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Vadim Zeitlin fb5ff50eda Make wxBitmap::ConvertToDisabled() work correctly for scaled bitmaps
Preserve the scale factor after conversion.

Closes #17307.
2016-02-23 00:13:37 +01:00
.github Rename directory with Github-specific files to the correct name 2016-02-19 01:56:18 +01:00
art Replace images in wxRendererMac::DrawTitleBarBitmap() with drawing code. 2016-01-05 14:51:04 +01:00
build Merge wxiOS fixes 2016-02-22 23:53:30 +01:00
demos Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
distrib Updated links and mailing list addresses. 2015-10-30 20:06:09 -06:00
docs Merge wxiOS fixes 2016-02-22 23:53:30 +01:00
include Make wxBitmap::ConvertToDisabled() work correctly for scaled bitmaps 2016-02-23 00:13:37 +01:00
interface Document that wxALIGN_RIGHT doesn't work with wxCheckBox under OS X 2016-02-21 17:02:22 +01:00
lib Delete dummy 2015-06-03 17:17:38 +02:00
locale Update Lithuanian translations 2016-01-31 19:51:12 +01:00
misc Remove SVN hook scripts. 2016-02-04 17:05:06 +01:00
samples Merge wxiOS fixes 2016-02-22 23:53:30 +01:00
src Fix Z-order after showing modal dialog in wxOSX 2016-02-23 00:09:12 +01:00
tests Fix the length returned by UTF-32 conversion for non-BMP input 2016-02-21 14:38:17 +01:00
utils Remove wxOSX/Carbon support. 2016-02-01 13:48:48 +01:00
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acinclude.m4 Don't show checks for command line options to make configure less verbose 2016-02-06 00:16:10 +01:00
aclocal.m4 Add --enable-cxx11 configure option 2016-01-24 21:22:15 +01:00
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autoconf_inc.m4 Remove old Cocoa port files from the files list 2016-02-08 02:28:00 +01:00
autogen.sh
BuildGit.txt Updated BuildSVN.txt for git migration. 2015-02-20 18:04:53 -07:00
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config.sub Update configure helper scripts to latest versions from GNU project. 2010-11-26 13:31:15 +00:00
configure Add missing "test" to configure check for wxUSE_MEDIACTRL 2016-02-21 16:58:09 +01:00
configure.in Add missing "test" to configure check for wxUSE_MEDIACTRL 2016-02-21 16:58:09 +01:00
descrip.mms Remove controls sample from OpenVMS makefiles 2016-02-03 09:04:53 +01:00
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setup.h_vms Add wxUSE_NATIVE_PROGRESSDLG to OpenVMS setup 2016-01-05 16:33:57 +01:00
setup.h.in Add basic support to use WinRT APIs. 2016-02-10 20:38:11 +01:00
version-script.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
wx-config-inplace.in Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
wx-config.in Remove wxPM, wxWidgets port to OS/2. 2014-05-15 23:56:58 +00:00
wxwin.m4 Don't force the use of DEBUG on application in autoconf macros 2015-09-20 02:23:06 +02:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

Platforms

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wxWidgets currently supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • OS X (10.7 or newer) using Cocoa (32/64 bits).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2015).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under OS X and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) aCC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Further information

If you are looking for support, you can get it from

We would also gladly welcome your contributions.

Have fun!

The wxWidgets Team.