wxWidgets/include/wx/os2/font.h

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/////////////////////////////////////////////////////////////////////////////
// Name: font.h
// Purpose: wxFont class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#ifdef __GNUG__
#pragma interface "font.h"
#endif
#include "wx/gdiobj.h"
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxFont;
public:
wxFontRefData();
wxFontRefData(const wxFontRefData& data);
~wxFontRefData();
protected:
int m_pointSize;
int m_family;
int m_style;
int m_weight;
bool m_underlined;
wxString m_faceName;
/* TODO: implementation
WXHFONT m_hFont;
*/
};
#define M_FONTDATA ((wxFontRefData *)m_refData)
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
// Font
class WXDLLEXPORT wxFont: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxFont)
public:
wxFont();
wxFont(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
inline wxFont(const wxFont& font) { Ref(font); }
~wxFont();
bool Create(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
virtual bool Ok() const { return (m_refData != NULL) ; }
inline int GetPointSize() const { return M_FONTDATA->m_pointSize; }
inline int GetFamily() const { return M_FONTDATA->m_family; }
inline int GetStyle() const { return M_FONTDATA->m_style; }
inline int GetWeight() const { return M_FONTDATA->m_weight; }
wxString GetFamilyString() const ;
wxString GetFaceName() const ;
wxString GetStyleString() const ;
wxString GetWeightString() const ;
inline bool GetUnderlined() const { return M_FONTDATA->m_underlined; }
void SetPointSize(int pointSize);
void SetFamily(int family);
void SetStyle(int style);
void SetWeight(int weight);
void SetFaceName(const wxString& faceName);
void SetUnderlined(bool underlined);
inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
inline bool operator == (const wxFont& font) { return m_refData == font.m_refData; }
inline bool operator != (const wxFont& font) { return m_refData != font.m_refData; }
// Implementation
protected:
bool RealizeResource();
void Unshare();
};
#endif
// _WX_FONT_H_