/* infblock.c -- interpret and process block types to last block * Copyright (C) 1995 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h */ #include "zutil.h" #include "infblock.h" #include "inftrees.h" #include "infcodes.h" #include "infutil.h" struct inflate_codes_state {int dummy;}; /* for buggy compilers */ /* Table for deflate from PKZIP's appnote.txt. */ local uInt border[] = { /* Order of the bit length code lengths */ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; /* Notes beyond the 1.93a appnote.txt: 1. Distance pointers never point before the beginning of the output stream. 2. Distance pointers can point back across blocks, up to 32k away. 3. There is an implied maximum of 7 bits for the bit length table and 15 bits for the actual data. 4. If only one code exists, then it is encoded using one bit. (Zero would be more efficient, but perhaps a little confusing.) If two codes exist, they are coded using one bit each (0 and 1). 5. There is no way of sending zero distance codes--a dummy must be sent if there are none. (History: a pre 2.0 version of PKZIP would store blocks with no distance codes, but this was discovered to be too harsh a criterion.) Valid only for 1.93a. 2.04c does allow zero distance codes, which is sent as one code of zero bits in length. 6. There are up to 286 literal/length codes. Code 256 represents the end-of-block. Note however that the static length tree defines 288 codes just to fill out the Huffman codes. Codes 286 and 287 cannot be used though, since there is no length base or extra bits defined for them. Similarily, there are up to 30 distance codes. However, static trees define 32 codes (all 5 bits) to fill out the Huffman codes, but the last two had better not show up in the data. 7. Unzip can check dynamic Huffman blocks for complete code sets. The exception is that a single code would not be complete (see #4). 8. The five bits following the block type is really the number of literal codes sent minus 257. 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits (1+6+6). Therefore, to output three times the length, you output three codes (1+1+1), whereas to output four times the same length, you only need two codes (1+3). Hmm. 10. In the tree reconstruction algorithm, Code = Code + Increment only if BitLength(i) is not zero. (Pretty obvious.) 11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19) 12. Note: length code 284 can represent 227-258, but length code 285 really is 258. The last length deserves its own, short code since it gets used a lot in very redundant files. The length 258 is special since 258 - 3 (the min match length) is 255. 13. The literal/length and distance code bit lengths are read as a single stream of lengths. It is possible (and advantageous) for a repeat code (16, 17, or 18) to go across the boundary between the two sets of lengths. */ void inflate_blocks_reset(s, z, c) struct inflate_blocks_state *s; z_stream *z; uLong *c; { if (s->checkfn != Z_NULL) *c = s->check; if (s->mode == BTREE || s->mode == DTREE) ZFREE(z, s->sub.trees.blens); if (s->mode == CODES) inflate_codes_free(s->sub.codes, z); s->mode = TYPE; s->bitk = 0; s->bitb = 0; s->read = s->write = s->window; if (s->checkfn != Z_NULL) s->check = (*s->checkfn)(0L, Z_NULL, 0); Trace((stderr, "inflate: blocks reset\n")); } struct inflate_blocks_state *inflate_blocks_new(z, c, w) z_stream *z; check_func c; uInt w; { struct inflate_blocks_state *s; if ((s = (struct inflate_blocks_state *)ZALLOC (z,1,sizeof(struct inflate_blocks_state))) == Z_NULL) return s; if ((s->window = (Byte *)ZALLOC(z, 1, w)) == Z_NULL) { ZFREE(z, s); return Z_NULL; } s->end = s->window + w; s->checkfn = c; s->mode = TYPE; Trace((stderr, "inflate: blocks allocated\n")); inflate_blocks_reset(s, z, &s->check); return s; } int inflate_blocks(s, z, r) struct inflate_blocks_state *s; z_stream *z; int r; { uInt t; /* temporary storage */ uLong b; /* bit buffer */ uInt k; /* bits in bit buffer */ Byte *p; /* input data pointer */ uInt n; /* bytes available there */ Byte *q; /* output window write pointer */ uInt m; /* bytes to end of window or read pointer */ /* copy input/output information to locals (UPDATE macro restores) */ LOAD /* process input based on current state */ while (1) switch (s->mode) { case TYPE: NEEDBITS(3) t = (uInt)b & 7; s->last = t & 1; switch (t >> 1) { case 0: /* stored */ Trace((stderr, "inflate: stored block%s\n", s->last ? " (last)" : "")); DUMPBITS(3) t = k & 7; /* go to byte boundary */ DUMPBITS(t) s->mode = LENS; /* get length of stored block */ break; case 1: /* fixed */ Trace((stderr, "inflate: fixed codes block%s\n", s->last ? " (last)" : "")); { uInt bl, bd; inflate_huft *tl, *td; inflate_trees_fixed(&bl, &bd, &tl, &td); s->sub.codes = inflate_codes_new(bl, bd, tl, td, z); if (s->sub.codes == Z_NULL) { r = Z_MEM_ERROR; LEAVE } } DUMPBITS(3) s->mode = CODES; break; case 2: /* dynamic */ Trace((stderr, "inflate: dynamic codes block%s\n", s->last ? " (last)" : "")); DUMPBITS(3) s->mode = TABLE; break; case 3: /* illegal */ DUMPBITS(3) s->mode = BAD; z->msg = "invalid block type"; r = Z_DATA_ERROR; LEAVE } break; case LENS: NEEDBITS(32) if ((~b) >> 16 != (b & 0xffff)) { s->mode = BAD; z->msg = "invalid stored block lengths"; r = Z_DATA_ERROR; LEAVE } s->sub.left = (uInt)b & 0xffff; k = b = 0; /* dump bits */ Tracev((stderr, "inflate: stored length %u\n", s->sub.left)); s->mode = s->sub.left ? STORED : TYPE; break; case STORED: if (n == 0) LEAVE NEEDOUT t = s->sub.left; if (t > n) t = n; if (t > m) t = m; zmemcpy(q, p, t); p += t; n -= t; q += t; m -= t; if ((s->sub.left -= t) != 0) break; Tracev((stderr, "inflate: stored end, %lu total out\n", z->total_out + (q >= s->read ? q - s->read : (s->end - s->read) + (q - s->window)))); s->mode = s->last ? DRY : TYPE; break; case TABLE: NEEDBITS(14) s->sub.trees.table = t = (uInt)b & 0x3fff; #ifndef PKZIP_BUG_WORKAROUND if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) { s->mode = BAD; z->msg = "too many length or distance symbols"; r = Z_DATA_ERROR; LEAVE } #endif t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f); if (t < 19) t = 19; if ((s->sub.trees.blens = (uInt*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL) { r = Z_MEM_ERROR; LEAVE } DUMPBITS(14) s->sub.trees.index = 0; Tracev((stderr, "inflate: table sizes ok\n")); s->mode = BTREE; case BTREE: while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10)) { NEEDBITS(3) s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7; DUMPBITS(3) } while (s->sub.trees.index < 19) s->sub.trees.blens[border[s->sub.trees.index++]] = 0; s->sub.trees.bb = 7; t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb, &s->sub.trees.tb, z); if (t != Z_OK) { r = t; if (r == Z_DATA_ERROR) s->mode = BAD; LEAVE } s->sub.trees.index = 0; Tracev((stderr, "inflate: bits tree ok\n")); s->mode = DTREE; case DTREE: while (t = s->sub.trees.table, s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f)) { inflate_huft *h; uInt i, j, c; t = s->sub.trees.bb; NEEDBITS(t) h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]); t = h->word.what.Bits; c = h->more.Base; if (c < 16) { DUMPBITS(t) s->sub.trees.blens[s->sub.trees.index++] = c; } else /* c == 16..18 */ { i = c == 18 ? 7 : c - 14; j = c == 18 ? 11 : 3; NEEDBITS(t + i) DUMPBITS(t) j += (uInt)b & inflate_mask[i]; DUMPBITS(i) i = s->sub.trees.index; t = s->sub.trees.table; if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1)) { s->mode = BAD; z->msg = "invalid bit length repeat"; r = Z_DATA_ERROR; LEAVE } c = c == 16 ? s->sub.trees.blens[i - 1] : 0; do { s->sub.trees.blens[i++] = c; } while (--j); s->sub.trees.index = i; } } inflate_trees_free(s->sub.trees.tb, z); s->sub.trees.tb = Z_NULL; { uInt bl, bd; inflate_huft *tl, *td; struct inflate_codes_state *c; bl = 9; bd = 6; t = s->sub.trees.table; t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), s->sub.trees.blens, &bl, &bd, &tl, &td, z); if (t != Z_OK) { if (t == (uInt)Z_DATA_ERROR) s->mode = BAD; r = t; LEAVE } Tracev((stderr, "inflate: trees ok\n")); if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL) { inflate_trees_free(td, z); inflate_trees_free(tl, z); r = Z_MEM_ERROR; LEAVE } ZFREE(z, s->sub.trees.blens); s->sub.codes = c; } s->mode = CODES; case CODES: UPDATE if ((r = inflate_codes(s, z, r)) != Z_STREAM_END) return inflate_flush(s, z, r); r = Z_OK; inflate_codes_free(s->sub.codes, z); LOAD Tracev((stderr, "inflate: codes end, %lu total out\n", z->total_out + (q >= s->read ? q - s->read : (s->end - s->read) + (q - s->window)))); if (!s->last) { s->mode = TYPE; break; } if (k > 7) /* return unused byte, if any */ { Assert(k < 16, "inflate_codes grabbed too many bytes") k -= 8; n++; p--; /* can always return one */ } s->mode = DRY; case DRY: FLUSH if (s->read != s->write) LEAVE s->mode = DONE; case DONE: r = Z_STREAM_END; LEAVE case BAD: r = Z_DATA_ERROR; LEAVE default: r = Z_STREAM_ERROR; LEAVE } } int inflate_blocks_free(s, z, c) struct inflate_blocks_state *s; z_stream *z; uLong *c; { inflate_blocks_reset(s, z, c); ZFREE(z, s->window); ZFREE(z, s); Trace((stderr, "inflate: blocks freed\n")); return Z_OK; }