3c3ead1d15
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61944 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
160 lines
5.5 KiB
Objective-C
160 lines
5.5 KiB
Objective-C
///////////////////////////////////////////////////////////////////////////////
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// Name: ribbon/toolbar.h
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// Purpose: interface of wxRibbonToolBar
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// Author: Peter Cawley
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/**
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@class wxRibbonToolBar
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A ribbon tool bar is similar to a traditional toolbar which has no labels.
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It contains one or more tool groups, each of which contains one or more
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tools. Each tool is represented by a (generally small, i.e. 16x15) bitmap.
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@beginEventEmissionTable{wxRibbonToolBarEvent}
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@event{EVT_RIBBONTOOLBAR_CLICKED(id, func)}
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Triggered when the normal (non-dropdown) region of a tool on the tool
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bar is clicked.
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@event{EVT_RIBBONTOOLBAR_DROPDOWN_CLICKED(id, func)}
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Triggered when the dropdown region of a tool on the tool bar is
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clicked. wxRibbonToolBarEvent::PopupMenu() should be called by the
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event handler if it wants to display a popup menu (which is what most
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dropdown tools should be doing).
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@endEventTable
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@library{wxribbon}
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@category{ribbon}
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*/
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class wxRibbonToolBar : public wxRibbonControl
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{
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public:
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/**
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Default constructor.
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With this constructor, Create() should be called in order to create
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the tool bar.
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*/
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wxRibbonToolBar();
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/**
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Construct a ribbon tool bar with the given parameters.
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@param parent
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Parent window for the tool bar (typically a wxRibbonPanel).
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@param pos
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Initial position of the tool bar.
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@param size
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Initial size of the tool bar.
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@param style
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Tool bar style, currently unused.
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*/
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wxRibbonToolBar(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Destructor.
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*/
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virtual ~wxRibbonToolBar();
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/**
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Create a tool bar in two-step tool bar construction.
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Should only be called when the default constructor is used, and
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arguments have the same meaning as in the full constructor.
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*/
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bool Create(wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0);
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/**
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Add a tool to the tool bar (simple version).
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*/
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virtual wxRibbonToolBarToolBase* AddTool(
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int tool_id,
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const wxBitmap& bitmap,
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const wxString& help_string,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL);
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/**
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Add a dropdown tool to the tool bar (simple version).
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@see AddTool()
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*/
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virtual wxRibbonToolBarToolBase* AddDropdownTool(
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int tool_id,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Add a hybrid tool to the tool bar (simple version).
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@see AddTool()
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*/
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virtual wxRibbonToolBarToolBase* AddHybridTool(
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int tool_id,
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const wxBitmap& bitmap,
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const wxString& help_string = wxEmptyString);
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/**
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Add a tool to the tool bar.
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@param tool_id
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ID of the new tool (used for event callbacks).
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@param bitmap
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Bitmap to use as the foreground for the new tool. Does not have
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to be the same size as other tool bitmaps, but should be similar
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as otherwise it will look visually odd.
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@param bitmap_disabled
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Bitmap to use when the tool is disabled. If left as wxNullBitmap,
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then a bitmap will be automatically generated from @a bitmap.
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@param help_string
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The UI help string to associate with the new tool.
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@param kind
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The kind of tool to add.
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@param client_data
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Client data to associate with the new tool.
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@return An opaque pointer which can be used only with other tool bar
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methods.
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@see AddDropdownTool()
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@see AddHybridTool()
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@saa AddSeparator()
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*/
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virtual wxRibbonToolBarToolBase* AddTool(
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int tool_id,
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const wxBitmap& bitmap,
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const wxBitmap& bitmap_disabled = wxNullBitmap,
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const wxString& help_string = wxEmptyString,
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wxRibbonButtonKind kind = wxRIBBON_BUTTON_NORMAL,
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wxObject* client_data = NULL);
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/**
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Add a separator to the tool bar.
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Separators are used to separate tools into groups. As such, a separator
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is not explicity drawn, but is visually seen as the gap between tool
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groups.
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*/
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virtual wxRibbonToolBarToolBase* AddSeparator();
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/**
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Set the number of rows to distribute tool groups over.
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Tool groups can be distributed over a variable number of rows. The way
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in which groups are assigned to rows is not specificed, and the order
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of groups may change, but they will be distributed in such a way as to
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minimise the overall size of the tool bar.
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@param nMin
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The minimum number of rows to use.
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@param nMax
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The maximum number of rows to use (defaults to nMin).
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*/
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virtual void SetRows(int nMin, int nMax = -1);
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};
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