///////////////////////////////////////////////////////////////////////////// // Name: propgrid.h // Purpose: interface of wxPropertyGrid // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @section propgrid_window_styles wxPropertyGrid Window Styles SetWindowStyleFlag method can be used to modify some of these at run-time. @{ */ enum wxPG_WINDOW_STYLES { /** This will cause Sort() automatically after an item is added. When inserting a lot of items in this mode, it may make sense to use Freeze() before operations and Thaw() afterwards to increase performance. */ wxPG_AUTO_SORT = 0x00000010, /** Categories are not initially shown (even if added). IMPORTANT NOTE: If you do not plan to use categories, then this style will waste resources. This flag can also be changed using wxPropertyGrid::EnableCategories method. */ wxPG_HIDE_CATEGORIES = 0x00000020, /** This style combines non-categoric mode and automatic sorting. */ wxPG_ALPHABETIC_MODE = (wxPG_HIDE_CATEGORIES|wxPG_AUTO_SORT), /** Modified values are shown in bold font. Changing this requires Refresh() to show changes. */ wxPG_BOLD_MODIFIED = 0x00000040, /** When wxPropertyGrid is resized, splitter moves to the center. This behavior stops once the user manually moves the splitter. */ wxPG_SPLITTER_AUTO_CENTER = 0x00000080, /** Display tool tips for cell text that cannot be shown completely. If wxUSE_TOOLTIPS is 0, then this doesn't have any effect. */ wxPG_TOOLTIPS = 0x00000100, /** Disables margin and hides all expand/collapse buttons that would appear outside the margin (for sub-properties). Toggling this style automatically expands all collapsed items. */ wxPG_HIDE_MARGIN = 0x00000200, /** This style prevents user from moving the splitter. */ wxPG_STATIC_SPLITTER = 0x00000400, /** Combination of other styles that make it impossible for user to modify the layout. */ wxPG_STATIC_LAYOUT = (wxPG_HIDE_MARGIN|wxPG_STATIC_SPLITTER), /** Disables wxTextCtrl based editors for properties which can be edited in another way. Equals calling wxPropertyGrid::LimitPropertyEditing() for all added properties. */ wxPG_LIMITED_EDITING = 0x00000800, /** wxPropertyGridManager only: Show tool bar for mode and page selection. */ wxPG_TOOLBAR = 0x00001000, /** wxPropertyGridManager only: Show adjustable text box showing description or help text, if available, for currently selected property. */ wxPG_DESCRIPTION = 0x00002000, /** wxPropertyGridManager only: don't show an internal border around the property grid. Recommended if you use a header. */ wxPG_NO_INTERNAL_BORDER = 0x00004000 }; enum wxPG_EX_WINDOW_STYLES { /** NOTE: wxPG_EX_xxx are extra window styles and must be set using SetExtraStyle() member function. Speeds up switching to wxPG_HIDE_CATEGORIES mode. Initially, if wxPG_HIDE_CATEGORIES is not defined, the non-categorized data storage is not activated, and switching the mode first time becomes somewhat slower. wxPG_EX_INIT_NOCAT activates the non-categorized data storage right away. NOTE: If you do plan not switching to non-categoric mode, or if you don't plan to use categories at all, then using this style will result in waste of resources. */ wxPG_EX_INIT_NOCAT = 0x00001000, /** Extended window style that sets wxPropertyGridManager tool bar to not use flat style. */ wxPG_EX_NO_FLAT_TOOLBAR = 0x00002000, /** Shows alphabetic/categoric mode buttons from tool bar. */ wxPG_EX_MODE_BUTTONS = 0x00008000, /** Show property help strings as tool tips instead as text on the status bar. You can set the help strings using SetPropertyHelpString member function. */ wxPG_EX_HELP_AS_TOOLTIPS = 0x00010000, /** Allows relying on native double-buffering. */ wxPG_EX_NATIVE_DOUBLE_BUFFERING = 0x00080000, /** Set this style to let user have ability to set values of properties to unspecified state. Same as setting wxPG_PROP_AUTO_UNSPECIFIED for all properties. */ wxPG_EX_AUTO_UNSPECIFIED_VALUES = 0x00200000, /** If this style is used, built-in attributes (such as wxPG_FLOAT_PRECISION and wxPG_STRING_PASSWORD) are not stored into property's attribute storage (thus they are not readable). Note that this option is global, and applies to all wxPG property containers. */ wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES = 0x00400000, /** Hides page selection buttons from tool bar. */ wxPG_EX_HIDE_PAGE_BUTTONS = 0x01000000, /** Allows multiple properties to be selected by user (by pressing SHIFT when clicking on a property, or by dragging with left mouse button down). You can get array of selected properties with wxPropertyGridInterface::GetSelectedProperties(). In multiple selection mode wxPropertyGridInterface::GetSelection() returns property which has editor active (usually the first one selected). Other useful member functions are ClearSelection(), AddToSelection() and RemoveFromSelection(). */ wxPG_EX_MULTIPLE_SELECTION = 0x02000000, /** This enables top-level window tracking which allows wxPropertyGrid to notify the application of last-minute property value changes by user. This style is not enabled by default because it may cause crashes when wxPropertyGrid is used in with wxAUI or similar system. @remarks If you are not in fact using any system that may change wxPropertyGrid's top-level parent window on its own, then you are recommended to enable this style. */ wxPG_EX_ENABLE_TLP_TRACKING = 0x04000000, /** Don't show divider above toolbar, on Windows. */ wxPG_EX_NO_TOOLBAR_DIVIDER = 0x04000000, /** Show a separator below the toolbar. */ wxPG_EX_TOOLBAR_SEPARATOR = 0x08000000 }; /** Combines various styles. */ #define wxPG_DEFAULT_STYLE (0) /** Combines various styles. */ #define wxPGMAN_DEFAULT_STYLE (0) /** @} */ // ----------------------------------------------------------------------- /** @section propgrid_vfbflags wxPropertyGrid Validation Failure Behavior Flags @{ */ enum wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS { /** Prevents user from leaving property unless value is valid. If this behavior flag is not used, then value change is instead cancelled. */ wxPG_VFB_STAY_IN_PROPERTY = 0x01, /** Calls wxBell() on validation failure. */ wxPG_VFB_BEEP = 0x02, /** Cell with invalid value will be marked (with red colour). */ wxPG_VFB_MARK_CELL = 0x04, /** Display a text message explaining the situation. To customize the way the message is displayed, you need to reimplement wxPropertyGrid::DoShowPropertyError() in a derived class. Default behavior is to display the text on the top-level frame's status bar, if present, and otherwise using wxMessageBox. */ wxPG_VFB_SHOW_MESSAGE = 0x08, /** Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the message using wxMessageBox. */ wxPG_VFB_SHOW_MESSAGEBOX = 0x10, /** Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the message on the status bar (when present - you can reimplement wxPropertyGrid::GetStatusBar() in a derived class to specify this yourself). */ wxPG_VFB_SHOW_MESSAGE_ON_STATUSBAR = 0x20, /** Defaults. */ wxPG_VFB_DEFAULT = wxPG_VFB_MARK_CELL | wxPG_VFB_SHOW_MESSAGEBOX, }; /** @} */ typedef wxByte wxPGVFBFlags; /** wxPGValidationInfo Used to convey validation information to and from functions that actually perform validation. Mostly used in custom property classes. */ class wxPGValidationInfo { public: /** @return Returns failure behavior which is a combination of @ref propgrid_vfbflags. */ wxPGVFBFlags GetFailureBehavior(); /** Returns current failure message. */ const wxString& GetFailureMessage() const; /** Returns reference to pending value. */ wxVariant& GetValue(); /** Set validation failure behavior @param failureBehavior Mixture of @ref propgrid_vfbflags. */ void SetFailureBehavior(wxPGVFBFlags failureBehavior); /** Set current failure message. */ void SetFailureMessage(const wxString& message); }; // ----------------------------------------------------------------------- /** @section propgrid_keyboard_actions wxPropertyGrid Action Identifiers These are used with wxPropertyGrid::AddActionTrigger() and wxPropertyGrid::ClearActionTriggers(). @{ */ enum wxPG_KEYBOARD_ACTIONS { wxPG_ACTION_INVALID = 0, /** Select the next property. */ wxPG_ACTION_NEXT_PROPERTY, /** Select the previous property. */ wxPG_ACTION_PREV_PROPERTY, /** Expand the selected property, if it has child items. */ wxPG_ACTION_EXPAND_PROPERTY, /** Collapse the selected property, if it has child items. */ wxPG_ACTION_COLLAPSE_PROPERTY, /** Cancel and undo any editing done in the currently active property editor. */ wxPG_ACTION_CANCEL_EDIT, /** Move focus to the editor control of the currently selected property. */ wxPG_ACTION_EDIT, /** Causes editor's button (if any) to be pressed. */ wxPG_ACTION_PRESS_BUTTON, wxPG_ACTION_MAX }; /** @} */ /** This callback function is used for sorting properties. Call wxPropertyGrid::SetSortFunction() to set it. Sort function should return a value greater than 0 if position of p1 is after p2. So, for instance, when comparing property names, you can use following implementation: @code int MyPropertySortFunction(wxPropertyGrid* propGrid, wxPGProperty* p1, wxPGProperty* p2) { return p1->GetBaseName().compare( p2->GetBaseName() ); } @endcode */ typedef int (*wxPGSortCallback)(wxPropertyGrid* propGrid, wxPGProperty* p1, wxPGProperty* p2); // ----------------------------------------------------------------------- /** @class wxPropertyGrid wxPropertyGrid is a specialized grid for editing properties - in other words name = value pairs. List of ready-to-use property classes include strings, numbers, flag sets, fonts, colours and many others. It is possible, for example, to categorize properties, set up a complete tree-hierarchy, add more than two columns, and set arbitrary per-property attributes. Please note that most member functions are inherited and as such not documented on this page. This means you will probably also want to read wxPropertyGridInterface class reference. See also @ref overview_propgrid. @section propgrid_window_styles_ Window Styles See @ref propgrid_window_styles. @section propgrid_event_handling Event Handling To process input from a property grid control, use these event handler macros to direct input to member functions that take a wxPropertyGridEvent argument. @beginEventEmissionTable{wxPropertyGridEvent} @event{EVT_PG_SELECTED (id, func)} Respond to @c wxEVT_PG_SELECTED event, generated when a property selection has been changed, either by user action or by indirect program function. For instance, collapsing a parent property programmatically causes any selected child property to become unselected, and may therefore cause this event to be generated. @event{EVT_PG_CHANGED(id, func)} Respond to @c wxEVT_PG_CHANGED event, generated when property value has been changed by the user. @event{EVT_PG_CHANGING(id, func)} Respond to @c wxEVT_PG_CHANGING event, generated when property value is about to be changed by user. Use wxPropertyGridEvent::GetValue() to take a peek at the pending value, and wxPropertyGridEvent::Veto() to prevent change from taking place, if necessary. @event{EVT_PG_HIGHLIGHTED(id, func)} Respond to @c wxEVT_PG_HIGHLIGHTED event, which occurs when mouse moves over a property. Event's property is NULL if hovered area does not belong to any property. @event{EVT_PG_RIGHT_CLICK(id, func)} Respond to @c wxEVT_PG_RIGHT_CLICK event, which occurs when property is clicked on with right mouse button. @event{EVT_PG_DOUBLE_CLICK(id, func)} Respond to @c wxEVT_PG_DOUBLE_CLICK event, which occurs when property is double-clicked on with left mouse button. @event{EVT_PG_ITEM_COLLAPSED(id, func)} Respond to @c wxEVT_PG_ITEM_COLLAPSED event, generated when user collapses a property or category. @event{EVT_PG_ITEM_EXPANDED(id, func)} Respond to @c wxEVT_PG_ITEM_EXPANDED event, generated when user expands a property or category. @event{EVT_PG_LABEL_EDIT_BEGIN(id, func)} Respond to @c wxEVT_PG_LABEL_EDIT_BEGIN event, generated when user is about to begin editing a property label. You can veto this event to prevent the action. @event{EVT_PG_LABEL_EDIT_ENDING(id, func)} Respond to @c wxEVT_PG_LABEL_EDIT_ENDING event, generated when user is about to end editing of a property label. You can veto this event to prevent the action. @event{EVT_PG_COL_BEGIN_DRAG(id, func)} Respond to @c wxEVT_PG_COL_BEGIN_DRAG event, generated when user starts resizing a column - can be vetoed. @event{EVT_PG_COL_DRAGGING,(id, func)} Respond to @c wxEVT_PG_COL_DRAGGING, event, generated when a column resize by user is in progress. This event is also generated when user double-clicks the splitter in order to recenter it. @event{EVT_PG_COL_END_DRAG(id, func)} Respond to @c wxEVT_PG_COL_END_DRAG event, generated after column resize by user has finished. @endEventTable @remarks Use Freeze() and Thaw() respectively to disable and enable drawing. This will also delay sorting etc. miscellaneous calculations to the last possible moment. @library{wxpropgrid} @category{propgrid} @appearance{propertygrid.png} */ class wxPropertyGrid : public wxControl, public wxScrollHelper, public wxPropertyGridInterface { public: /** Two step constructor. Call Create() when this constructor is called to build up the wxPropertyGrid */ wxPropertyGrid(); /** Constructor. The styles to be used are styles valid for the wxWindow. @see @ref propgrid_window_styles. */ wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxChar* name = wxPropertyGridNameStr ); /** Destructor */ virtual ~wxPropertyGrid(); /** Adds given key combination to trigger given action. Here is a sample code to make Enter key press move focus to the next property. @code propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY, WXK_RETURN); propGrid->DedicateKey(WXK_RETURN); @endcode @param action Which action to trigger. See @ref propgrid_keyboard_actions. @param keycode Which keycode triggers the action. @param modifiers Which key event modifiers, in addition to keycode, are needed to trigger the action. */ void AddActionTrigger( int action, int keycode, int modifiers = 0 ); /** Adds given property into selection. If wxPG_EX_MULTIPLE_SELECTION extra style is not used, then this has same effect as calling SelectProperty(). @remarks Multiple selection is not supported for categories. This means that if you have properties selected, you cannot add category to selection, and also if you have category selected, you cannot add other properties to selection. This member function will fail silently in these cases, even returning true. */ bool AddToSelection( wxPGPropArg id ); /** This static function enables or disables automatic use of wxGetTranslation() for following strings: wxEnumProperty list labels, wxFlagsProperty child property labels. Default is false. */ static void AutoGetTranslation( bool enable ); /** Creates label editor wxTextCtrl for given column, for property that is currently selected. When multiple selection is enabled, this applies to whatever property GetSelection() returns. @param colIndex Which column's label to edit. Note that you should not use value 1, which is reserved for property value column. @see EndLabelEdit(), MakeColumnEditable() */ void BeginLabelEdit( unsigned int colIndex = 0 ); /** Changes value of a property, as if from an editor. Use this instead of SetPropertyValue() if you need the value to run through validation process, and also send the property change event. @return Returns true if value was successfully changed. */ bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue ); /** Centers the splitter. @param enableAutoResizing If @true, automatic column resizing is enabled (only applicapple if window style wxPG_SPLITTER_AUTO_CENTER is used). */ void CenterSplitter( bool enableAutoResizing = false ); /** Deletes all properties. */ virtual void Clear(); /** Clears action triggers for given action. @param action Which action to trigger. @ref propgrid_keyboard_actions. */ void ClearActionTriggers( int action ); /** Forces updating the value of property from the editor control. Note that @c wxEVT_PG_CHANGING and @c wxEVT_PG_CHANGED are dispatched using ProcessEvent, meaning your event handlers will be called immediately. @return Returns @true if anything was changed. */ virtual bool CommitChangesFromEditor( wxUint32 flags = 0 ); /** Two step creation. Whenever the control is created without any parameters, use Create to actually create it. Don't access the control's public methods before this is called @see @ref propgrid_window_styles. */ bool Create( wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxPG_DEFAULT_STYLE, const wxChar* name = wxPropertyGridNameStr ); /** Dedicates a specific keycode to wxPropertyGrid. This means that such key presses will not be redirected to editor controls. Using this function allows, for example, navigation between properties using arrow keys even when the focus is in the editor control. */ void DedicateKey( int keycode ); /** Enables or disables (shows/hides) categories according to parameter enable. @remarks This functions deselects selected property, if any. Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie. selection is cleared even if editor had invalid value. */ bool EnableCategories( bool enable ); /** Destroys label editor wxTextCtrl, if any. @param commit Use @true (default) to store edited label text in property cell data. @see BeginLabelEdit(), MakeColumnEditable() */ void EndLabelEdit( bool commit = true ); /** Scrolls and/or expands items to ensure that the given item is visible. @return Returns @true if something was actually done. */ bool EnsureVisible( wxPGPropArg id ); /** Reduces column sizes to minimum possible, while still retaining fully visible grid contents (labels, images). @return Minimum size for the grid to still display everything. @remarks Does not work well with wxPG_SPLITTER_AUTO_CENTER window style. This function only works properly if grid size prior to call was already fairly large. Note that you can also get calculated column widths by calling GetState->GetColumnWidth() immediately after this function returns. */ wxSize FitColumns(); /** Returns currently active label editor, NULL if none. */ wxTextCtrl* GetLabelEditor() const; /** Returns wxWindow that the properties are painted on, and which should be used as the parent for editor controls. */ wxWindow* GetPanel(); /** Returns current category caption background colour. */ wxColour GetCaptionBackgroundColour() const; /** Returns current category caption font. */ wxFont& GetCaptionFont(); /** Returns current category caption text colour. */ wxColour GetCaptionForegroundColour() const; /** Returns current cell background colour. */ wxColour GetCellBackgroundColour() const; /** Returns current cell text colour when disabled. */ wxColour GetCellDisabledTextColour() const; /** Returns current cell text colour. */ wxColour GetCellTextColour() const; /** Returns number of columns currently on grid. */ unsigned int GetColumnCount() const; /** Returns colour of empty space below properties. */ wxColour GetEmptySpaceColour() const; /** Returns height of highest characters of used font. */ int GetFontHeight() const; /** Returns pointer to itself. Dummy function that enables same kind of code to use wxPropertyGrid and wxPropertyGridManager. */ wxPropertyGrid* GetGrid(); /** Returns rectangle of custom paint image. @param property Return image rectangle for this property. @param item Which choice of property to use (each choice may have different image). */ wxRect GetImageRect( wxPGProperty* property, int item ) const; /** Returns size of the custom paint image in front of property. @param property Return image rectangle for this property. If this argument is NULL, then preferred size is returned. @param item Which choice of property to use (each choice may have different image). */ wxSize GetImageSize( wxPGProperty* property = NULL, int item = -1 ) const; /** Returns last item which could be iterated using given flags. @param flags See @ref propgrid_iterator_flags. */ wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ); /** Returns colour of lines between cells. */ wxColour GetLineColour() const; /** Returns background colour of margin. */ wxColour GetMarginColour() const; /** Returns "root property". It does not have name, etc. and it is not visible. It is only useful for accessing its children. */ wxPGProperty* GetRoot() const; /** Returns height of a single grid row (in pixels). */ int GetRowHeight() const; /** Returns currently selected property. */ wxPGProperty* GetSelectedProperty() const; /** Returns currently selected property. */ wxPGProperty* GetSelection() const; /** Returns current selection background colour. */ wxColour GetSelectionBackgroundColour() const; /** Returns current selection text colour. */ wxColour GetSelectionForegroundColour() const; /** Returns the property sort function (default is @NULL). @see SetSortFunction */ wxPGSortCallback GetSortFunction() const; /** Returns current splitter x position. */ int GetSplitterPosition( unsigned int splitterIndex = 0 ) const; /** Returns wxTextCtrl active in currently selected property, if any. Takes wxOwnerDrawnComboBox into account. */ wxTextCtrl* GetEditorTextCtrl() const; /** Returns current appearance of unspecified value cells. @see SetUnspecifiedValueAppearance() */ const wxPGCell& GetUnspecifiedValueAppearance() const; /** Returns (visual) text representation of the unspecified property value. @param argFlags For internal use only. */ wxString GetUnspecifiedValueText( int argFlags = 0 ) const; /** Returns current vertical spacing. */ int GetVerticalSpacing() const; /** Returns information about arbitrary position in the grid. @param pt Coordinates in the virtual grid space. You may need to use wxScrolled::CalcScrolledPosition() for translating wxPropertyGrid client coordinates into something this member function can use. */ wxPropertyGridHitTestResult HitTest( const wxPoint& pt ) const; /** Returns true if any property has been modified by the user. */ bool IsAnyModified() const; /** Returns @true if a property editor control has focus. */ bool IsEditorFocused() const; /** Returns true if updating is frozen (ie. Freeze() called but not yet Thaw() ). */ bool IsFrozen() const; /** Makes given column editable by user. @param column The index of the column to make editable. @param editable Using @false here will disable column from being editable. @see BeginLabelEdit(), EndLabelEdit() */ void MakeColumnEditable( unsigned int column, bool editable = true ); /** It is recommended that you call this function any time your code causes wxPropertyGrid's top-level parent to change. wxPropertyGrid's OnIdle() handler should be able to detect most changes, but it is not perfect. @param newTLP New top-level parent that is about to be set. Old top-level parent window should still exist as the current one. @remarks This function is automatically called from wxPropertyGrid:: Reparent() and wxPropertyGridManager::Reparent(). You only need to use it if you reparent wxPropertyGrid indirectly. */ void OnTLPChanging( wxWindow* newTLP ); /** Refreshes any active editor control. */ void RefreshEditor(); /** Redraws given property. */ virtual void RefreshProperty( wxPGProperty* p ); /** Registers a new editor class. @return Returns pointer to the editor class instance that should be used. */ static wxPGEditor* RegisterEditorClass( wxPGEditor* editor, const wxString& name, bool noDefCheck = false ); /** Resets all colours to the original system values. */ void ResetColours(); /** Resets column sizes and splitter positions, based on proportions. @param enableAutoResizing If @true, automatic column resizing is enabled (only applicapple if window style wxPG_SPLITTER_AUTO_CENTER is used). @see wxPropertyGridInterface::SetColumnProportion() */ void ResetColumnSizes( bool enableAutoResizing = false ); /** Removes given property from selection. If property is not selected, an assertion failure will occur. */ bool RemoveFromSelection( wxPGPropArg id ); /** Selects a property. Editor widget is automatically created, but not focused unless focus is true. @param id Property to select (name or pointer). @param focus If @true, move keyboard focus to the created editor right away. @return returns @true if selection finished successfully. Usually only fails if current value in editor is not valid. @remarks In wxPropertyGrid 1.4, this member function used to generate @c wxEVT_PG_SELECTED. In wxWidgets 2.9 and later, it no longer does that. @remarks This clears any previous selection. @see wxPropertyGridInterface::ClearSelection() */ bool SelectProperty( wxPGPropArg id, bool focus = false ); /** Changes keyboard shortcut to push the editor button. @remarks You can set default with keycode 0. Good value for the platform is guessed, but don't expect it to be very accurate. */ void SetButtonShortcut( int keycode, bool ctrlDown = false, bool altDown = false ); /** Sets category caption background colour. */ void SetCaptionBackgroundColour(const wxColour& col); /** Sets category caption text colour. */ void SetCaptionTextColour(const wxColour& col); /** Sets default cell background colour - applies to property cells. Note that appearance of editor widgets may not be affected. */ void SetCellBackgroundColour(const wxColour& col); /** Sets cell text colour for disabled properties. */ void SetCellDisabledTextColour(const wxColour& col); /** Sets default cell text colour - applies to property name and value text. Note that appearance of editor widgets may not be affected. */ void SetCellTextColour(const wxColour& col); /** Set number of columns (2 or more). */ void SetColumnCount( int colCount ); /** Sets the 'current' category - Append will add non-category properties under it. */ void SetCurrentCategory( wxPGPropArg id ); /** Sets colour of empty space below properties. */ void SetEmptySpaceColour(const wxColour& col); /** Sets colour of lines between cells. */ void SetLineColour(const wxColour& col); /** Sets background colour of margin. */ void SetMarginColour(const wxColour& col); /** Set entire new selection from given list of properties. */ void SetSelection( const wxArrayPGProperty& newSelection ); /** Sets selection background colour - applies to selected property name background. */ void SetSelectionBackgroundColour(const wxColour& col); /** Sets selection foreground colour - applies to selected property name text. */ void SetSelectionTextColour(const wxColour& col); /** Sets the property sorting function. @param sortFunction The sorting function to be used. It should return a value greater than 0 if position of p1 is after p2. So, for instance, when comparing property names, you can use following implementation: @code int MyPropertySortFunction(wxPropertyGrid* propGrid, wxPGProperty* p1, wxPGProperty* p2) { return p1->GetBaseName().compare( p2->GetBaseName() ); } @endcode @remarks Default property sort function sorts properties by their labels (case-insensitively). @see GetSortFunction, wxPropertyGridInterface::Sort, wxPropertyGridInterface::SortChildren */ void SetSortFunction( wxPGSortCallback sortFunction ); /** Sets x coordinate of the splitter. @remarks Splitter position cannot exceed grid size, and therefore setting it during form creation may fail as initial grid size is often smaller than desired splitter position, especially when sizers are being used. */ void SetSplitterPosition( int newxpos, int col = 0 ); /** Moves splitter as left as possible, while still allowing all labels to be shown in full. @param privateChildrenToo If @false, will still allow private children to be cropped. */ void SetSplitterLeft( bool privateChildrenToo = false ); /** Sets appearance of value cells representing an unspecified property value. Default appearance is blank. @remarks If you set the unspecified value to have any textual representation, then that will override "InlineHelp" attribute. @see wxPGProperty::SetValueToUnspecified(), wxPGProperty::IsValueUnspecified() */ void SetUnspecifiedValueAppearance( const wxPGCell& cell ); /** Sets vertical spacing. Can be 1, 2, or 3 - a value relative to font height. Value of 2 should be default on most platforms. */ void SetVerticalSpacing( int vspacing ); /** @name wxPropertyGrid customization Reimplement these member functions in derived class for better control over wxPropertyGrid behavior. */ //@{ /** Override in derived class to display error messages in custom manner (these message usually only result from validation failure). @remarks If you implement this, then you also need to implement DoHidePropertyError() - possibly to do nothing, if error does not need hiding (e.g. it was logged or shown in a message box). @see DoHidePropertyError() */ virtual void DoShowPropertyError( wxPGProperty* property, const wxString& msg ); /** Override in derived class to hide an error displayed by DoShowPropertyError(). @see DoShowPropertyError() */ virtual void DoHidePropertyError( wxPGProperty* property ); /** Return wxStatusBar that is used by this wxPropertyGrid. You can reimplement this member function in derived class to override the default behavior of using the top-level wxFrame's status bar, if any. */ virtual wxStatusBar* GetStatusBar(); //@} /** @name Property development functions These member functions are usually only called when creating custom user properties. */ //@{ /** Call when editor widget's contents is modified. For example, this is called when changes text in wxTextCtrl (used in wxStringProperty and wxIntProperty). @remarks This function should only be called by custom properties. @see wxPGProperty::OnEvent() */ void EditorsValueWasModified(); /** Reverse of EditorsValueWasModified(). @remarks This function should only be called by custom properties. */ void EditorsValueWasNotModified(); /** Returns most up-to-date value of selected property. This will return value different from GetSelectedProperty()->GetValue() only when text editor is activate and string edited by user represents valid, uncommitted property value. */ wxVariant GetUncommittedPropertyValue(); /** Returns true if editor's value was marked modified. */ bool IsEditorsValueModified() const; /** Shows an brief error message that is related to a property. */ void ShowPropertyError( wxPGPropArg id, const wxString& msg ); /** You can use this member function, for instance, to detect in wxPGProperty::OnEvent() if wxPGProperty::SetValueInEvent() was already called in wxPGEditor::OnEvent(). It really only detects if was value was changed using wxPGProperty::SetValueInEvent(), which is usually used when a 'picker' dialog is displayed. If value was written by "normal means" in wxPGProperty::StringToValue() or IntToValue(), then this function will return false (on the other hand, wxPGProperty::OnEvent() is not even called in those cases). */ bool WasValueChangedInEvent() const; //@} }; /** @class wxPropertyGridEvent A property grid event holds information about events associated with wxPropertyGrid objects. @library{wxpropgrid} @category{propgrid} */ class wxPropertyGridEvent : public wxCommandEvent { public: /** Constructor. */ wxPropertyGridEvent(wxEventType commandType=0, int id=0); /** Copy constructor. */ wxPropertyGridEvent(const wxPropertyGridEvent& event); /** Destructor. */ ~wxPropertyGridEvent(); /** Returns true if you can veto the action that the event is signaling. */ bool CanVeto() const; /** Returns the column index associated with this event. For the column dragging events, it is the column to the left of the splitter being dragged */ unsigned int GetColumn() const; /** Returns highest level non-category, non-root parent of property for which event occurred. Useful when you have nested properties with children. @remarks If immediate parent is root or category, this will return the property itself. */ wxPGProperty* GetMainParent() const; /** Returns property associated with this event. @remarks You should assume that this property can always be NULL. For instance, @c wxEVT_PG_SELECTED is emitted not only when a new property is selected, but also when selection is cleared by user activity. */ wxPGProperty* GetProperty() const; /** Returns current validation failure flags. */ wxPGVFBFlags GetValidationFailureBehavior() const; /** Returns name of the associated property. @remarks Property name is stored in event, so it remains accessible even after the associated property or the property grid has been deleted. */ wxString GetPropertyName() const; /** Returns value of the associated property. Works for all event types, but for @c wxEVT_PG_CHANGING this member function returns the value that is pending, so you can call Veto() if the value is not satisfactory. @remarks Property value is stored in event, so it remains accessible even after the associated property or the property grid has been deleted. */ wxVariant GetPropertyValue() const /** @see GetPropertyValue() */ wxVariant GetValue() const; /** Set if event can be vetoed. */ void SetCanVeto( bool canVeto ); /** Changes the property associated with this event. */ void SetProperty( wxPGProperty* p ); /** Set override validation failure behavior. Only effective if Veto() was also called, and only allowed if event type is @c wxEVT_PG_CHANGING. */ void SetValidationFailureBehavior( wxPGVFBFlags flags ); /** Sets custom failure message for this time only. Only applies if wxPG_VFB_SHOW_MESSAGE is set in validation failure flags. */ void SetValidationFailureMessage( const wxString& message ); /** Call this from your event handler to veto action that the event is signaling. You can only veto a shutdown if wxPropertyGridEvent::CanVeto() returns true. @remarks Currently only @c wxEVT_PG_CHANGING supports vetoing. */ void Veto( bool veto = true ); /** Returns @true if event was vetoed. */ bool WasVetoed() const; };