wxWidgets/interface/checkbox.h

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/////////////////////////////////////////////////////////////////////////////
// Name: checkbox.h
// Purpose: documentation for wxCheckBox class
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxCheckBox
@wxheader{checkbox.h}
A checkbox is a labelled box which by default is either on (checkmark is
visible) or off (no checkmark). Optionally (when the wxCHK_3STATE style flag
is set) it can have a third state, called the mixed or undetermined state.
Often this is used as a "Does Not Apply" state.
@beginStyleTable
@style{wxCHK_2STATE}:
Create a 2-state checkbox. This is the default.
@style{wxCHK_3STATE}:
Create a 3-state checkbox. Not implemented in wxMGL, wxOS2 and
wxGTK built against GTK+ 1.2.
@style{wxCHK_ALLOW_3RD_STATE_FOR_USER}:
By default a user can't set a 3-state checkbox to the third state.
It can only be done from code. Using this flags allows the user to
set the checkbox to the third state by clicking.
@style{wxALIGN_RIGHT}:
Makes the text appear on the left of the checkbox.
@endStyleTable
@beginEventTable
@event{EVT_CHECKBOX(id, func)}:
Process a wxEVT_COMMAND_CHECKBOX_CLICKED event, when the checkbox
is clicked.
@endEventTable
@library{wxcore}
@category{ctrl}
@appearance{checkbox.png}
@seealso
wxRadioButton, wxCommandEvent
*/
class wxCheckBox : public wxControl
{
public:
//@{
/**
Constructor, creating and showing a checkbox.
@param parent
Parent window. Must not be @NULL.
@param id
Checkbox identifier. The value wxID_ANY indicates a default value.
@param label
Text to be displayed next to the checkbox.
@param pos
Checkbox position. If wxDefaultPosition is specified then a default
position is chosen.
@param size
Checkbox size. If wxDefaultSize is specified then a default
size is chosen.
@param style
Window style. See wxCheckBox.
@param validator
Window validator.
@param name
Window name.
@see Create(), wxValidator
*/
wxCheckBox();
wxCheckBox(wxWindow* parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val,
const wxString& name = "checkBox");
//@}
/**
Destructor, destroying the checkbox.
*/
~wxCheckBox();
/**
Creates the checkbox for two-step construction. See wxCheckBox()
for details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& val,
const wxString& name = "checkBox");
/**
Gets the state of a 3-state checkbox.
@returns Returns wxCHK_UNCHECKED when the checkbox is unchecked,
wxCHK_CHECKED when it is checked and
wxCHK_UNDETERMINED when it's in the undetermined state.
Asserts when the function is used with a 2-state
checkbox.
*/
wxCheckBoxState Get3StateValue() const;
/**
Gets the state of a 2-state checkbox.
@returns Returns @true if it is checked, @false otherwise.
*/
bool GetValue() const;
/**
Returns whether or not the checkbox is a 3-state checkbox.
@returns Returns @true if this checkbox is a 3-state checkbox, @false if
it's a 2-state checkbox.
*/
bool Is3State() const;
/**
Returns whether or not the user can set the checkbox to the third state.
@returns Returns @true if the user can set the third state of this
checkbox, @false if it can only be set programmatically
or if it's a 2-state checkbox.
*/
bool Is3rdStateAllowedForUser() const;
/**
This is just a maybe more readable synonym for
GetValue(): just as the latter, it returns
@true if the checkbox is checked and @false otherwise.
*/
bool IsChecked() const;
/**
Sets the checkbox to the given state. This does not cause a
wxEVT_COMMAND_CHECKBOX_CLICKED event to get emitted.
@param state
If @true, the check is on, otherwise it is off.
*/
void SetValue(bool state);
};