///////////////////////////////////////////////////////////////////////////// // Name: checkbox.h // Purpose: documentation for wxCheckBox class // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxCheckBox @wxheader{checkbox.h} A checkbox is a labelled box which by default is either on (checkmark is visible) or off (no checkmark). Optionally (when the wxCHK_3STATE style flag is set) it can have a third state, called the mixed or undetermined state. Often this is used as a "Does Not Apply" state. @beginStyleTable @style{wxCHK_2STATE}: Create a 2-state checkbox. This is the default. @style{wxCHK_3STATE}: Create a 3-state checkbox. Not implemented in wxMGL, wxOS2 and wxGTK built against GTK+ 1.2. @style{wxCHK_ALLOW_3RD_STATE_FOR_USER}: By default a user can't set a 3-state checkbox to the third state. It can only be done from code. Using this flags allows the user to set the checkbox to the third state by clicking. @style{wxALIGN_RIGHT}: Makes the text appear on the left of the checkbox. @endStyleTable @beginEventTable @event{EVT_CHECKBOX(id, func)}: Process a wxEVT_COMMAND_CHECKBOX_CLICKED event, when the checkbox is clicked. @endEventTable @library{wxcore} @category{ctrl} @appearance{checkbox.png} @seealso wxRadioButton, wxCommandEvent */ class wxCheckBox : public wxControl { public: //@{ /** Constructor, creating and showing a checkbox. @param parent Parent window. Must not be @NULL. @param id Checkbox identifier. The value wxID_ANY indicates a default value. @param label Text to be displayed next to the checkbox. @param pos Checkbox position. If wxDefaultPosition is specified then a default position is chosen. @param size Checkbox size. If wxDefaultSize is specified then a default size is chosen. @param style Window style. See wxCheckBox. @param validator Window validator. @param name Window name. @see Create(), wxValidator */ wxCheckBox(); wxCheckBox(wxWindow* parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& val, const wxString& name = "checkBox"); //@} /** Destructor, destroying the checkbox. */ ~wxCheckBox(); /** Creates the checkbox for two-step construction. See wxCheckBox() for details. */ bool Create(wxWindow* parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& val, const wxString& name = "checkBox"); /** Gets the state of a 3-state checkbox. @returns Returns wxCHK_UNCHECKED when the checkbox is unchecked, wxCHK_CHECKED when it is checked and wxCHK_UNDETERMINED when it's in the undetermined state. Asserts when the function is used with a 2-state checkbox. */ wxCheckBoxState Get3StateValue() const; /** Gets the state of a 2-state checkbox. @returns Returns @true if it is checked, @false otherwise. */ bool GetValue() const; /** Returns whether or not the checkbox is a 3-state checkbox. @returns Returns @true if this checkbox is a 3-state checkbox, @false if it's a 2-state checkbox. */ bool Is3State() const; /** Returns whether or not the user can set the checkbox to the third state. @returns Returns @true if the user can set the third state of this checkbox, @false if it can only be set programmatically or if it's a 2-state checkbox. */ bool Is3rdStateAllowedForUser() const; /** This is just a maybe more readable synonym for GetValue(): just as the latter, it returns @true if the checkbox is checked and @false otherwise. */ bool IsChecked() const; /** Sets the checkbox to the given state. This does not cause a wxEVT_COMMAND_CHECKBOX_CLICKED event to get emitted. @param state If @true, the check is on, otherwise it is off. */ void SetValue(bool state); };