///////////////////////////////////////////////////////////////////////////// // Name: dc.h // Purpose: wxDC class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DC_H_ #define _WX_DC_H_ #include "wx/pen.h" #include "wx/brush.h" #include "wx/icon.h" #include "wx/font.h" #include "wx/gdicmn.h" //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- #ifndef MM_TEXT #define MM_TEXT 0 #define MM_ISOTROPIC 1 #define MM_ANISOTROPIC 2 #define MM_LOMETRIC 3 #define MM_HIMETRIC 4 #define MM_TWIPS 5 #define MM_POINTS 6 #define MM_METRIC 7 #endif class wxMacPortStateHelper; #if !wxUSE_GRAPHICS_CONTEXT class WXDLLEXPORT wxGraphicPath { public : virtual ~wxGraphicPath() {} virtual void MoveToPoint( wxCoord x1, wxCoord y1 ) = 0; virtual void AddLineToPoint( wxCoord x1, wxCoord y1 ) = 0; virtual void AddQuadCurveToPoint( wxCoord cx1, wxCoord cy1, wxCoord x1, wxCoord y1 ) = 0; virtual void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0; virtual void AddCircle( wxCoord x, wxCoord y, wxCoord r ) = 0; // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxCoord x1, wxCoord y1 , wxCoord x2, wxCoord y2, wxCoord r ) = 0 ; virtual void AddArc( wxCoord x, wxCoord y, wxCoord r, double startAngle, double endAngle, bool clockwise ) = 0 ; virtual void CloseSubpath() = 0; }; class WXDLLEXPORT wxGraphicContext { public: virtual ~wxGraphicContext() {} virtual wxGraphicPath * CreatePath() = 0; virtual void PushState() = 0 ; virtual void PopState() = 0 ; virtual void Clip( const wxRegion ®ion ) = 0; virtual void SetPen( const wxPen &pen ) = 0; virtual void SetBrush( const wxBrush &brush ) = 0; virtual void SetFont( const wxFont &font ) = 0 ; virtual void SetTextColor( const wxColour &col ) = 0 ; virtual void StrokePath( const wxGraphicPath *path ) = 0; virtual void DrawPath( const wxGraphicPath *path, int fillStyle = wxWINDING_RULE ) = 0; virtual void FillPath( const wxGraphicPath *path, const wxColor &fillColor, int fillStyle = wxWINDING_RULE ) = 0; virtual void DrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ; virtual void DrawIcon( const wxIcon &icon, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ; virtual void DrawText( const wxString &str, wxCoord x, wxCoord y, double angle ) = 0 ; virtual void GetTextExtent( const wxString &text, wxCoord *width, wxCoord *height, wxCoord *descent, wxCoord *externalLeading ) const = 0 ; virtual void GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const = 0 ; virtual void Translate( wxCoord dx , wxCoord dy ) = 0 ; virtual void Scale( wxCoord xScale , wxCoord yScale ) = 0 ; }; class WXDLLEXPORT wxDC: public wxDCBase { DECLARE_DYNAMIC_CLASS(wxDC) DECLARE_NO_COPY_CLASS(wxDC) public: wxDC(); virtual ~wxDC(); // implement base class pure virtuals // ---------------------------------- virtual void Clear(); virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; } virtual void EndDoc(void) {} virtual void StartPage(void) {} virtual void EndPage(void) {} virtual void SetFont(const wxFont& font); virtual void SetPen(const wxPen& pen); virtual void SetBrush(const wxBrush& brush); virtual void SetBackground(const wxBrush& brush); virtual void SetBackgroundMode(int mode); virtual void SetPalette(const wxPalette& palette); virtual void DestroyClippingRegion(); virtual wxCoord GetCharHeight() const; virtual wxCoord GetCharWidth() const; virtual bool CanDrawBitmap() const; virtual bool CanGetTextExtent() const; virtual int GetDepth() const; virtual wxSize GetPPI() const; virtual void SetLogicalFunction(int function); virtual void SetTextForeground(const wxColour& colour); virtual void SetTextBackground(const wxColour& colour); public: wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX( x ); } wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel( x ); } wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY( y ); } wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel( y ); } wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX( x ); } wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel( x ); } wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY( y ); } wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel( y ); } // probably no longer needed wxCoord XLOG2DEVMAC(wxCoord x) const { return LogicalToDeviceX( x ); } wxCoord YLOG2DEVMAC(wxCoord y) const { return LogicalToDeviceY( y ); } #if wxMAC_USE_CORE_GRAPHICS wxGraphicsContext* GetGraphicsContext() { return m_graphicContext; } #else WXHRGN MacGetCurrentClipRgn() { return m_macCurrentClipRgn; } static void MacSetupBackgroundForCurrentPort(const wxBrush& background ); #endif protected: virtual void DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent = NULL, wxCoord *externalLeading = NULL, const wxFont *theFont = NULL) const; virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const; virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; virtual void DoDrawPoint(wxCoord x, wxCoord y); #if wxMAC_USE_CORE_GRAPHICS && wxUSE_SPLINES virtual void DoDrawSpline(wxList *points); #endif virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2); virtual void DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc); virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea); virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius); virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoCrossHair(wxCoord x, wxCoord y); virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false); virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle); virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); virtual bool DoStretchBlit(wxCoord xdest, wxCoord ydest, wxCoord dstWidth, wxCoord dstHeight, wxDC *source, wxCoord xsrc, wxCoord ysrc, wxCoord srcWidth, wxCoord srcHeight, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord); // this is gnarly - we can't even call this function DoSetClippingRegion() // because of virtual function hiding virtual void DoSetClippingRegionAsRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSizeMM(int *width, int *height) const; virtual void DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset); virtual void DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset, int fillStyle = wxODDEVEN_RULE); protected: // scaling variables double m_mm_to_pix_x, m_mm_to_pix_y; // To be set using SetDeviceOrigin() // by external classes such as wxScrolledWindow long m_externalDeviceOriginX, m_externalDeviceOriginY; #if !wxMAC_USE_CORE_GRAPHICS // If un-scrolled is non-zero or d.o. changes with scrolling. // Set using SetInternalDeviceOrigin(). long m_internalDeviceOriginX, m_internalDeviceOriginY; WXHBITMAP m_macMask; #endif // not yet used bool m_needComputeScaleX, m_needComputeScaleY; public: // implementation void MacInstallFont() const; // in order to preserve the const inheritance of the virtual functions, // we have to use mutable variables starting from CWPro 5 wxPoint m_macLocalOrigin; mutable void *m_macATSUIStyle; WXHDC m_macPort; #if wxMAC_USE_CORE_GRAPHICS wxGraphicsContext *m_graphicContext; #else void MacInstallPen() const; void MacInstallBrush() const; void MacSetupPort( wxMacPortStateHelper *ph ) const; void MacCleanupPort( wxMacPortStateHelper *ph ) const; mutable wxMacPortStateHelper *m_macCurrentPortStateHelper; mutable bool m_macFontInstalled; mutable bool m_macPenInstalled; mutable bool m_macBrushInstalled; WXHRGN m_macBoundaryClipRgn; WXHRGN m_macCurrentClipRgn; mutable bool m_macFormerAliasState; mutable short m_macFormerAliasSize; mutable bool m_macAliasWasEnabled; mutable void *m_macForegroundPixMap; mutable void *m_macBackgroundPixMap; #endif }; #endif #endif // _WX_DC_H_