mpir/build.vc10
2010-05-23 20:10:26 +00:00
..
dll_mpir_core2 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_gc Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_k8 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_k10 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_nehalem Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_p0 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_p3 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
dll_mpir_p4 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gen-bases Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gen-fac_ui Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gen-fib Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gen-mpir Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gen-psqr Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_core2 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_cxx Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_gc Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_k8 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_k10 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_nehalem Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_p0 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_p3 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_mpir_p4 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
lib_speed Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
mpir-tests Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
speed Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
try Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
tune Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.core2 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.gc Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.guess.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.k8 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.k10 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.nehalem Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.p0 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.p3 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
config.p4 Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
configure.bat update Jason's configure.bat for Visual Studio 2010 2010-05-23 20:10:26 +00:00
g2y.py Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
getopt.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
getopt.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
getrusage.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
getrusage.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gettimeofday.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gettimeofday.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
gmp-mparam.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
make.bat Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
mpir-tests.sln Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
mpir.sln Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
out_copy_rename.bat Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
popham.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
readme.txt Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
speed.sln Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
to_gmp.bat Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
to_mpir.bat Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
try.sln Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
tune.sln Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
unistd.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
vc98_swap.py Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
vsyasm.props Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
vsyasm.targets Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
vsyasm.xml Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
win_timing.c Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00
win_timing.h Add Visual Studio 2010 builds 2010-05-23 18:43:10 +00:00

Building MPIR with Microsoft Visual Studio 2010
===============================================

A Note On Licensing
===================

Files in this distribution that have been created by me 
for use in building MPIR with Microsoft Visual Studio 2010
are provided under the LGPL v2.1+ license terms.

The MPIR library uses numerous files which are LGPL v3+ and
so the overall license of the library distribution is LGPL v3+.
Some of the demos are GPL.

Using the Assembler Based Build Projects
========================================

If you wish to use the assembler files you will need VSYASM, 
a version of YASM x86/x64 assembler tailored specifically for
use with Microsoft Visual Studio 2010.  You will need a 
recent revision of YASM from:

  http://www.tortall.net/projects/yasm/

This assembler should be placed in the bin directory used by 
VC++, which, for Visual Stduio 2010, is typically:

 C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin
 
You will need to install Python if you wish to use the scripts
that automate the MPIR and MPFR tests. Otherwise these have to 
be compiled and run manually.

Compiling MPIR with the Visual Studio C/C++
===========================================

These VC++ build projects are primarily designed to work with 
Microsoft Visual Studio 2010 Professional. They may also work
with Microsoft Visual C++ 2010 Express.

Building MPIR
=============

The MPIR build is started by opening the Visual Studio C/C++ 
solution file 'mpir.sln' in the build.vc10 directory.

MPIR is built by using the appropriate build projects and, where
appropriate, setting the build configuration and platform:

    win32 or x64
    release or debug

All projects have release and debug configurations but not all 
projects provide for 32 and 64 bit Windows platforms. 

The supported platforms and library formats are as follows:   

1. Generic Build Projects (both 32 and 64 bit)

    lib_mpir_gc     - MPIR library using generic C (win32 & x64)
    lib_mpir_cxx    - MPIR C++ library (win32 & x64)
    dll_mpir_gc     - MPIR DLL using generic C (win32 & x64)

2. 32-bit Build Projects

    lib_mpir_p0     - MPIR library using Pentium assembler (win32)
    lib_mpir_p3     - MPIR library using Pentium III assembler (win32
    lib_mpir_p4     - MPIR library using Pentium IV assembler (win32)
    dll_mpir_p0     - MPIR DLL using Pentium assembler (win32)
    dll_mpir_p3     - MPIR DLL using Pentium III assembler (win32)
    dll_mpir_p4     - MPIR DLL using Pentium IV assembler (win32)

3. 64-bit Build Projects
    
    lib_mpir_k8      - MPIR library using AMD k8 assembler (x64)
    lib_mpir_k10     - MPIR library using AMD k10 assembler (x64)
    lib_mpir_core2   - MPIR library Intel Core2 assembler (x64)
    lib_mpir_nehalem - MPIR library Intel Core2 assembler (x64)
    dll_mpir_k8      - MPIR DLL using AMD k8 assembler (x64)
    dll_mpir_k8      - MPIR DLL using AMD k10 assembler (x64)
    dll_mpir_core2   - MPIR DLL using Intel Core2 assembler (x64)
    dll_mpir_nehalem - MPIR DLL using Intel Core2 assembler (x64)

Before any of these libraries is built the appropriate MPIR 
configuration file is automatically copied into config.h.  After a 
static library is built its config.h file is copied into the output
directory; the library and its associated files are then copied to 
the 'lib' sub-directory within the VC++ solution folder (build.vc10).
Simlarly when a DLL is built, the resulting DLL, its export libraries
and its debug symbol file are copied to the files mpir.dll, mpir.exp, 
mpir.lib and mpir.pdb within the 'dll' sub-directory.
 
This means that the 'dll' and 'lib' sub-directories respectively 
contain the last MPIR DLLs and static libraries built.  These are
then the libraries used to build software that requires MPIR or GMP.
If you use the mpir-tests, the speed, the tune or the try programs
it is very important to do so immediately after the MPIR library
in question is built because these projects link to the last
library built.   

The MPIR DLL projects include the C++ files. If you want the relevent
files excluded from the DLL(s) you build, go to the 'cpp' subdirectory
of their build project in the IDE and exclude all the files in this
subdirectory from the build process.

All the DLLs and static libraries are multi-threaded and are 
linked to the multi-threaded Microsoft run-time libraries (DLLs are 
linked to DLL run time libraries and static libraries are linked to 
run time static libraries).

Within the 'dll' and 'lib' sub-directories used for output the 
structure is:

   DLL or LIB 
      Win32
         Release
         Debug
      x64
         Release
         Debug   

in order to enable the appropriate library for the desired target 
platform to be easily located.  The individual project sub-
directories also contain the libraries once they have been built 
(the 'dll' and 'lib' directories are just used to hold the latest 
built versions for linking the tests that are described later). 

C++ Interface
=============

After a MPIR library has been built, other libraries can be built.
These always use the last MPIR library (of the same type, static or 
DLL) that has been built. To build the MPIR C+ library wrapper use:

    lib_mpir_cxx  - MPIR C++ wrapper static library (win32 & x64)

The Tests
=========

The tests are not useful for DLL versions of MPIR because they use 
internal features of MPIR that are not exported by the DLLs. Hence 
they fail to link in almost all cases.  The tests also use the C++
library so for testing MPIR static libraries both the desired 
version of MPIR and the C++ library must be built before the tests
are run.  This is not necessary for MPIR DLLs as they contain the
C++ routines.

There is a separate solution for the MPIR tests: mpir-tests.sln. In 
Visual Studio 2010 these are in build.vc10 folder.  These tests must
be run immediately after the DLL or the static C and C++ libraries
have been built because they test the most recently built versions.
Before running the tests it is necessary to build the add-test-lib 
project.  Note also that the Win32/x64 and Debug/Release choices
for the tests must match that of the libraries under test.

The MPIR tests are all configured using the property file:

	test-config.vsprops

located in the mpir-tests sub-directory. These cover the C and the 
C++ tests for win32 and 64 builds in both release and debug 
configurations.  All these property files use an IDE macro named 
$(BinDir) that determines whether the tests are applied to the the 
static LIB or the DLL versions versions of the libraries. The 
default is:

	$(BinDir) = $(SolutionDir)lib

for linking the tests to the static libraries but this can be 
changed to 

	$(BinDir) = $(SolutionDir)dll
	
to link the test to the DLL libraries.  A second macro $(LIBS)
is also needed to set the libaries to be used:

	$(BinDir)$(PlatformName)\$(ConfigurationName)\mpir.lib 

for testing the DLL and 

	$(BinDir)$(PlatformName)\$(ConfigurationName)\mpir.lib 	
	$(BinDir)$(PlatformName)\$(ConfigurationName)\mpirxx.lib

for testing the static libraries (enter these with a ' ' between 
them when setting up the macro).

Note, however, tha the DLL tests are not useful at the moment 
because they use internal features of MPIR that are not exported
by the DLLs. Hence they fail to link in almost all cases.

There is also another macro, $(TestDir), that specifies where 
the executable test files are placed but changing this will 
prevent the test scripts (see later) from being used.

Test Automation
===============

After they have been built the tests cn be run using the 
Python script run-tests.py in the build.vc10\mpir-tests
directory. To see the test output the python script
should be run in a command window from within these
sub-directories:

	cmd>run-tests.py 
	
and the output can be directed to a file:

	cmd>run-tests.py >out.txt 
	
When an MPIR library is built the file 'last_build.txt' is  
written to the buid.vc10 subdirectory giving details of the 
build configuration. These details are then used to run the 
MPIR tests and this means that these tests need to be run 
immediately after the library to be tested has been built.  
It is possible to test a different library by editing 
'last_build.txt' but this will only work if the files in the 
$(BinDir) are correct.  In order to avoid errors, it is 
advisable before testing to do a clean build of the library 
under test (to do a completely clean build, the files in 
the build.vc10\Win32 and build.vc10\x64 directories should be 
deleted.  

Two Tests Fail
==============

The tests for cxx/locale and misc/locale fail to link 
because the test defines a symbol - localeconv - that is 
in the Microsoft runtime libraries.  This is not significant 
for MPIR numeric operations. 

Using MPIR
==========

Applications that use MPIR include the mpir.h header file to provide 
the prototypes for the functions that MPIR provides. Hence when a
MPIR distribution is being used it is important to ensure that any
MPIR header file used matches that for the version of MPIR in use.

1. Using the Static Libraries
=============================

To build a MPIR C or C++ based application using the the static
libraries all that needs to be done is to add the MPIR and/or the 
MPIR C++ static libraries to the application build process.  

It is, of course, important to ensure that any libraries that are
used have been built for the target platform.

2. Using the DLL Export Libraries
=================================

The DLLs built by VC++ use the _cdecl calling convention in 
which exported symbols have their C names prefixed with an 
extra '_' character.  Some applications expect the _stdcall 
convention to be used in which there is an underscore prefix 
and a suffix of '@n' where n is the number of bytes used for 
the function arguments on the stack.  Such applications will 
need to be modified to work with the MPIR DLLs provided here. 
The alternative of attempting to build MPIR using the _stdcall 
convention is not recommended (and won't work with the 
assembler based builds anyway). This is further complicated 
if the builds for x64 are used since the conventions here are 
different again.

There are two ways of linking to a DLL. The first way is to
use one or more of the DLL export libraries built as described
earlier (note that these are not the same as static libraries
although they are used in a similar way when an application 
is built).

3. Using the DLL Export Library
===============================

If you intend to use the DLL export libraries in an application
you need to:

   a. ensure that the application can locate the MPIR DLLs in 
      question when it is run.  This involves putting the 
      DLL(s) on a recognised directory path.

   b. define __GMP_LIBGMP_DLL when the application is built
      in order to ensure that MPIR's DLL export symbols are 
      properly recognised as such so that they can be 
      accessed via the MPIR import library
   
   c. link the application to the gmp.lib library that is
      provided with the DLL you intend to use (this is
      produced when the DLL is built)

4. Using DLL Dynamic loading
============================

The second way of linking to a DLL is to use dynamic 
loading.  This is more complex and will not be discussed 
here. The VC++ documentation describes how to use DLLs in 
this way.

5. Using MPIR functions that use FILE's as Input or Output
==========================================================

In Windows the different C runtime libraries each have 
their own stream input/output tables, which means that 
FILE* pointers cannot be passed from one to another. In 
consequence, if an application that is built with one 
library attempts to pass FILE parameters to a DLL that 
is built with another, the FILE parameters will not be 
recognised and the program will fail.

It is hence important to build a MPIR application using 
the same run time library as that used to build any 
DLL that is used - in this case the appropriate version 
9 library.

If this is not possible, Jim White has made a DLL 
available that will map all stream Input/Output 
functions in a way that ensures that they use the 
correct runtime library.

6. MPIR Applications that Require _stdcall Functions
====================================================

Some applications, for example Visual Basic 6, require 
that DLL based functions provide a _stdcall interface, 
whereas the VC++ default for DLLs is _cdecl.

To overcome this Jim White intends to make a wrapper 
DLL available for MPIR that provides a _stdcall interface 
to the normal _cdecl MPIR DLLs. 

ACKNOWLEDGEMENTS
================

My thanks to:

1. The GMP team for their work on GMP and the MPFR team 
   for their work on MPFR
2. The MPIR team
3. Patrick Pelissier, Vincent Lef<65>vre and Paul Zimmermann
   for helping to resolve VC++ issues in MPFR.
4. Jeff Gilchrist for his help in testing, debugging and 
   improving the readme giving the VC++ build instructions

       Brian Gladman, APril 2010