f57fe24c63
adds a / to user path if necessary; OGL sample cleans itself up; wxLog fixes in app.cpp git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1002 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
211 lines
5.9 KiB
C++
211 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: mdi.h
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// Purpose: MDI (Multiple Document Interface) classes.
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MDI_H_
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#define _WX_MDI_H_
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#ifdef __GNUG__
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#pragma interface "mdi.h"
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#endif
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#include "wx/frame.h"
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WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
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WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr;
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class WXDLLEXPORT wxMDIClientWindow;
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class WXDLLEXPORT wxMDIChildFrame;
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#if wxUSE_MDI_WIDGETS
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class XsMDICanvas;
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class wxXsMDIWindow;
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#endif
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class WXDLLEXPORT wxMDIParentFrame: public wxFrame
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{
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DECLARE_DYNAMIC_CLASS(wxMDIParentFrame)
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friend class WXDLLEXPORT wxMDIChildFrame;
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public:
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wxMDIParentFrame();
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inline wxMDIParentFrame(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL, // Scrolling refers to client window
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const wxString& name = wxFrameNameStr)
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{
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Create(parent, id, title, pos, size, style, name);
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}
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~wxMDIParentFrame();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
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const wxString& name = wxFrameNameStr);
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void OnSize(wxSizeEvent& event);
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void OnActivate(wxActivateEvent& event);
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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void SetMenuBar(wxMenuBar *menu_bar);
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// Gets the size available for subwindows after menu size, toolbar size
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// and status bar size have been subtracted. If you want to manage your own
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// toolbar(s), don't call SetToolBar.
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void GetClientSize(int *width, int *height) const;
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// Get the active MDI child window
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wxMDIChildFrame *GetActiveChild() const ;
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// Get the client window
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inline wxMDIClientWindow *GetClientWindow() const { return m_clientWindow; };
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// Create the client window class (don't Create the window,
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// just return a new class)
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virtual wxMDIClientWindow *OnCreateClient() ;
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// MDI operations
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virtual void Cascade();
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virtual void Tile();
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virtual void ArrangeIcons();
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virtual void ActivateNext();
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virtual void ActivatePrevious();
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// Implementation
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inline void SetActiveChild(wxMDIChildFrame* child) { m_activeChild = child; }
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protected:
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wxMDIClientWindow* m_clientWindow;
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wxMDIChildFrame* m_activeChild;
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DECLARE_EVENT_TABLE()
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};
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class WXDLLEXPORT wxMDIChildFrame: public wxFrame
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{
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DECLARE_DYNAMIC_CLASS(wxMDIChildFrame)
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public:
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wxMDIChildFrame();
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inline wxMDIChildFrame(wxMDIParentFrame *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Create(parent, id, title, pos, size, style, name);
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}
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~wxMDIChildFrame();
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bool Create(wxMDIParentFrame *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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// Set menu bar
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void SetMenuBar(wxMenuBar *menu_bar);
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void SetTitle(const wxString& title);
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void SetClientSize(int width, int height);
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void GetClientSize(int *width, int *height) const;
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void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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void GetSize(int *width, int *height) const;
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void GetPosition(int *x, int *y) const ;
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// Set icon
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virtual void SetIcon(const wxIcon& icon);
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// MDI operations
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virtual void Maximize();
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inline void Minimize() { Iconize(TRUE); };
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virtual void Iconize(bool iconize);
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virtual void Restore();
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virtual void Activate();
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virtual bool IsIconized() const ;
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bool Show(bool show);
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void BuildClientArea(WXWidget parent);
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inline WXWidget GetTopWidget() const { return m_mainWidget; };
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#if wxUSE_MDI_WIDGETS
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inline wxXsMDIWindow *GetMDIWindow() const { return m_mdiWindow; };
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#endif
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virtual void OnRaise();
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virtual void OnLower();
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protected:
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wxXsMDIWindow* m_mdiWindow ;
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};
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/* The client window is a child of the parent MDI frame, and itself
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* contains the child MDI frames.
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* However, you create the MDI children as children of the MDI parent:
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* only in the implementation does the client window become the parent
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* of the children. Phew! So the children are sort of 'adopted'...
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*/
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class WXDLLEXPORT wxMDIClientWindow: public wxWindow
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{
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DECLARE_DYNAMIC_CLASS(wxMDIClientWindow)
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public:
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wxMDIClientWindow() ;
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inline wxMDIClientWindow(wxMDIParentFrame *parent, long style = 0)
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{
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CreateClient(parent, style);
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}
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~wxMDIClientWindow();
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void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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void SetClientSize(int width, int height);
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void GetClientSize(int *width, int *height) const;
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void GetSize(int *width, int *height) const ;
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void GetPosition(int *x, int *y) const ;
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// Note: this is virtual, to allow overridden behaviour.
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virtual bool CreateClient(wxMDIParentFrame *parent, long style = wxVSCROLL | wxHSCROLL);
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// Explicitly call default scroll behaviour
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void OnScroll(wxScrollEvent& event);
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#if wxUSE_MDI_WIDGETS
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inline XsMDICanvas* GetMDICanvas() const { return m_mdiCanvas; }
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WXWidget GetTopWidget() const { return m_topWidget; }
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#endif
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protected:
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#if wxUSE_MDI_WIDGETS
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XsMDICanvas* m_mdiCanvas;
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WXWidget m_topWidget;
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#endif
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_MDI_H_
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