345 lines
13 KiB
Plaintext
345 lines
13 KiB
Plaintext
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Building MPIR with Microsoft Visual Studio 2010
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===============================================
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A Note On Licensing
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===================
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Files in this distribution that have been created by me
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for use in building MPIR with Microsoft Visual Studio 2010
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are provided under the LGPL v2.1+ license terms.
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The MPIR library uses numerous files which are LGPL v3+ and
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so the overall license of the library distribution is LGPL v3+.
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Some of the demos are GPL.
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Using the Assembler Based Build Projects
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========================================
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If you wish to use the assembler files you will need VSYASM,
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a version of YASM x86/x64 assembler tailored specifically for
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use with Microsoft Visual Studio 2010. You will need a
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recent revision of YASM from:
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http://www.tortall.net/projects/yasm/
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This assembler should be placed in the bin directory used by
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VC++, which, for Visual Stduio 2010, is typically:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin
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You will need to install Python if you wish to use the scripts
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that automate the MPIR and MPFR tests. Otherwise these have to
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be compiled and run manually.
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Compiling MPIR with the Visual Studio C/C++
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===========================================
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These VC++ build projects are primarily designed to work with
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Microsoft Visual Studio 2010 Professional. They may also work
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with Microsoft Visual C++ 2010 Express.
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Building MPIR
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=============
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The MPIR build is started by opening the Visual Studio C/C++
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solution file 'mpir.sln' in the build.vc10 directory.
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MPIR is built by using the appropriate build projects and, where
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appropriate, setting the build configuration and platform:
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win32 or x64
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release or debug
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All projects have release and debug configurations but not all
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projects provide for 32 and 64 bit Windows platforms.
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The supported platforms and library formats are as follows:
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1. Generic Build Projects (both 32 and 64 bit)
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lib_mpir_gc - MPIR library using generic C (win32 & x64)
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lib_mpir_cxx - MPIR C++ library (win32 & x64)
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dll_mpir_gc - MPIR DLL using generic C (win32 & x64)
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2. 32-bit Build Projects
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lib_mpir_p0 - MPIR library using Pentium assembler (win32)
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lib_mpir_p3 - MPIR library using Pentium III assembler (win32
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lib_mpir_p4 - MPIR library using Pentium IV assembler (win32)
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dll_mpir_p0 - MPIR DLL using Pentium assembler (win32)
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dll_mpir_p3 - MPIR DLL using Pentium III assembler (win32)
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dll_mpir_p4 - MPIR DLL using Pentium IV assembler (win32)
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3. 64-bit Build Projects
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lib_mpir_k8 - MPIR library using AMD k8 assembler (x64)
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lib_mpir_k10 - MPIR library using AMD k10 assembler (x64)
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lib_mpir_core2 - MPIR library Intel Core2 assembler (x64)
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lib_mpir_nehalem - MPIR library Intel Core2 assembler (x64)
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dll_mpir_k8 - MPIR DLL using AMD k8 assembler (x64)
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dll_mpir_k8 - MPIR DLL using AMD k10 assembler (x64)
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dll_mpir_core2 - MPIR DLL using Intel Core2 assembler (x64)
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dll_mpir_nehalem - MPIR DLL using Intel Core2 assembler (x64)
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Before any of these libraries is built the appropriate MPIR
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configuration file is automatically copied into config.h. After a
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static library is built its config.h file is copied into the output
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directory; the library and its associated files are then copied to
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the 'lib' sub-directory within the VC++ solution folder (build.vc10).
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Simlarly when a DLL is built, the resulting DLL, its export libraries
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and its debug symbol file are copied to the files mpir.dll, mpir.exp,
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mpir.lib and mpir.pdb within the 'dll' sub-directory.
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This means that the 'dll' and 'lib' sub-directories respectively
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contain the last MPIR DLLs and static libraries built. These are
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then the libraries used to build software that requires MPIR or GMP.
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If you use the mpir-tests, the speed, the tune or the try programs
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it is very important to do so immediately after the MPIR library
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in question is built because these projects link to the last
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library built.
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The MPIR DLL projects include the C++ files. If you want the relevent
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files excluded from the DLL(s) you build, go to the 'cpp' subdirectory
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of their build project in the IDE and exclude all the files in this
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subdirectory from the build process.
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All the DLLs and static libraries are multi-threaded and are
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linked to the multi-threaded Microsoft run-time libraries (DLLs are
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linked to DLL run time libraries and static libraries are linked to
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run time static libraries).
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Within the 'dll' and 'lib' sub-directories used for output the
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structure is:
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DLL or LIB
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Win32
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Release
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Debug
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x64
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Release
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Debug
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in order to enable the appropriate library for the desired target
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platform to be easily located. The individual project sub-
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directories also contain the libraries once they have been built
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(the 'dll' and 'lib' directories are just used to hold the latest
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built versions for linking the tests that are described later).
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C++ Interface
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=============
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After a MPIR library has been built, other libraries can be built.
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These always use the last MPIR library (of the same type, static or
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DLL) that has been built. To build the MPIR C+ library wrapper use:
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lib_mpir_cxx - MPIR C++ wrapper static library (win32 & x64)
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The Tests
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=========
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The tests are not useful for DLL versions of MPIR because they use
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internal features of MPIR that are not exported by the DLLs. Hence
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they fail to link in almost all cases. The tests also use the C++
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library so for testing MPIR static libraries both the desired
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version of MPIR and the C++ library must be built before the tests
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are run. This is not necessary for MPIR DLLs as they contain the
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C++ routines.
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There is a separate solution for the MPIR tests: mpir-tests.sln. In
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Visual Studio 2010 these are in build.vc10 folder. These tests must
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be run immediately after the DLL or the static C and C++ libraries
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have been built because they test the most recently built versions.
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Before running the tests it is necessary to build the add-test-lib
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project. Note also that the Win32/x64 and Debug/Release choices
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for the tests must match that of the libraries under test.
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The MPIR tests are all configured using the property file:
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test-config.vsprops
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located in the mpir-tests sub-directory. These cover the C and the
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C++ tests for win32 and 64 builds in both release and debug
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configurations. All these property files use an IDE macro named
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$(BinDir) that determines whether the tests are applied to the the
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static LIB or the DLL versions versions of the libraries. The
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default is:
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$(BinDir) = $(SolutionDir)lib
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for linking the tests to the static libraries but this can be
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changed to
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$(BinDir) = $(SolutionDir)dll
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to link the test to the DLL libraries. A second macro $(LIBS)
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is also needed to set the libaries to be used:
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$(BinDir)$(PlatformName)\$(ConfigurationName)\mpir.lib
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for testing the DLL and
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$(BinDir)$(PlatformName)\$(ConfigurationName)\mpir.lib
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$(BinDir)$(PlatformName)\$(ConfigurationName)\mpirxx.lib
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for testing the static libraries (enter these with a ' ' between
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them when setting up the macro).
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Note, however, tha the DLL tests are not useful at the moment
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because they use internal features of MPIR that are not exported
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by the DLLs. Hence they fail to link in almost all cases.
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There is also another macro, $(TestDir), that specifies where
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the executable test files are placed but changing this will
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prevent the test scripts (see later) from being used.
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Test Automation
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===============
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After they have been built the tests cn be run using the
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Python script run-tests.py in the build.vc10\mpir-tests
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directory. To see the test output the python script
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should be run in a command window from within these
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sub-directories:
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cmd>run-tests.py
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and the output can be directed to a file:
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cmd>run-tests.py >out.txt
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When an MPIR library is built the file 'last_build.txt' is
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written to the buid.vc10 subdirectory giving details of the
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build configuration. These details are then used to run the
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MPIR tests and this means that these tests need to be run
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immediately after the library to be tested has been built.
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It is possible to test a different library by editing
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'last_build.txt' but this will only work if the files in the
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$(BinDir) are correct. In order to avoid errors, it is
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advisable before testing to do a clean build of the library
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under test (to do a completely clean build, the files in
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the build.vc10\Win32 and build.vc10\x64 directories should be
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deleted.
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Two Tests Fail
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==============
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The tests for cxx/locale and misc/locale fail to link
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because the test defines a symbol - localeconv - that is
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in the Microsoft runtime libraries. This is not significant
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for MPIR numeric operations.
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Using MPIR
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==========
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Applications that use MPIR include the mpir.h header file to provide
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the prototypes for the functions that MPIR provides. Hence when a
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MPIR distribution is being used it is important to ensure that any
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MPIR header file used matches that for the version of MPIR in use.
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1. Using the Static Libraries
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=============================
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To build a MPIR C or C++ based application using the the static
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libraries all that needs to be done is to add the MPIR and/or the
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MPIR C++ static libraries to the application build process.
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It is, of course, important to ensure that any libraries that are
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used have been built for the target platform.
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2. Using the DLL Export Libraries
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=================================
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The DLLs built by VC++ use the _cdecl calling convention in
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which exported symbols have their C names prefixed with an
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extra '_' character. Some applications expect the _stdcall
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convention to be used in which there is an underscore prefix
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and a suffix of '@n' where n is the number of bytes used for
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the function arguments on the stack. Such applications will
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need to be modified to work with the MPIR DLLs provided here.
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The alternative of attempting to build MPIR using the _stdcall
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convention is not recommended (and won't work with the
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assembler based builds anyway). This is further complicated
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if the builds for x64 are used since the conventions here are
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different again.
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There are two ways of linking to a DLL. The first way is to
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use one or more of the DLL export libraries built as described
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earlier (note that these are not the same as static libraries
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although they are used in a similar way when an application
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is built).
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3. Using the DLL Export Library
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===============================
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If you intend to use the DLL export libraries in an application
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you need to:
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a. ensure that the application can locate the MPIR DLLs in
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question when it is run. This involves putting the
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DLL(s) on a recognised directory path.
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b. define __GMP_LIBGMP_DLL when the application is built
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in order to ensure that MPIR's DLL export symbols are
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properly recognised as such so that they can be
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accessed via the MPIR import library
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c. link the application to the gmp.lib library that is
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provided with the DLL you intend to use (this is
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produced when the DLL is built)
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4. Using DLL Dynamic loading
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============================
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The second way of linking to a DLL is to use dynamic
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loading. This is more complex and will not be discussed
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here. The VC++ documentation describes how to use DLLs in
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this way.
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5. Using MPIR functions that use FILE's as Input or Output
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==========================================================
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In Windows the different C runtime libraries each have
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their own stream input/output tables, which means that
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FILE* pointers cannot be passed from one to another. In
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consequence, if an application that is built with one
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library attempts to pass FILE parameters to a DLL that
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is built with another, the FILE parameters will not be
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recognised and the program will fail.
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It is hence important to build a MPIR application using
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the same run time library as that used to build any
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DLL that is used - in this case the appropriate version
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9 library.
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If this is not possible, Jim White has made a DLL
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available that will map all stream Input/Output
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functions in a way that ensures that they use the
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correct runtime library.
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6. MPIR Applications that Require _stdcall Functions
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====================================================
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Some applications, for example Visual Basic 6, require
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that DLL based functions provide a _stdcall interface,
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whereas the VC++ default for DLLs is _cdecl.
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To overcome this Jim White intends to make a wrapper
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DLL available for MPIR that provides a _stdcall interface
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to the normal _cdecl MPIR DLLs.
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ACKNOWLEDGEMENTS
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================
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My thanks to:
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1. The GMP team for their work on GMP and the MPFR team
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for their work on MPFR
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2. The MPIR team
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3. Patrick Pelissier, Vincent Lef<65>vre and Paul Zimmermann
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for helping to resolve VC++ issues in MPFR.
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4. Jeff Gilchrist for his help in testing, debugging and
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improving the readme giving the VC++ build instructions
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Brian Gladman, APril 2010
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