wxWidgets/include/wx/os2/font.h

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/////////////////////////////////////////////////////////////////////////////
// Name: font.h
// Purpose: wxFont class
// Author: David Webster
// Modified by:
// Created: 10/06/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#include "wx/gdiobj.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { Init(); }
wxFont(const wxFont& font) { Init(); Ref(font); }
wxFont(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Init();
(void)Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
int family,
int style,
int weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual ~wxFont();
// assignment
wxFont& operator=(const wxFont& font);
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual int GetStyle() const;
virtual int GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
virtual void SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
// implementation only from now on
// -------------------------------
int GetFontId() const;
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle();
virtual bool FreeResource(bool force = FALSE);
/*
virtual bool UseResource();
virtual bool ReleaseResource();
*/
protected:
// common part of all ctors
void Init();
void Unshare();
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif
// _WX_FONT_H_