wxWidgets/include/wx/dirdlg.h
Vadim Zeitlin ff3e84ffdc File/dir dialog styles and other changes (patch 1488371):
- check invalid combinations of styles in wxFileDialogBase::Create()
- use wxFD_XXX naming convention for wxFileDialog styles
- replaces wxDD_NEW_DIR_BUTTON with wxDD_DIR_MUST_EXIST
- removes #ifdef __WXGTK24__ / #endif blocks from wxGTK code
- removes wxFileDialogBase::Get/SetStyle and wxFileDialogBase::m_fileName
- renames wxDirDialogGTK to wxDirDialog


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39402 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-05-28 23:32:12 +00:00

133 lines
4.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dirdlg.h
// Purpose: wxDirDialog base class
// Author: Robert Roebling
// Modified by:
// Created:
// Copyright: (c) Robert Roebling
// RCS-ID: $Id$
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIRDLG_H_BASE_
#define _WX_DIRDLG_H_BASE_
#if wxUSE_DIRDLG
#include "wx/dialog.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
extern WXDLLEXPORT_DATA(const wxChar) wxDirDialogNameStr[];
extern WXDLLEXPORT_DATA(const wxChar) wxDirDialogDefaultFolderStr[];
extern WXDLLEXPORT_DATA(const wxChar) wxDirSelectorPromptStr[];
#define wxDD_DIR_MUST_EXIST 0x0080
#define wxDD_CHANGE_DIR 0x0100
#ifdef __WXWINCE__
#define wxDD_DEFAULT_STYLE wxDEFAULT_DIALOG_STYLE
#else
#define wxDD_DEFAULT_STYLE (wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER)
#endif
//-------------------------------------------------------------------------
// wxDirDialogBase
//-------------------------------------------------------------------------
class WXDLLEXPORT wxDirDialogBase : public wxDialog
{
public:
wxDirDialogBase() {}
wxDirDialogBase(wxWindow *parent,
const wxString& title = wxDirSelectorPromptStr,
const wxString& defaultPath = wxEmptyString,
long style = wxDD_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
const wxString& name = wxDirDialogNameStr)
{
Create(parent, title, defaultPath, style, pos, sz, name);
}
virtual ~wxDirDialogBase() {}
bool Create(wxWindow *parent,
const wxString& title = wxDirSelectorPromptStr,
const wxString& defaultPath = wxEmptyString,
long style = wxDD_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
const wxString& name = wxDirDialogNameStr)
{
if (!wxDialog::Create(parent, wxID_ANY, title, pos, sz, style, name))
return false;
m_path = defaultPath;
m_message = title;
return true;
}
virtual void SetMessage(const wxString& message) { m_message = message; }
virtual void SetPath(const wxString& path) { m_path = path; }
virtual wxString GetMessage() const { return m_message; }
virtual wxString GetPath() const { return m_path; }
protected:
wxString m_message;
wxString m_path;
};
// Universal and non-port related switches with need for generic implementation
#if defined(__WXUNIVERSAL__)
#include "wx/generic/dirdlgg.h"
#define wxDirDialog wxGenericDirDialog
#elif defined(__WXMSW__) && (defined(__SALFORDC__) || \
!wxUSE_OLE || \
(defined (__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS))
#include "wx/generic/dirdlgg.h"
#define wxDirDialog wxGenericDirDialog
#elif defined(__WXMSW__) && defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#include "wx/generic/dirdlgg.h" // MS PocketPC or MS Smartphone
#define wxDirDialog wxGenericDirDialog
#elif defined(__WXMSW__)
#include "wx/msw/dirdlg.h" // Native MSW
#elif defined(__WXGTK24__)
#include "wx/gtk/dirdlg.h" // Native GTK for gtk2.4
#elif defined(__WXGTK__)
#include "wx/generic/dirdlgg.h"
#define wxDirDialog wxGenericDirDialog
#elif defined(__WXMAC__)
#include "wx/mac/dirdlg.h" // Native Mac
#elif defined(__WXCOCOA__)
#include "wx/cocoa/dirdlg.h" // Native Cocoa
#elif defined(__WXMOTIF__) || \
defined(__WXX11__) || \
defined(__WXMGL__) || \
defined(__WXCOCOA__) || \
defined(__WXPM__)
#include "wx/generic/dirdlgg.h" // Other ports use generic implementation
#define wxDirDialog wxGenericDirDialog
#endif
// ----------------------------------------------------------------------------
// common ::wxDirSelector() function
// ----------------------------------------------------------------------------
WXDLLEXPORT wxString
wxDirSelector(const wxString& message = wxDirSelectorPromptStr,
const wxString& defaultPath = wxEmptyString,
long style = wxDD_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
wxWindow *parent = NULL);
#endif // wxUSE_DIRDLG
#endif
// _WX_DIRDLG_H_BASE_