///////////////////////////////////////////////////////////////////////////// // Name: stctest.cpp // Purpose: sample of using wxStyledTextCtrl // Author: Robin Dunn // Modified by: // Created: 3-Feb-2000 // RCS-ID: $Id$ // Copyright: (c) 2000 by Total Control Software // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #if defined(__GNUG__) && !defined(__APPLE__) #pragma implementation "stctest.cpp" #pragma interface "stctest.cpp" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWindows headers #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include #include //---------------------------------------------------------------------- class MyApp : public wxApp { public: virtual bool OnInit(); }; //---------------------------------------------------------------------- // Make an editor class class MySTC : public wxStyledTextCtrl { public: MySTC(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0); void OnKeyPressed(wxKeyEvent& evt); private: DECLARE_EVENT_TABLE() }; BEGIN_EVENT_TABLE(MySTC, wxStyledTextCtrl) EVT_KEY_DOWN(MySTC::OnKeyPressed) END_EVENT_TABLE() //---------------------------------------------------------------------- // Define a new frame type: this is going to be our main frame class MyFrame : public wxFrame { public: MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: MySTC* ed; DECLARE_EVENT_TABLE() }; // IDs for the controls and the menu commands enum { // menu items ID_Quit = 1, ID_About, ID_ED }; BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU (ID_Quit, MyFrame::OnQuit) EVT_MENU (ID_About, MyFrame::OnAbout) END_EVENT_TABLE() IMPLEMENT_APP(MyApp) //---------------------------------------------------------------------- // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { MyFrame *frame = new MyFrame(_T("Testing wxStyledTextCtrl"), wxPoint(5, 5), wxSize(600, 600)); frame->Show(TRUE); return TRUE; } //---------------------------------------------------------------------- // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size) { #ifdef __WXMAC__ // we need this in order to allow the about menu relocation, since ABOUT is // not the default id of the about menu wxApp::s_macAboutMenuItemId = ID_About; #endif // create a menu bar wxMenu *menuFile = new wxMenu(wxEmptyString, wxMENU_TEAROFF); // the "About" item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(ID_About, _T("&About...\tCtrl-A"), _T("Show about dialog")); menuFile->Append(ID_Quit, _T("E&xit\tAlt-X"), _T("Quit this program")); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, _T("&File")); menuBar->Append(helpMenu, _T("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); #if wxUSE_STATUSBAR CreateStatusBar(2); SetStatusText(_T("Testing wxStyledTextCtrl")); #endif // wxUSE_STATUSBAR //---------------------------------------- // Setup the editor ed = new MySTC(this, ID_ED); } // event handlers void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { // TRUE is to force the frame to close Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxString msg; msg.Printf( _T("Testing wxStyledTextCtrl...\n")); wxMessageBox(msg, _T("About This Test"), wxOK | wxICON_INFORMATION, this); } //---------------------------------------------------------------------- wxChar* keywords = _T("asm auto bool break case catch char class const \ const_cast continue default delete do double \ dynamic_cast else enum explicit export extern \ false float for friend goto if inline int long \ mutable namespace new operator private protected \ public register reinterpret_cast return short signed \ sizeof static static_cast struct switch template this \ throw true try typedef typeid typename union unsigned \ using virtual void volatile wchar_t while"); MySTC::MySTC(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style) : wxStyledTextCtrl(parent, id, pos, size, style) { // Default font wxFont font(10, wxMODERN, wxNORMAL, wxNORMAL); StyleSetFont(wxSTC_STYLE_DEFAULT, font); StyleClearAll(); StyleSetForeground(0, wxColour(0x80, 0x80, 0x80)); StyleSetForeground(1, wxColour(0x00, 0x7f, 0x00)); //StyleSetForeground(2, wxColour(0x00, 0x7f, 0x00)); StyleSetForeground(3, wxColour(0x7f, 0x7f, 0x7f)); StyleSetForeground(4, wxColour(0x00, 0x7f, 0x7f)); StyleSetForeground(5, wxColour(0x00, 0x00, 0x7f)); StyleSetForeground(6, wxColour(0x7f, 0x00, 0x7f)); StyleSetForeground(7, wxColour(0x7f, 0x00, 0x7f)); StyleSetForeground(8, wxColour(0x00, 0x7f, 0x7f)); StyleSetForeground(9, wxColour(0x7f, 0x7f, 0x7f)); StyleSetForeground(10, wxColour(0x00, 0x00, 0x00)); StyleSetForeground(11, wxColour(0x00, 0x00, 0x00)); StyleSetBold(5, TRUE); StyleSetBold(10, TRUE); #ifdef __WXMSW__ StyleSetSpec(2, _T("fore:#007f00,bold,face:Arial,size:9")); #else StyleSetSpec(2, _T("fore:#007f00,bold,face:Helvetica,size:9")); #endif // give it some text to play with wxString st; wxFileInputStream stream(wxT("stctest.cpp")); size_t sz = stream.GetSize(); char* buf = new char[sz + 1]; stream.Read((void*) buf, stream.GetSize()); buf[sz] = 0; st = wxString::FromAscii(buf); delete[] buf; InsertText(0, st); EmptyUndoBuffer(); SetLexer(wxSTC_LEX_CPP); SetKeyWords(0, keywords); } void MySTC::OnKeyPressed(wxKeyEvent& evt) { if (CallTipActive()) CallTipCancel(); int key = evt.GetKeyCode(); if ( key == WXK_SPACE && evt.ControlDown()) { int pos = GetCurrentPos(); if (evt.ShiftDown()) { // show how to do CallTips CallTipSetBackground(wxColour(_T("YELLOW"))); CallTipShow(pos, _T("lots of of text: blah, blah, blah\n\n\ show some suff, maybe parameters..\n\n\ fubar(param1, param2)")); } else { // show how to do AutoComplete AutoCompSetIgnoreCase(false); AutoCompShow(0, keywords); // reuse the keyword list here // normally you would build a string of completion texts... } } else evt.Skip(); }