bb8bd6ef8a
adding #include <sys/socket.h> for OpenVMS. mayby some other platforms need this include Modified Files: wxWidgets/include/wx/private/socketevtdispatch.h git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44303 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
72 lines
1.6 KiB
C++
72 lines
1.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/private/socketevtdispatch.h
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// Purpose: wxSocketEventDispatcher class
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// Authors: Angel Vidal
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// Modified by:
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// Created: August 2006
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// Copyright: (c) Angel Vidal
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_SOCKETEVTDISPATCH_H_
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#define _WX_PRIVATE_SOCKETEVTDISPATCH_H_
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#include "wx/defs.h"
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#if wxUSE_SOCKETS
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#ifdef __VMS
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#include <sys/socket.h>
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#endif
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#include "wx/hash.h"
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// forward declarations
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class wxSocketEventDispatcherEntry;
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class GSocket;
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enum wxSocketEventDispatcherType
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{
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wxSocketEventDispatcherInput,
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wxSocketEventDispatcherOutput
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};
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class WXDLLIMPEXP_CORE wxSocketEventDispatcher : public wxHashTable
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{
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protected:
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wxSocketEventDispatcher() : wxHashTable(wxKEY_INTEGER) {}
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public:
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// returns instance of the table
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static wxSocketEventDispatcher& Get();
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virtual ~wxSocketEventDispatcher()
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{
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WX_CLEAR_HASH_TABLE(*this)
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}
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void RegisterCallback(int fd, wxSocketEventDispatcherType socketType,
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GSocket* socket);
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void UnregisterCallback(int fd, wxSocketEventDispatcherType socketType);
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void RunLoop(int timeout = 0);
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private:
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void AddEvents(fd_set* readset, fd_set* writeset);
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int FillSets(fd_set* readset, fd_set* writeset);
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wxSocketEventDispatcherEntry* FindEntry(int fd);
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private:
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static wxSocketEventDispatcher *ms_instance;
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friend class wxSocketEventDispatcherModule;
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};
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#endif // wxUSE_SOCKETS
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#endif // _WX_PRIVATE_SOCKETEVTDISPATCH_H_
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