wxWidgets/include/wx/unix/gsockunx.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/unix/gsockunx.h
// Purpose: wxSocketImpl implementation for Unix systems
// Authors: Guilhem Lavaux, Vadim Zeitlin
// Created: April 1997
// RCS-ID: $Id$
// Copyright: (c) 1997 Guilhem Lavaux
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIX_GSOCKUNX_H_
#define _WX_UNIX_GSOCKUNX_H_
#include <unistd.h>
#include <sys/ioctl.h>
class wxSocketIOHandler;
class wxSocketImplUnix : public wxSocketImpl
{
public:
wxSocketImplUnix(wxSocketBase& wxsocket);
virtual void Shutdown();
virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
int Read(char *buffer, int size);
int Write(const char *buffer, int size);
//attach or detach from main loop
void Notify(bool flag);
void Detected_Read();
void Detected_Write();
private:
virtual wxSocketError DoHandleConnect(int ret);
virtual void DoClose()
{
wxSocketManager * const manager = wxSocketManager::Get();
if ( manager )
{
manager->Uninstall_Callback(this, wxSOCKET_INPUT);
manager->Uninstall_Callback(this, wxSOCKET_OUTPUT);
}
close(m_fd);
}
virtual void UnblockAndRegisterWithEventLoop()
{
int trueArg = 1;
ioctl(m_fd, FIONBIO, &trueArg);
EnableEvents();
}
// enable or disable notifications for socket input/output events but only
// if m_use_events is true; do nothing otherwise
virtual void EnableEvents()
{
if ( m_use_events )
DoEnableEvents(true);
}
void DisableEvents()
{
if ( m_use_events )
DoEnableEvents(false);
}
// really enable or disable socket input/output events, regardless of
// m_use_events value
void DoEnableEvents(bool enable);
// enable or disable events for the given event if m_use_events; do nothing
// otherwise
//
// notice that these functions also update m_detected: EnableEvent() clears
// the corresponding bit in it and DisableEvent() sets it
void EnableEvent(wxSocketNotify event);
void DisableEvent(wxSocketNotify event);
wxSocketError Input_Timeout();
wxSocketError Output_Timeout();
int Recv_Stream(char *buffer, int size);
int Recv_Dgram(char *buffer, int size);
int Send_Stream(const char *buffer, int size);
int Send_Dgram(const char *buffer, int size);
protected:
// true if socket should fire events
bool m_use_events;
// descriptors for input and output event notification channels associated
// with the socket
int m_fds[2];
private:
// notify the associated wxSocket about a change in socket state and shut
// down the socket if the event is wxSOCKET_LOST
void OnStateChange(wxSocketNotify event);
// give it access to our m_fds
friend class wxSocketFDBasedManager;
};
// A version of wxSocketManager which uses FDs for socket IO
class wxSocketFDBasedManager : public wxSocketManager
{
public:
// no special initialization/cleanup needed when using FDs
virtual bool OnInit() { return true; }
virtual void OnExit() { }
// allocate/free the storage we need
virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
{
return new wxSocketImplUnix(wxsocket);
}
protected:
// identifies either input or output direction
//
// NB: the values of this enum shouldn't change
enum SocketDir
{
FD_INPUT,
FD_OUTPUT
};
// get the FD index corresponding to the given wxSocketNotify
SocketDir GetDirForEvent(wxSocketImpl *socket, wxSocketNotify event)
{
switch ( event )
{
default:
wxFAIL_MSG( "unexpected socket event" );
// fall through
case wxSOCKET_LOST:
// fall through
case wxSOCKET_INPUT:
return FD_INPUT;
case wxSOCKET_OUTPUT:
return FD_OUTPUT;
case wxSOCKET_CONNECTION:
// FIXME: explain this?
return socket->m_server ? FD_INPUT : FD_OUTPUT;
}
}
// access the FDs we store
int& FD(wxSocketImpl *socket, SocketDir d)
{
return static_cast<wxSocketImplUnix *>(socket)->m_fds[d];
}
};
// Common base class for all ports using X11-like (and hence implemented in
// X11, Motif and GTK) AddInput() and RemoveInput() functions
class wxSocketInputBasedManager : public wxSocketFDBasedManager
{
public:
virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event)
{
wxCHECK_RET( socket->m_fd != -1,
"shouldn't be called on invalid socket" );
const SocketDir d = GetDirForEvent(socket, event);
int& fd = FD(socket, d);
if ( fd != -1 )
RemoveInput(fd);
fd = AddInput(socket, d);
}
virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event)
{
const SocketDir d = GetDirForEvent(socket, event);
int& fd = FD(socket, d);
if ( fd != -1 )
{
RemoveInput(fd);
fd = -1;
}
}
private:
// these functions map directly to XtAdd/RemoveInput() or
// gdk_input_add/remove()
virtual int AddInput(wxSocketImpl *socket, SocketDir d) = 0;
virtual void RemoveInput(int fd) = 0;
};
#endif /* _WX_UNIX_GSOCKUNX_H_ */