Add BundleBuilder script

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-08-16 15:11:18 +00:00
parent ba623ba295
commit 55f3fe9d47
2 changed files with 34 additions and 1 deletions

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@ -0,0 +1,33 @@
# This will build an Application Bundle of the superdoodle sample
# application for OSX. Run like this:
#
# pythonw buildapp.py build
#
import os, glob
from bundlebuilder import buildapp
# See below. Set to wherever your wxMac dynlibs are installed.
# (Probably /usr/local/wxPython-2.5.2.?/lib)
wxLibs = "/opt/wx/2.5/lib/libwx*2.5.2.[dr]*"
buildapp(
name = "SuperDoodle",
mainprogram = "superdoodle.py",
# This tells bundlebuilder to include Python and everything else
# that it needs to run the app
standalone = 1,
# Bunndlebuilder isn't yet able to find the shared libs that may be
# needed by extension modules, so we have to help it out.
libs = glob.glob(wxLibs),
# Some modules will not be found automatically, so we ned to help
includeModules = ["cStringIO"],
verbosity = 1
)

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@ -71,7 +71,7 @@ class DoodleWindow(wx.Window):
def InitBuffer(self):
"""Initialize the bitmap used for buffering the display."""
size = self.GetClientSize()
self.buffer = wx.EmptyBitmap(size.width, size.height)
self.buffer = wx.EmptyBitmap(max(1,size.width), max(1,size.height))
dc = wx.BufferedDC(None, self.buffer)
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()