wxWidgets/include/wx/msw/statbmp.h

92 lines
2.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/statbmp.h
// Purpose: wxStaticBitmap class for wxMSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#include "wx/control.h"
#include "wx/icon.h"
#include "wx/bitmap.h"
extern WXDLLEXPORT_DATA(const char) wxStaticBitmapNameStr[];
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr)
{
Init();
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxGDIImage& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticBitmapNameStr);
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) { SetImage(&icon); }
virtual void SetBitmap(const wxBitmap& bitmap) { SetImage(&bitmap); }
virtual wxBitmap GetBitmap() const;
virtual wxIcon GetIcon() const;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const { return false; }
protected:
virtual wxSize DoGetBestSize() const;
// ctor/dtor helpers
void Init() { m_isIcon = true; m_image = NULL; m_currentHandle = 0; }
void Free();
// true if icon/bitmap is valid
bool ImageIsOk() const;
void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;
// handle used in last call to STM_SETIMAGE
WXHANDLE m_currentHandle;
private:
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
DECLARE_NO_COPY_CLASS(wxStaticBitmap)
};
#endif
// _WX_STATBMP_H_