df13791078
This merges in the latest sources from GSoC 2014 wxQt project with just a few minor corrections, mostly undoing wrong changes to common files in that branch (results of a previous bad merge?) and getting rid of whitespace-only changes. Also remove debug logging from wxGrid. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
122 lines
3.4 KiB
C++
122 lines
3.4 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/gauge.h
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// Purpose: wxGauge interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.02.01
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// Copyright: (c) 1996-2001 wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_BASE_
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#define _WX_GAUGE_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_GAUGE
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#include "wx/control.h"
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// ----------------------------------------------------------------------------
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// wxGauge style flags
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// ----------------------------------------------------------------------------
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#define wxGA_HORIZONTAL wxHORIZONTAL
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#define wxGA_VERTICAL wxVERTICAL
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// Win32 only, is default (and only) on some other platforms
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#define wxGA_SMOOTH 0x0020
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// QT only, display current completed percentage (text default format "%p%")
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#define wxGA_TEXT 0x0040
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// GTK and Mac always have native implementation of the indeterminate mode
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// wxMSW has native implementation only if comctl32.dll >= 6.00
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#if !defined(__WXGTK20__) && !defined(__WXMAC__)
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 1
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#else
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 0
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#endif
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extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
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// ----------------------------------------------------------------------------
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// wxGauge: a progress bar
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl
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{
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public:
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wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
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virtual ~wxGaugeBase();
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bool Create(wxWindow *parent,
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wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr);
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// determinate mode API
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// set/get the control range
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virtual void SetRange(int range);
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virtual int GetRange() const;
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virtual void SetValue(int pos);
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virtual int GetValue() const;
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// indeterminate mode API
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virtual void Pulse();
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// simple accessors
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bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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// overridden base class virtuals
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virtual bool AcceptsFocus() const wxOVERRIDE { return false; }
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protected:
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virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
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// the max position
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int m_rangeMax;
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// the current position
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int m_gaugePos;
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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int m_nDirection; // can be wxRIGHT or wxLEFT
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#endif
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wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/gauge.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/gauge.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/gauge.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/gauge.h"
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#elif defined(__WXQT__)
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#include "wx/qt/gauge.h"
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#endif
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#endif // wxUSE_GAUGE
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#endif
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// _WX_GAUGE_H_BASE_
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