wxWidgets/wxPython/samples/doodle/buildapp.py

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# This will build an Application Bundle of the superdoodle sample
# application for OSX. Run like this:
#
# pythonw buildapp.py build
#
import os, glob
from bundlebuilder import buildapp
# See below. Set to wherever your wxMac dynlibs are installed.
# (Probably /usr/local/lib/wxPython-2.5.2.?/lib) If you don't use all
# the contribs libs then you can use a more restrictive list.
wxLibs = "/opt/wx/2.5/lib/libwx*2.5.2.[dr]*"
buildapp(
name = "SuperDoodle",
mainprogram = "superdoodle.py",
# This tells bundlebuilder to include Python and everything else
# that it needs to run the app
standalone = 1,
# Bunndlebuilder isn't yet able to find the shared libs that may be
# needed by extension modules, so we have to help it out.
libs = glob.glob(wxLibs),
# Some modules will not be found automatically, so we need to help
includeModules = ["cStringIO"],
verbosity = 1
)