wxWidgets/include/wx/osx/menu.h
Joost Nieuwenhuijse eb8f6e0173 Display the global menu bar if the last TLW is hidden in wxOSX
Hiding the last TLW should be enough to show the global menu bar, but this
only happened if it was closed and not just hidden.

Closes #16201.
2016-02-22 22:21:47 +01:00

188 lines
5.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/menu.h
// Purpose: wxMenu, wxMenuBar classes
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_
#define _WX_MENU_H_
class WXDLLIMPEXP_FWD_CORE wxFrame;
#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxMenuImpl ;
class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
virtual ~wxMenu();
virtual void Break();
virtual void SetTitle(const wxString& title);
bool ProcessCommand(wxCommandEvent& event);
// get the menu handle
WXHMENU GetHMenu() const ;
// implementation only from now on
// -------------------------------
bool HandleCommandUpdateStatus( wxMenuItem* menuItem, wxWindow* senderWindow = NULL);
bool HandleCommandProcess( wxMenuItem* menuItem, wxWindow* senderWindow = NULL);
void HandleMenuItemHighlighted( wxMenuItem* menuItem );
void HandleMenuOpened();
void HandleMenuClosed();
wxMenuImpl* GetPeer() { return m_peer; }
// make sure we can veto
void SetAllowRearrange( bool allow );
bool AllowRearrange() const { return m_allowRearrange; }
// if a menu is used purely for internal implementation reasons (eg wxChoice)
// we don't want native menu events being triggered
void SetNoEventsMode( bool noEvents );
bool GetNoEventsMode() const { return m_noEventsMode; }
protected:
// hide special menu items like exit, preferences etc
// that are expected in the app menu
void DoRearrange() ;
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem* DoRemove(wxMenuItem *item);
private:
// common part of all ctors
void Init();
// common part of Do{Append,Insert}(): behaves as Append if pos == -1
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
// Common part of HandleMenu{Opened,Closed}().
void DoHandleMenuOpenedOrClosed(wxEventType evtType);
// if TRUE, insert a break before appending the next item
bool m_doBreak;
// in this menu rearranging of menu items (esp hiding) is allowed
bool m_allowRearrange;
// don't trigger native events
bool m_noEventsMode;
wxMenuImpl* m_peer;
wxDECLARE_DYNAMIC_CLASS(wxMenu);
};
#if wxOSX_USE_COCOA_OR_CARBON
// the iphone only has popup-menus
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
// ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
virtual bool IsEnabledTop(size_t pos) const;
virtual void SetMenuLabel( size_t pos, const wxString& label );
virtual wxString GetMenuLabel( size_t pos ) const;
virtual bool Enable( bool enable = true );
// for virtual function hiding
virtual void Enable( int itemid, bool enable )
{
wxMenuBarBase::Enable( itemid, enable );
}
// implementation from now on
void Detach();
// returns TRUE if we're attached to a frame
bool IsAttached() const { return m_menuBarFrame != NULL; }
// get the frame we live in
wxFrame *GetFrame() const { return m_menuBarFrame; }
// attach to a frame
void Attach(wxFrame *frame);
// if the menubar is modified, the display is not updated automatically,
// call this function to update it (m_menuBarFrame should be !NULL)
void Refresh(bool eraseBackground = true, const wxRect *rect = NULL);
#if wxABI_VERSION >= 30001
wxMenu *OSXGetAppleMenu() const { return m_appleMenu; }
#endif
static void SetAutoWindowMenu( bool enable ) { s_macAutoWindowMenu = enable ; }
static bool GetAutoWindowMenu() { return s_macAutoWindowMenu ; }
void MacUninstallMenuBar() ;
void MacInstallMenuBar() ;
static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; }
static void MacSetCommonMenuBar(wxMenuBar* menubar) { s_macCommonMenuBar=menubar; }
static wxMenuBar* MacGetCommonMenuBar() { return s_macCommonMenuBar; }
static WXHMENU MacGetWindowMenuHMenu() { return s_macWindowMenuHandle ; }
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetClientSize(int *width, int *height) const;
protected:
// common part of all ctors
void Init();
static bool s_macAutoWindowMenu ;
static WXHMENU s_macWindowMenuHandle ;
private:
static wxMenuBar* s_macInstalledMenuBar ;
static wxMenuBar* s_macCommonMenuBar ;
wxMenu* m_rootMenu;
wxMenu* m_appleMenu;
wxDECLARE_DYNAMIC_CLASS(wxMenuBar);
};
#endif
#endif // _WX_MENU_H_