wxWidgets/include/wx/gtk/font.h
Paul Cornett 896512c732 Change fractional point size from float to double
There doesn't seem to be any compelling reason to use float. Using double
is simpler, and avoids otherwise unnecessary float<->double conversions.
2020-04-21 09:00:04 -07:00

122 lines
4.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/font.h
// Purpose:
// Author: Robert Roebling
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_FONT_H_
#define _WX_GTK_FONT_H_
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
public:
wxFont() { }
wxFont(const wxFontInfo& info);
wxFont(const wxString& nativeFontInfoString)
{
Create(nativeFontInfoString);
}
wxFont(const wxNativeFontInfo& info);
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(10, family, style, weight, underlined, face, encoding);
SetPixelSize(pixelSize);
}
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// wxGTK-specific
bool Create(const wxString& fontname);
virtual ~wxFont();
// implement base class pure virtuals
virtual double GetFractionalPointSize() const wxOVERRIDE;
virtual wxFontStyle GetStyle() const wxOVERRIDE;
virtual int GetNumericWeight() const wxOVERRIDE;
virtual wxString GetFaceName() const wxOVERRIDE;
virtual bool GetUnderlined() const wxOVERRIDE;
virtual bool GetStrikethrough() const wxOVERRIDE;
virtual wxFontEncoding GetEncoding() const wxOVERRIDE;
virtual const wxNativeFontInfo *GetNativeFontInfo() const wxOVERRIDE;
virtual bool IsFixedWidth() const wxOVERRIDE;
virtual void SetFractionalPointSize(double pointSize) wxOVERRIDE;
virtual void SetFamily(wxFontFamily family) wxOVERRIDE;
virtual void SetStyle(wxFontStyle style) wxOVERRIDE;
virtual void SetNumericWeight(int weight) wxOVERRIDE;
virtual bool SetFaceName( const wxString& faceName ) wxOVERRIDE;
virtual void SetUnderlined( bool underlined ) wxOVERRIDE;
virtual void SetStrikethrough(bool strikethrough) wxOVERRIDE;
virtual void SetEncoding(wxFontEncoding encoding) wxOVERRIDE;
wxDECLARE_COMMON_FONT_METHODS();
wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants")
wxFont(int size,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
}
// Set Pango attributes in the specified layout. Currently only
// underlined and strike-through attributes are handled by this function.
//
// If neither of them is specified, returns false, otherwise sets up the
// attributes and returns true.
bool GTKSetPangoAttrs(PangoLayout* layout) const;
protected:
virtual void DoSetNativeFontInfo( const wxNativeFontInfo& info ) wxOVERRIDE;
virtual wxGDIRefData* CreateGDIRefData() const wxOVERRIDE;
virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const wxOVERRIDE;
virtual wxFontFamily DoGetFamily() const wxOVERRIDE;
private:
void Init();
wxDECLARE_DYNAMIC_CLASS(wxFont);
};
#endif // _WX_GTK_FONT_H_