wxWidgets/include/wx/mac/carbon/dc.h

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/////////////////////////////////////////////////////////////////////////////
// Name: dc.h
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DC_H_
#define _WX_DC_H_
#include "wx/pen.h"
#include "wx/brush.h"
#include "wx/icon.h"
#include "wx/font.h"
#include "wx/gdicmn.h"
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#ifndef MM_TEXT
#define MM_TEXT 0
#define MM_ISOTROPIC 1
#define MM_ANISOTROPIC 2
#define MM_LOMETRIC 3
#define MM_HIMETRIC 4
#define MM_TWIPS 5
#define MM_POINTS 6
#define MM_METRIC 7
#endif
class wxMacPortStateHelper;
#if !wxUSE_GRAPHICS_CONTEXT
class WXDLLEXPORT wxGraphicPath
{
public :
virtual ~wxGraphicPath() {}
virtual void MoveToPoint( wxCoord x1, wxCoord y1 ) = 0;
virtual void AddLineToPoint( wxCoord x1, wxCoord y1 ) = 0;
virtual void AddQuadCurveToPoint( wxCoord cx1, wxCoord cy1, wxCoord x1, wxCoord y1 ) = 0;
virtual void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0;
virtual void AddCircle( wxCoord x, wxCoord y, wxCoord r ) = 0;
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxCoord x1, wxCoord y1 , wxCoord x2, wxCoord y2, wxCoord r ) = 0 ;
virtual void AddArc( wxCoord x, wxCoord y, wxCoord r, double startAngle, double endAngle, bool clockwise ) = 0 ;
virtual void CloseSubpath() = 0;
};
class WXDLLEXPORT wxGraphicContext
{
public:
virtual ~wxGraphicContext() {}
virtual wxGraphicPath * CreatePath() = 0;
virtual void PushState() = 0 ;
virtual void PopState() = 0 ;
virtual void Clip( const wxRegion &region ) = 0;
virtual void SetPen( const wxPen &pen ) = 0;
virtual void SetBrush( const wxBrush &brush ) = 0;
virtual void SetFont( const wxFont &font ) = 0 ;
virtual void SetTextColor( const wxColour &col ) = 0 ;
virtual void StrokePath( const wxGraphicPath *path ) = 0;
virtual void DrawPath( const wxGraphicPath *path, int fillStyle = wxWINDING_RULE ) = 0;
virtual void FillPath( const wxGraphicPath *path, const wxColor &fillColor, int fillStyle = wxWINDING_RULE ) = 0;
virtual void DrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ;
virtual void DrawIcon( const wxIcon &icon, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ;
virtual void DrawText( const wxString &str, wxCoord x, wxCoord y, double angle ) = 0 ;
virtual void GetTextExtent( const wxString &text, wxCoord *width, wxCoord *height,
wxCoord *descent, wxCoord *externalLeading ) const = 0 ;
virtual void GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const = 0 ;
virtual void Translate( wxCoord dx , wxCoord dy ) = 0 ;
virtual void Scale( wxCoord xScale , wxCoord yScale ) = 0 ;
};
class WXDLLEXPORT wxDC: public wxDCBase
{
DECLARE_DYNAMIC_CLASS(wxDC)
DECLARE_NO_COPY_CLASS(wxDC)
public:
wxDC();
virtual ~wxDC();
// implement base class pure virtuals
// ----------------------------------
virtual void Clear();
virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
virtual void EndDoc(void) {}
virtual void StartPage(void) {}
virtual void EndPage(void) {}
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void SetBrush(const wxBrush& brush);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
virtual void SetPalette(const wxPalette& palette);
virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
virtual wxCoord GetCharWidth() const;
virtual bool CanDrawBitmap() const;
virtual bool CanGetTextExtent() const;
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
virtual void SetLogicalFunction(int function);
virtual void SetTextForeground(const wxColour& colour);
virtual void SetTextBackground(const wxColour& colour);
public:
wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX( x ); }
wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel( x ); }
wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY( y ); }
wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel( y ); }
wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX( x ); }
wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel( x ); }
wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY( y ); }
wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel( y ); }
// probably no longer needed
wxCoord XLOG2DEVMAC(wxCoord x) const { return LogicalToDeviceX( x ); }
wxCoord YLOG2DEVMAC(wxCoord y) const { return LogicalToDeviceY( y ); }
#if wxMAC_USE_CORE_GRAPHICS
wxGraphicsContext* GetGraphicsContext() { return m_graphicContext; }
#else
WXHRGN MacGetCurrentClipRgn() { return m_macCurrentClipRgn; }
static void MacSetupBackgroundForCurrentPort(const wxBrush& background );
#endif
protected:
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const;
virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);
#if wxMAC_USE_CORE_GRAPHICS && wxUSE_SPLINES
virtual void DoDrawSpline(wxList *points);
#endif
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
double angle);
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
virtual bool DoStretchBlit(wxCoord xdest, wxCoord ydest,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
wxCoord srcWidth, wxCoord srcHeight,
int rop = wxCOPY, bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoGetSizeMM(int *width, int *height) const;
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
protected:
// scaling variables
double m_mm_to_pix_x, m_mm_to_pix_y;
// To be set using SetDeviceOrigin()
// by external classes such as wxScrolledWindow
long m_externalDeviceOriginX, m_externalDeviceOriginY;
#if !wxMAC_USE_CORE_GRAPHICS
// If un-scrolled is non-zero or d.o. changes with scrolling.
// Set using SetInternalDeviceOrigin().
long m_internalDeviceOriginX, m_internalDeviceOriginY;
WXHBITMAP m_macMask;
#endif
// not yet used
bool m_needComputeScaleX, m_needComputeScaleY;
public:
// implementation
void MacInstallFont() const;
// in order to preserve the const inheritance of the virtual functions,
// we have to use mutable variables starting from CWPro 5
wxPoint m_macLocalOrigin;
mutable void *m_macATSUIStyle;
WXHDC m_macPort;
#if wxMAC_USE_CORE_GRAPHICS
wxGraphicsContext *m_graphicContext;
#else
void MacInstallPen() const;
void MacInstallBrush() const;
void MacSetupPort( wxMacPortStateHelper *ph ) const;
void MacCleanupPort( wxMacPortStateHelper *ph ) const;
mutable wxMacPortStateHelper *m_macCurrentPortStateHelper;
mutable bool m_macFontInstalled;
mutable bool m_macPenInstalled;
mutable bool m_macBrushInstalled;
WXHRGN m_macBoundaryClipRgn;
WXHRGN m_macCurrentClipRgn;
mutable bool m_macFormerAliasState;
mutable short m_macFormerAliasSize;
mutable bool m_macAliasWasEnabled;
mutable void *m_macForegroundPixMap;
mutable void *m_macBackgroundPixMap;
#endif
};
#endif
#endif // _WX_DC_H_