258 lines
11 KiB
Plaintext
258 lines
11 KiB
Plaintext
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Frequently Asked Questions about ZLIB.DLL
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This FAQ is about the design, the rationale, and the use of
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ZLIB.DLL. If you have general questions about zlib, you should
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check the file "FAQ" found in the zlib distribution, or at the
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location http://www.gzip.org/zlib/zlib_faq.html
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1. Why am I having problems using ZLIB.DLL? My application works
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with the static build of zlib just fine, and I didn't make any
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modification when recompiling it for ZLIB.DLL.
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- Make sure you define ZLIB_DLL before including "zlib.h".
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Applications that link to ZLIB.DLL will work properly if
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the source files are compiled in this (or in a compatible)
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way, and the executables are linked to MSVCRT.DLL.
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2. Why do I have to do this? When I use other libraries, I can
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link my code to their static or dynamic versions, without
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needing any source code modification or recompilation.
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- In order to preserve the backwards compatibility with the
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older versions of ZLIB.DLL, and give the ability to use zlib
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to the non-C programmers at the same time, we had to do this
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compromise.
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3. What exactly is this mess about, and why is it happening?
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- It's about the calling convention used for the zlib functions.
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If linked in statically, zlib uses the C (CDECL) convention.
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If linked in dynamically (via ZLIB.DLL), it uses the STDCALL
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convention. The ZLIB_DLL macro switches on the use of STDCALL.
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It happens because we need to preserve compatibility with the
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old releases of ZLIB.DLL that use STDCALL, and, at the same
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time, we must provide support for programmers who use other
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programming languages with bindings that require CDECL.
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4. Why not use the STDCALL convention all the time?
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It's the standard convention in Win32, and I need it in my
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Visual Basic project!
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- Most of the Win32 API functions (without varargs) use indeed
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the STDCALL (WINAPI) convention, but the standard C functions
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use the default CDECL. If one calls Win32 functions such as
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CreateFile(), sometimes it makes sense to decorate one's own
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functions with STDCALL. But if one is aiming at ANSI C or
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POSIX portability, and calls functions such as fopen(), it is
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not a sound decision to include <windows.h> or to use non-ANSI
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constructs only to make one's functions STDCALL-able. This is
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not the biggest problem, however.
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Technically, STDCALL is not bad; it is even a little faster
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than CDECL. The problem of using STDCALL is actually a problem
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of using any explicit calling convention. FASTCALL falls into
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the same category.
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Explicit specification of calling conventions, whether it's
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direct or indirect via a macro, happens commonly in Windows,
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but it is regarded as a noisy, non-standard C quirk on other
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platforms. It isn't possible to write an ANSI C -conforming
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program, for example, if it is necessary to specify calling
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conventions. Libraries can hide the dirty stuff in header
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files, under macros, but callbacks will still remain exposed.
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This is why the zlib callbacks will not be decorated.
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(The old Windows callbacks, such as WndProc, are decorated,
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but the newer ones are not.)
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There is one more problem with explicit, non-default calling
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conventions: the ability to use zlib in other programming
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languages. Some of them, like Ada (GNAT) and Fortran (GNU G77)
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have C bindings implemented initially on Unix, hence relying
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on the C calling convention.
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So we are decorating the functions using STDCALL in ZLIB.DLL
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to maintain compatibility with the old versions, but we are
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using the default CDECL in the static library, to allow other
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programming languages to use zlib in a portable fashion, via
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C bindings.
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5. Why not use the default (CDECL) convention all the time?
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It's the standard convention in C, and I need it in my Ada
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project!
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- Originally, ZLIB.DLL was intended to run under Visual Basic,
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and VB6 and earlier need STDCALL.
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We admit that cluttering the main zlib sources, for the sake
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of interfacing with Visual Basic and at the expense of other
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programming languages, is not fair. It would have been better
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to maintain a "VB-only" project in the contrib/ directory, and
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to build a custom ZLIBVB.DLL, for example -- as we did with
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the Delphi projects. Another possible solution would have been
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to build STDCALL wrappers around the CDECL-exported functions.
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But this was the accident that we have to live with, in order
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to maintain binary compatibility with the older versions of
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ZLIB.DLL.
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6. If my application uses ZLIB.DLL, do I have to link it to
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MSVCRT.DLL? Why?
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- The executables (.EXE, .DLL, etc.) that are involved in the
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same process and are using the C run-time library (i.e. they
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are calling any standard C function), must link to the same
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library. There are several libraries in the Win32 system:
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CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
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Since ZLIB.DLL is linked to MSVCRT.DLL, the executables that
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depend on it must also link to MSVCRT.DLL.
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7. Why are you saying that ZLIB.DLL and my application must be
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linked to the same C run-time library (CRT)? I linked my
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application and my DLLs to different C libraries (e.g. my
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application to a static library, and my DLLs to MSVCRT.DLL),
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and everything works fine.
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- If a library invokes only pure Win32 API (i.e. accessible
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via <windows.h>), its DLL build will work in any context.
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But if a library invokes standard C functions, things get
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more complicated.
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There is a single Win32 library in a Win32 system. Every
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function in this library resides in a single DLL module, that
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is safe to call from anywhere. On the other hand, there are
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multiple versions of the C library that are all at the same
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time in the system, and all of them have internal states,
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therefore it is dangerous to intermix them with each other.
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Intermixing multiple C libraries is possible, as long as their
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internal states are kept intact. The Microsoft Knowledge Base
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article Q140584 "HOWTO: Link with the Correct C Run-Time (CRT)
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Library" enumerates some of the potential problems raised by
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intermixing, but does not offer a complete description of how
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to avoid them, except by advising not to mix the C libraries.
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If you can send us more information about this issue, we will
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highly appreciate it. (But please do NOT send us source code
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from Microsoft, even if it comes with your legitimate copy of
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Visual C++!)
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If this kind of intermixing works for you, it's because your
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application and DLLs are avoiding the corruption of the CRT's
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internal states, due to a fortunate accident. It's not because
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those libraries really work together.
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Also note that linking ZLIB.DLL to non-Microsoft C libraries
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(such as Borland's) raises similar problems.
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8. Why are you linking ZLIB.DLL to MSVCRT.DLL?
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- MSVCRT.DLL exists on every Windows 95 with a new service pack
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installed, or with Microsoft Internet Explorer 4 or later, and
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on all other Windows 4.x or later (Windows 98, Windows NT 4,
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or later). It is freely distributable; if not present in the
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system, it can be downloaded from Microsoft or from other
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software provider for free.
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The fact that MSVCRT.DLL does not exist on a virgin Windows 95
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is not so problematic. The number of Windows 95 installations
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is rapidly decreasing, Microsoft stopped supporting it a long
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time ago, and many recent applications from various vendors
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including Microsoft, do not even run on it. Even without these
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arguments, no serious user should run Windows 95 without a
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proper update installed.
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There is also the fact that the mainstream C compilers for
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Windows are Microsoft Visual C++ 6.0, and gcc/MinGW. Both
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are producing executables that link to MSVCRT.DLL by default,
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without offering other dynamic CRTs as alternatives easy to
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select by users.
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9. Why are you not linking ZLIB.DLL to
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<<my favorite C run-time library>> ?
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- We considered and abandoned the following alternatives:
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* Linking ZLIB.DLL to a static C library (LIBC.LIB, or
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LIBCMT.LIB) is not a good option. People are using ZLIB.DLL
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mainly to save disk space. If you are linking your program
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to a static C library, you may as well consider linking zlib
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in statically, too.
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* Linking ZLIB.DLL to CRTDLL.DLL looks very appealing,
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because CRTDLL.DLL is present on every Win32 installation.
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Unfortunately, it has a series of problems: it raises
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difficulties when linking to the Microsoft C++ libraries,
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it is not thread-safe, and Microsoft has discontinued its
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support a long time ago.
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* Linking ZLIB.DLL to MSVCRT70.DLL, supplied with the
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Microsoft .NET platform and Visual C++ 7.0, is not a good
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option. Although it can be downloaded and distributed
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freely, it is hardly present on today's Win32 installations.
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If it will become more popular than MSVCRT.DLL, and will be
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pre-installed on the future Win32 systems, we will probably
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think again about it.
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* Linking ZLIB.DLL to NTDLL.DLL is not possible.
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NTDLL.DLL exports only a part of the C library, and only
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on Windows NT systems.
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10. I understand your reasons. However, my project needs ZLIB.DLL
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linked to something different than MSVCRT.DLL. What can I do?
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Feel free to rebuild this DLL from the zlib sources, and link
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it the way you want. It is required, however, to clearly
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state that your build is unofficial. Another thing that is not
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required, but highly recommended, is to name that custom DLL
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differently, and/or to install it in a private directory that
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can be accessed by your application, but is not visible to the
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others (e.g. it's not the SYSTEM or the SYSTEM32 directory,
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and it's not in the PATH). Otherwise, your build may clash
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with applications that link to the official build.
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For example, in Cygwin, zlib is linked to their runtime
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CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
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11. My I include additional pieces of code that I find useful,
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link them in ZLIB.DLL, and export them?
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No. A legitimate build of ZLIB.DLL must not include code that
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does not originate from the official zlib sources. But you can
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make your own private build, and give it a different name, as
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suggested in the previous answer.
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For example, in Borland Delphi and C++ Builder, zlib is part
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of the standard VCL library. If an application links to VCL
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dynamically, the name of the distributable binary (VCLxx.DLL)
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does not posess any danger of clashing with a legitimate but
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incompatible ZLIB.DLL.
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12. I see that I may have all kinds of problems if I use ZLIB.DLL.
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Do you recommend to link zlib in statically? Do I get rid of
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problems?
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- Yes, definitely. In fact, unless you are distributing a large
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number of executables, each of them linking to zlib, you will
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save space by linking zlib in statically (assuming that you
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would otherwise distribute ZLIB.DLL with your application).
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zlib is not a big library, and the space saved by ZLIB.DLL is
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little. Much of the actual size of the DLL is due to the 4KB
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alignment in the binary.
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But you may have reasons, other than size, to use the DLL.
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That is entirely up to you.
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