wxWidgets/samples/stc/stctest.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: stctest.cpp
// Purpose: sample of using wxStyledTextCtrl
// Author: Robin Dunn
// Modified by:
// Created: 3-Feb-2000
// RCS-ID: $Id$
// Copyright: (c) 2000 by Total Control Software
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "stctest.cpp"
#pragma interface "stctest.cpp"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include <wx/wfstream.h>
#include <wx/stc/stc.h>
//----------------------------------------------------------------------
class MyApp : public wxApp
{
public:
virtual bool OnInit();
};
//----------------------------------------------------------------------
// Make an editor class
class MySTC : public wxStyledTextCtrl
{
public:
MySTC(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0);
void OnKeyPressed(wxKeyEvent& evt);
private:
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(MySTC, wxStyledTextCtrl)
EVT_KEY_DOWN(MySTC::OnKeyPressed)
END_EVENT_TABLE()
//----------------------------------------------------------------------
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
MySTC* ed;
DECLARE_EVENT_TABLE()
};
// IDs for the controls and the menu commands
enum
{
// menu items
ID_Quit = 1,
ID_About,
ID_ED
};
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU (ID_Quit, MyFrame::OnQuit)
EVT_MENU (ID_About, MyFrame::OnAbout)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
//----------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
MyFrame *frame = new MyFrame(_T("Testing wxStyledTextCtrl"),
wxPoint(5, 5), wxSize(600, 600));
frame->Show(TRUE);
return TRUE;
}
//----------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
#ifdef __WXMAC__
// we need this in order to allow the about menu relocation, since ABOUT is
// not the default id of the about menu
wxApp::s_macAboutMenuItemId = ID_About;
#endif
// create a menu bar
wxMenu *menuFile = new wxMenu(wxEmptyString, wxMENU_TEAROFF);
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(ID_About, _T("&About...\tCtrl-A"), _T("Show about dialog"));
menuFile->Append(ID_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
menuBar->Append(helpMenu, _T("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#if wxUSE_STATUSBAR
CreateStatusBar(2);
SetStatusText(_T("Testing wxStyledTextCtrl"));
#endif // wxUSE_STATUSBAR
//----------------------------------------
// Setup the editor
ed = new MySTC(this, ID_ED);
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// TRUE is to force the frame to close
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
msg.Printf( _T("Testing wxStyledTextCtrl...\n"));
wxMessageBox(msg, _T("About This Test"), wxOK | wxICON_INFORMATION, this);
}
//----------------------------------------------------------------------
wxChar* keywords =
_T("asm auto bool break case catch char class const \
const_cast continue default delete do double \
dynamic_cast else enum explicit export extern \
false float for friend goto if inline int long \
mutable namespace new operator private protected \
public register reinterpret_cast return short signed \
sizeof static static_cast struct switch template this \
throw true try typedef typeid typename union unsigned \
using virtual void volatile wchar_t while");
MySTC::MySTC(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
long style)
: wxStyledTextCtrl(parent, id, pos, size, style)
{
// Default font
wxFont font(10, wxMODERN, wxNORMAL, wxNORMAL);
StyleSetFont(wxSTC_STYLE_DEFAULT, font);
StyleClearAll();
StyleSetForeground(0, wxColour(0x80, 0x80, 0x80));
StyleSetForeground(1, wxColour(0x00, 0x7f, 0x00));
//StyleSetForeground(2, wxColour(0x00, 0x7f, 0x00));
StyleSetForeground(3, wxColour(0x7f, 0x7f, 0x7f));
StyleSetForeground(4, wxColour(0x00, 0x7f, 0x7f));
StyleSetForeground(5, wxColour(0x00, 0x00, 0x7f));
StyleSetForeground(6, wxColour(0x7f, 0x00, 0x7f));
StyleSetForeground(7, wxColour(0x7f, 0x00, 0x7f));
StyleSetForeground(8, wxColour(0x00, 0x7f, 0x7f));
StyleSetForeground(9, wxColour(0x7f, 0x7f, 0x7f));
StyleSetForeground(10, wxColour(0x00, 0x00, 0x00));
StyleSetForeground(11, wxColour(0x00, 0x00, 0x00));
StyleSetBold(5, TRUE);
StyleSetBold(10, TRUE);
#ifdef __WXMSW__
StyleSetSpec(2, _T("fore:#007f00,bold,face:Arial,size:9"));
#else
StyleSetSpec(2, _T("fore:#007f00,bold,face:Helvetica,size:9"));
#endif
// give it some text to play with
wxString st;
wxFileInputStream stream(wxT("stctest.cpp"));
size_t sz = stream.GetSize();
char* buf = new char[sz + 1];
stream.Read((void*) buf, stream.GetSize());
buf[sz] = 0;
st = wxString::FromAscii(buf);
delete[] buf;
InsertText(0, st);
EmptyUndoBuffer();
SetLexer(wxSTC_LEX_CPP);
SetKeyWords(0, keywords);
}
void MySTC::OnKeyPressed(wxKeyEvent& evt)
{
if (CallTipActive())
CallTipCancel();
int key = evt.GetKeyCode();
if ( key == WXK_SPACE && evt.ControlDown()) {
int pos = GetCurrentPos();
if (evt.ShiftDown()) {
// show how to do CallTips
CallTipSetBackground(wxColour(_T("YELLOW")));
CallTipShow(pos, _T("lots of of text: blah, blah, blah\n\n\
show some suff, maybe parameters..\n\n\
fubar(param1, param2)"));
}
else {
// show how to do AutoComplete
AutoCompSetIgnoreCase(false);
AutoCompShow(0, keywords); // reuse the keyword list here
// normally you would build a string of completion texts...
}
}
else
evt.Skip();
}