a parent property programmatically
causes any selected child property to become unselected, and may
therefore cause this event to be generated.
@event{EVT_PG_CHANGED(id, func)}
Respond to @c wxEVT_PG_CHANGED event, generated when property value
has been changed by the user.
@event{EVT_PG_CHANGING(id, func)}
Respond to @c wxEVT_PG_CHANGING event, generated when property value
is about to be changed by user. Use wxPropertyGridEvent::GetValue()
to take a peek at the pending value, and wxPropertyGridEvent::Veto()
to prevent change from taking place, if necessary.
@event{EVT_PG_HIGHLIGHTED(id, func)}
Respond to @c wxEVT_PG_HIGHLIGHTED event, which occurs when mouse
moves over a property. Event's property is NULL if hovered area does
not belong to any property.
@event{EVT_PG_RIGHT_CLICK(id, func)}
Respond to @c wxEVT_PG_RIGHT_CLICK event, which occurs when property is
clicked on with right mouse button.
@event{EVT_PG_DOUBLE_CLICK(id, func)}
Respond to @c wxEVT_PG_DOUBLE_CLICK event, which occurs when property is
double-clicked on with left mouse button.
@event{EVT_PG_ITEM_COLLAPSED(id, func)}
Respond to @c wxEVT_PG_ITEM_COLLAPSED event, generated when user collapses
a property or category.
@event{EVT_PG_ITEM_EXPANDED(id, func)}
Respond to @c wxEVT_PG_ITEM_EXPANDED event, generated when user expands
a property or category.
@event{EVT_PG_LABEL_EDIT_BEGIN(id, func)}
Respond to @c wxEVT_PG_LABEL_EDIT_BEGIN event, generated when user is
about to begin editing a property label. You can veto this event to
prevent the action.
@event{EVT_PG_LABEL_EDIT_ENDING(id, func)}
Respond to @c wxEVT_PG_LABEL_EDIT_ENDING event, generated when user is
about to end editing of a property label. You can veto this event to
prevent the action.
@event{EVT_PG_COL_BEGIN_DRAG(id, func)}
Respond to @c wxEVT_PG_COL_BEGIN_DRAG event, generated when user
starts resizing a column - can be vetoed.
@event{EVT_PG_COL_DRAGGING,(id, func)}
Respond to @c wxEVT_PG_COL_DRAGGING, event, generated when a
column resize by user is in progress. This event is also generated
when user double-clicks the splitter in order to recenter
it.
@event{EVT_PG_COL_END_DRAG(id, func)}
Respond to @c wxEVT_PG_COL_END_DRAG event, generated after column
resize by user has finished.
@endEventTable
@remarks
Use Freeze() and Thaw() respectively to disable and enable drawing.
This will also delay sorting etc. miscellaneous calculations to the last
possible moment.
@library{wxpropgrid}
@category{propgrid}
@appearance{propertygrid.png}
*/
class wxPropertyGrid : public wxControl,
public wxScrollHelper,
public wxPropertyGridInterface
{
public:
/**
Two step constructor.
Call Create() when this constructor is called to build up the wxPropertyGrid
*/
wxPropertyGrid();
/**
Constructor.
The styles to be used are styles valid for the wxWindow.
@see @ref propgrid_window_styles.
*/
wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxPG_DEFAULT_STYLE,
const wxChar* name = wxPropertyGridNameStr );
/** Destructor */
virtual ~wxPropertyGrid();
/**
Adds given key combination to trigger given action.
Here is a sample code to make Enter key press move focus to
the next property.
@code
propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY,
WXK_RETURN);
propGrid->DedicateKey(WXK_RETURN);
@endcode
@param action
Which action to trigger. See @ref propgrid_keyboard_actions.
@param keycode
Which keycode triggers the action.
@param modifiers
Which key event modifiers, in addition to keycode, are needed to
trigger the action.
*/
void AddActionTrigger( int action, int keycode, int modifiers = 0 );
/**
Adds given property into selection. If wxPG_EX_MULTIPLE_SELECTION
extra style is not used, then this has same effect as
calling SelectProperty().
@remarks Multiple selection is not supported for categories. This
means that if you have properties selected, you cannot
add category to selection, and also if you have category
selected, you cannot add other properties to selection.
This member function will fail silently in these cases,
even returning true.
*/
bool AddToSelection( wxPGPropArg id );
/**
This static function enables or disables automatic use of
wxGetTranslation() for following strings: wxEnumProperty list labels,
wxFlagsProperty child property labels.
Default is false.
*/
static void AutoGetTranslation( bool enable );
/**
Creates label editor wxTextCtrl for given column, for property
that is currently selected. When multiple selection is
enabled, this applies to whatever property GetSelection()
returns.
@param colIndex
Which column's label to edit. Note that you should not
use value 1, which is reserved for property value
column.
@see EndLabelEdit(), MakeColumnEditable()
*/
void BeginLabelEdit( unsigned int colIndex = 0 );
/**
Changes value of a property, as if from an editor. Use this instead of
SetPropertyValue() if you need the value to run through validation
process, and also send the property change event.
@return Returns true if value was successfully changed.
*/
bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
/**
Centers the splitter.
@param enableAutoResizing
If @true, automatic column resizing is enabled (only applicapple
if window style wxPG_SPLITTER_AUTO_CENTER is used).
*/
void CenterSplitter( bool enableAutoResizing = false );
/**
Deletes all properties.
*/
virtual void Clear();
/**
Clears action triggers for given action.
@param action
Which action to trigger. @ref propgrid_keyboard_actions.
*/
void ClearActionTriggers( int action );
/**
Forces updating the value of property from the editor control.
Note that @c wxEVT_PG_CHANGING and @c wxEVT_PG_CHANGED are dispatched using
ProcessEvent, meaning your event handlers will be called immediately.
@return Returns @true if anything was changed.
*/
virtual bool CommitChangesFromEditor( wxUint32 flags = 0 );
/**
Two step creation. Whenever the control is created without any
parameters, use Create to actually create it. Don't access the control's
public methods before this is called
@see @ref propgrid_window_styles.
*/
bool Create( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxPG_DEFAULT_STYLE,
const wxChar* name = wxPropertyGridNameStr );
/**
Dedicates a specific keycode to wxPropertyGrid. This means that such
key presses will not be redirected to editor controls.
Using this function allows, for example, navigation between
properties using arrow keys even when the focus is in the editor
control.
*/
void DedicateKey( int keycode );
/**
Enables or disables (shows/hides) categories according to parameter
enable.
@remarks This functions deselects selected property, if any. Validation
failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
selection is cleared even if editor had invalid value.
*/
bool EnableCategories( bool enable );
/**
Destroys label editor wxTextCtrl, if any.
@param commit
Use @true (default) to store edited label text in
property cell data.
@see BeginLabelEdit(), MakeColumnEditable()
*/
void EndLabelEdit( bool commit = true );
/**
Scrolls and/or expands items to ensure that the given item is visible.
@return Returns @true if something was actually done.
*/
bool EnsureVisible( wxPGPropArg id );
/**
Reduces column sizes to minimum possible, while still retaining
fully visible grid contents (labels, images).
@return Minimum size for the grid to still display everything.
@remarks Does not work well with wxPG_SPLITTER_AUTO_CENTER window style.
This function only works properly if grid size prior to call was
already fairly large.
Note that you can also get calculated column widths by calling
GetState->GetColumnWidth() immediately after this function
returns.
*/
wxSize FitColumns();
/**
Returns currently active label editor, NULL if none.
*/
wxTextCtrl* GetLabelEditor() const;
/**
Returns wxWindow that the properties are painted on, and which should be
used as the parent for editor controls.
*/
wxWindow* GetPanel();
/**
Returns current category caption background colour.
*/
wxColour GetCaptionBackgroundColour() const;
/**
Returns current category caption font.
*/
wxFont& GetCaptionFont();
/**
Returns current category caption text colour.
*/
wxColour GetCaptionForegroundColour() const;
/**
Returns current cell background colour.
*/
wxColour GetCellBackgroundColour() const;
/**
Returns current cell text colour when disabled.
*/
wxColour GetCellDisabledTextColour() const;
/**
Returns current cell text colour.
*/
wxColour GetCellTextColour() const;
/**
Returns number of columns currently on grid.
*/
unsigned int GetColumnCount() const;
/**
Returns colour of empty space below properties.
*/
wxColour GetEmptySpaceColour() const;
/**
Returns height of highest characters of used font.
*/
int GetFontHeight() const;
/**
Returns pointer to itself. Dummy function that enables same kind
of code to use wxPropertyGrid and wxPropertyGridManager.
*/
wxPropertyGrid* GetGrid();
/**
Returns rectangle of custom paint image.
@param property
Return image rectangle for this property.
@param item
Which choice of property to use (each choice may have
different image).
*/
wxRect GetImageRect( wxPGProperty* property, int item ) const;
/**
Returns size of the custom paint image in front of property.
@param property
Return image rectangle for this property.
If this argument is NULL, then preferred size is returned.
@param item
Which choice of property to use (each choice may have
different image).
*/
wxSize GetImageSize( wxPGProperty* property = NULL, int item = -1 ) const;
/**
Returns last item which could be iterated using given flags.
@param flags
See @ref propgrid_iterator_flags.
*/
wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT );
/**
Returns colour of lines between cells.
*/
wxColour GetLineColour() const;
/**
Returns background colour of margin.
*/
wxColour GetMarginColour() const;
/**
Returns "root property". It does not have name, etc. and it is not
visible. It is only useful for accessing its children.
*/
wxPGProperty* GetRoot() const;
/**
Returns height of a single grid row (in pixels).
*/
int GetRowHeight() const;
/**
Returns currently selected property.
*/
wxPGProperty* GetSelectedProperty() const;
/**
Returns currently selected property.
*/
wxPGProperty* GetSelection() const;
/**
Returns current selection background colour.
*/
wxColour GetSelectionBackgroundColour() const;
/**
Returns current selection text colour.
*/
wxColour GetSelectionForegroundColour() const;
/**
Returns the property sort function (default is @NULL).
@see SetSortFunction
*/
wxPGSortCallback GetSortFunction() const;
/**
Returns current splitter x position.
*/
int GetSplitterPosition( unsigned int splitterIndex = 0 ) const;
/**
Returns wxTextCtrl active in currently selected property, if any. Takes
wxOwnerDrawnComboBox into account.
*/
wxTextCtrl* GetEditorTextCtrl() const;
/**
Returns current appearance of unspecified value cells.
@see SetUnspecifiedValueAppearance()
*/
const wxPGCell& GetUnspecifiedValueAppearance() const;
/**
Returns (visual) text representation of the unspecified
property value.
@param argFlags For internal use only.
*/
wxString GetUnspecifiedValueText( int argFlags = 0 ) const;
/**
Returns current vertical spacing.
*/
int GetVerticalSpacing() const;
/**
Returns information about arbitrary position in the grid.
@param pt
Coordinates in the virtual grid space. You may need to use
wxScrolled<T>::CalcScrolledPosition() for translating
wxPropertyGrid client coordinates into something this member
function can use.
*/
wxPropertyGridHitTestResult HitTest( const wxPoint& pt ) const;
/**
Returns true if any property has been modified by the user.
*/
bool IsAnyModified() const;
/**
Returns @true if a property editor control has focus.
*/
bool IsEditorFocused() const;
/**
Returns true if updating is frozen (ie. Freeze() called but not
yet Thaw() ).
*/
bool IsFrozen() const;
/**
Makes given column editable by user.
@param column
The index of the column to make editable.
@param editable
Using @false here will disable column from being editable.
@see BeginLabelEdit(), EndLabelEdit()
*/
void MakeColumnEditable( unsigned int column, bool editable = true );
/**
It is recommended that you call this function any time your code causes
wxPropertyGrid's top-level parent to change. wxPropertyGrid's OnIdle()
handler should be able to detect most changes, but it is not perfect.
@param newTLP
New top-level parent that is about to be set. Old top-level parent
window should still exist as the current one.
@remarks This function is automatically called from wxPropertyGrid::
Reparent() and wxPropertyGridManager::Reparent(). You only
need to use it if you reparent wxPropertyGrid indirectly.
*/
void OnTLPChanging( wxWindow* newTLP );
/**
Refreshes any active editor control.
*/
void RefreshEditor();
/**
Redraws given property.
*/
virtual void RefreshProperty( wxPGProperty* p );
/**
Registers a new editor class.
@return Returns pointer to the editor class instance that should be used.
*/
static wxPGEditor* RegisterEditorClass( wxPGEditor* editor,
const wxString& name,
bool noDefCheck = false );
/**
Resets all colours to the original system values.
*/
void ResetColours();
/**
Resets column sizes and splitter positions, based on proportions.
@param enableAutoResizing
If @true, automatic column resizing is enabled (only applicapple
if window style wxPG_SPLITTER_AUTO_CENTER is used).
@see wxPropertyGridInterface::SetColumnProportion()
*/
void ResetColumnSizes( bool enableAutoResizing = false );
/**
Removes given property from selection. If property is not selected,
an assertion failure will occur.
*/
bool RemoveFromSelection( wxPGPropArg id );
/**
Selects a property. Editor widget is automatically created, but
not focused unless focus is true.
@param id
Property to select (name or pointer).
@param focus
If @true, move keyboard focus to the created editor right away.
@return returns @true if selection finished successfully. Usually only
fails if current value in editor is not valid.
@remarks In wxPropertyGrid 1.4, this member function used to generate
@c wxEVT_PG_SELECTED. In wxWidgets 2.9 and later, it no longer
does that.
@remarks This clears any previous selection.
@see wxPropertyGridInterface::ClearSelection()
*/
bool SelectProperty( wxPGPropArg id, bool focus = false );
/**
Changes keyboard shortcut to push the editor button.
@remarks You can set default with keycode 0. Good value for the platform
is guessed, but don't expect it to be very accurate.
*/
void SetButtonShortcut( int keycode, bool ctrlDown = false, bool altDown = false );
/**
Sets category caption background colour.
*/
void SetCaptionBackgroundColour(const wxColour& col);
/**
Sets category caption text colour.
*/
void SetCaptionTextColour(const wxColour& col);
/**
Sets default cell background colour - applies to property cells.
Note that appearance of editor widgets may not be affected.
*/
void SetCellBackgroundColour(const wxColour& col);
/**
Sets cell text colour for disabled properties.
*/
void SetCellDisabledTextColour(const wxColour& col);
/**
Sets default cell text colour - applies to property name and value text.
Note that appearance of editor widgets may not be affected.
*/
void SetCellTextColour(const wxColour& col);
/**
Set number of columns (2 or more).
*/
void SetColumnCount( int colCount );
/**
Sets the 'current' category - Append will add non-category properties
under it.
*/
void SetCurrentCategory( wxPGPropArg id );
/**
Sets colour of empty space below properties.
*/
void SetEmptySpaceColour(const wxColour& col);
/**
Sets colour of lines between cells.
*/
void SetLineColour(const wxColour& col);
/**
Sets background colour of margin.
*/
void SetMarginColour(const wxColour& col);
/**
Set entire new selection from given list of properties.
*/
void SetSelection( const wxArrayPGProperty& newSelection );
/**
Sets selection background colour - applies to selected property name
background.
*/
void SetSelectionBackgroundColour(const wxColour& col);
/**
Sets selection foreground colour - applies to selected property name text.
*/
void SetSelectionTextColour(const wxColour& col);
/**
Sets the property sorting function.
@param sortFunction
The sorting function to be used. It should return a value greater
than 0 if position of p1 is after p2. So, for instance, when
comparing property names, you can use following implementation:
@code
int MyPropertySortFunction(wxPropertyGrid* propGrid,
wxPGProperty* p1,
wxPGProperty* p2)
{
return p1->GetBaseName().compare( p2->GetBaseName() );
}
@endcode
@remarks
Default property sort function sorts properties by their labels
(case-insensitively).
@see GetSortFunction, wxPropertyGridInterface::Sort,
wxPropertyGridInterface::SortChildren
*/
void SetSortFunction( wxPGSortCallback sortFunction );
/**
Sets x coordinate of the splitter.
@remarks Splitter position cannot exceed grid size, and therefore setting
it during form creation may fail as initial grid size is often
smaller than desired splitter position, especially when sizers
are being used.
*/
void SetSplitterPosition( int newxpos, int col = 0 );
/**
Moves splitter as left as possible, while still allowing all
labels to be shown in full.
@param privateChildrenToo
If @false, will still allow private children to be cropped.
*/
void SetSplitterLeft( bool privateChildrenToo = false );
/**
Sets appearance of value cells representing an unspecified property
value. Default appearance is blank.
@remarks If you set the unspecified value to have any
textual representation, then that will override
"InlineHelp" attribute.
@see wxPGProperty::SetValueToUnspecified(),
wxPGProperty::IsValueUnspecified()
*/
void SetUnspecifiedValueAppearance( const wxPGCell& cell );
/**
Sets vertical spacing. Can be 1, 2, or 3 - a value relative to font
height. Value of 2 should be default on most platforms.
*/
void SetVerticalSpacing( int vspacing );
/**
@name wxPropertyGrid customization
Reimplement these member functions in derived class for better
control over wxPropertyGrid behavior.
*/
//@{
/**
Override in derived class to display error messages in custom manner
(these message usually only result from validation failure).
@remarks If you implement this, then you also need to implement
DoHidePropertyError() - possibly to do nothing, if error
does not need hiding (e.g. it was logged or shown in a
message box).
@see DoHidePropertyError()
*/
virtual void DoShowPropertyError( wxPGProperty* property,
const wxString& msg );
/**
Override in derived class to hide an error displayed by
DoShowPropertyError().
@see DoShowPropertyError()
*/
virtual void DoHidePropertyError( wxPGProperty* property );
/**
Return wxStatusBar that is used by this wxPropertyGrid. You can
reimplement this member function in derived class to override
the default behavior of using the top-level wxFrame's status
bar, if any.
*/
virtual wxStatusBar* GetStatusBar();
//@}
/**
@name Property development functions
These member functions are usually only called when creating custom
user properties.
*/
//@{
/**
Call when editor widget's contents is modified. For example, this is
called when changes text in wxTextCtrl (used in wxStringProperty and
wxIntProperty).
@remarks This function should only be called by custom properties.
@see wxPGProperty::OnEvent()
*/
void EditorsValueWasModified();
/**
Reverse of EditorsValueWasModified().
@remarks This function should only be called by custom properties.
*/
void EditorsValueWasNotModified();
/**
Returns most up-to-date value of selected property. This will return
value different from GetSelectedProperty()->GetValue() only when text
editor is activate and string edited by user represents valid,
uncommitted property value.
*/
wxVariant GetUncommittedPropertyValue();
/**
Returns true if editor's value was marked modified.
*/
bool IsEditorsValueModified() const;
/**
Shows an brief error message that is related to a property.
*/
void ShowPropertyError( wxPGPropArg id, const wxString& msg );
/**
You can use this member function, for instance, to detect in
wxPGProperty::OnEvent() if wxPGProperty::SetValueInEvent() was
already called in wxPGEditor::OnEvent(). It really only detects
if was value was changed using wxPGProperty::SetValueInEvent(), which
is usually used when a 'picker' dialog is displayed. If value was
written by "normal means" in wxPGProperty::StringToValue() or
IntToValue(), then this function will return false (on the other hand,
wxPGProperty::OnEvent() is not even called in those cases).
*/
bool WasValueChangedInEvent() const;
//@}
};
/**
@class wxPropertyGridEvent
A property grid event holds information about events associated with
wxPropertyGrid objects.
@library{wxpropgrid}
@category{propgrid}
*/
class wxPropertyGridEvent : public wxCommandEvent
{
public:
/** Constructor. */
wxPropertyGridEvent(wxEventType commandType=0, int id=0);
/** Copy constructor. */
wxPropertyGridEvent(const wxPropertyGridEvent& event);
/** Destructor. */
~wxPropertyGridEvent();
/**
Returns true if you can veto the action that the event is signaling.
*/
bool CanVeto() const;
/**
Returns the column index associated with this event.
For the column dragging events, it is the column to the left
of the splitter being dragged
*/
unsigned int GetColumn() const;
/**
Returns highest level non-category, non-root parent of property for
which event occurred. Useful when you have nested properties with
children.
@remarks If immediate parent is root or category, this will return the
property itself.
*/
wxPGProperty* GetMainParent() const;
/**
Returns property associated with this event.
@remarks You should assume that this property can always be NULL.
For instance, @c wxEVT_PG_SELECTED is emitted not only when
a new property is selected, but also when selection is
cleared by user activity.
*/
wxPGProperty* GetProperty() const;
/**
Returns current validation failure flags.
*/
wxPGVFBFlags GetValidationFailureBehavior() const;
/**
Returns name of the associated property.
@remarks Property name is stored in event, so it remains
accessible even after the associated property or
the property grid has been deleted.
*/
wxString GetPropertyName() const;
/**
Returns value of the associated property. Works for all event
types, but for @c wxEVT_PG_CHANGING this member function returns
the value that is pending, so you can call Veto() if the
value is not satisfactory.
@remarks Property value is stored in event, so it remains
accessible even after the associated property or
the property grid has been deleted.
*/
wxVariant GetPropertyValue() const
/**
@see GetPropertyValue()
*/
wxVariant GetValue() const;
/**
Set if event can be vetoed.
*/
void SetCanVeto( bool canVeto );
/** Changes the property associated with this event. */
void SetProperty( wxPGProperty* p );
/**
Set override validation failure behavior. Only effective if Veto() was
also called, and only allowed if event type is @c wxEVT_PG_CHANGING.
*/
void SetValidationFailureBehavior( wxPGVFBFlags flags );
/**
Sets custom failure message for this time only. Only applies if
wxPG_VFB_SHOW_MESSAGE is set in validation failure flags.
*/
void SetValidationFailureMessage( const wxString& message );
/**
Call this from your event handler to veto action that the event is
signaling. You can only veto a shutdown if wxPropertyGridEvent::CanVeto()
returns true.
@remarks Currently only @c wxEVT_PG_CHANGING supports vetoing.
*/
void Veto( bool veto = true );
/**
Returns @true if event was vetoed.
*/
bool WasVetoed() const;
};