f4b80e5337
Don't support this compiler any more, this allows to get rid of tons of MSVC6-specific workarounds, in particular we can now use Bind() and natural template functions calls in the library code. Also remove MSVC6 project and solution files and don't generate them when bakefile_gen is ran any more (removing the remaining occurrences of msvc6prj from the bakefiles results in weird bake-time errors, so it's simpler to just leave them there). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76532 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
462 lines
14 KiB
C++
462 lines
14 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/events/evthandler.cpp
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// Purpose: Test the new event types and wxEvtHandler-methods
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// Author: Peter Most
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// Created: 2009-01-24
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// Copyright: (c) 2009 Peter Most
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/event.h"
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// ----------------------------------------------------------------------------
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// test events and their handlers
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// ----------------------------------------------------------------------------
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const wxEventType LegacyEventType = wxNewEventType();
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class MyEvent;
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wxDEFINE_EVENT(MyEventType, MyEvent);
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class MyEvent : public wxEvent
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{
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public:
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MyEvent() : wxEvent(0, MyEventType) { }
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virtual wxEvent *Clone() const { return new MyEvent; }
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};
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typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
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#define EVT_MYEVENT(func) \
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wx__DECLARE_EVT0(MyEventType, &func)
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class AnotherEvent : public wxEvent
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{
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};
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namespace
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{
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struct Called
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{
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Called() { Reset(); }
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void Reset()
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{
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function =
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functor =
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method =
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smethod = false;
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}
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bool function,
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functor,
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method,
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smethod;
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} g_called;
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void GlobalOnMyEvent(MyEvent&)
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{
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g_called.function = true;
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}
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void GlobalOnEvent(wxEvent&)
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{
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g_called.function = true;
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}
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#ifdef TEST_INVALID_BIND_GLOBAL
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void GlobalOnAnotherEvent(AnotherEvent&);
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#endif
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void GlobalOnIdle(wxIdleEvent&)
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{
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g_called.function = true;
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}
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struct MyFunctor
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{
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void operator()(MyEvent &) { g_called.functor = true; }
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};
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struct IdleFunctor
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{
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void operator()(wxIdleEvent &) { g_called.functor = true; }
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};
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class MyHandler : public wxEvtHandler
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{
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public:
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static void StaticOnMyEvent(MyEvent &) { g_called.smethod = true; }
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static void StaticOnAnotherEvent(AnotherEvent &);
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static void StaticOnIdle(wxIdleEvent&) { g_called.smethod = true; }
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnAnotherEvent(AnotherEvent&);
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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};
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// we can also handle events in classes not deriving from wxEvtHandler
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struct MySink
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{
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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};
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// also test event table compilation
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class MyClassWithEventTable : public wxEvtHandler
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{
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public:
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void OnMyEvent(MyEvent&) { g_called.method = true; }
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void OnEvent(wxEvent&) { g_called.method = true; }
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void OnAnotherEvent(AnotherEvent&);
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void OnIdle(wxIdleEvent&) { g_called.method = true; }
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private:
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DECLARE_EVENT_TABLE()
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};
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BEGIN_EVENT_TABLE(MyClassWithEventTable, wxEvtHandler)
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EVT_IDLE(MyClassWithEventTable::OnIdle)
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EVT_MYEVENT(MyClassWithEventTable::OnMyEvent)
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EVT_MYEVENT(MyClassWithEventTable::OnEvent)
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// this shouldn't compile:
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//EVT_MYEVENT(MyClassWithEventTable::OnIdle)
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//EVT_IDLE(MyClassWithEventTable::OnAnotherEvent)
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END_EVENT_TABLE()
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} // anonymous namespace
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// --------------------------------------------------------------------------
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// test class
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// --------------------------------------------------------------------------
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class EvtHandlerTestCase : public CppUnit::TestCase
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{
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public:
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EvtHandlerTestCase() {}
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private:
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CPPUNIT_TEST_SUITE( EvtHandlerTestCase );
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CPPUNIT_TEST( BuiltinConnect );
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CPPUNIT_TEST( LegacyConnect );
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CPPUNIT_TEST( DisconnectWildcard );
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CPPUNIT_TEST( AutoDisconnect );
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CPPUNIT_TEST( BindFunction );
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CPPUNIT_TEST( BindStaticMethod );
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CPPUNIT_TEST( BindFunctor );
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CPPUNIT_TEST( BindMethod );
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CPPUNIT_TEST( BindMethodUsingBaseEvent );
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CPPUNIT_TEST( BindFunctionUsingBaseEvent );
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CPPUNIT_TEST( BindNonHandler );
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CPPUNIT_TEST( InvalidBind );
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CPPUNIT_TEST_SUITE_END();
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void BuiltinConnect();
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void LegacyConnect();
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void DisconnectWildcard();
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void AutoDisconnect();
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void BindFunction();
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void BindStaticMethod();
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void BindFunctor();
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void BindMethod();
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void BindMethodUsingBaseEvent();
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void BindFunctionUsingBaseEvent();
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void BindNonHandler();
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void InvalidBind();
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// these member variables exceptionally don't use "m_" prefix because
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// they're used so many times
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MyHandler handler;
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MyEvent e;
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DECLARE_NO_COPY_CLASS(EvtHandlerTestCase)
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};
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// register in the unnamed registry so that these tests are run by default
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CPPUNIT_TEST_SUITE_REGISTRATION( EvtHandlerTestCase );
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// also include in its own registry so that these tests can be run alone
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CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( EvtHandlerTestCase, "EvtHandlerTestCase" );
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void EvtHandlerTestCase::BuiltinConnect()
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{
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handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
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handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle));
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handler.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
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handler.Disconnect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &handler);
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// using casts like this is even uglier than using wxIdleEventHandler but
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// it should still continue to work for compatibility
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handler.Connect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
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handler.Disconnect(wxEVT_IDLE, (wxObjectEventFunction)(wxEventFunction)&MyHandler::OnIdle);
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handler.Bind(wxEVT_IDLE, GlobalOnIdle);
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handler.Unbind(wxEVT_IDLE, GlobalOnIdle);
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IdleFunctor f;
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handler.Bind(wxEVT_IDLE, f);
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handler.Unbind(wxEVT_IDLE, f);
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handler.Bind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Unbind(wxEVT_IDLE, &MyHandler::OnIdle, &handler);
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handler.Bind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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handler.Unbind(wxEVT_IDLE, &MyHandler::StaticOnIdle);
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}
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void EvtHandlerTestCase::LegacyConnect()
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{
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handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent );
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handler.Connect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Connect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Connect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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handler.Disconnect( 0, 0, LegacyEventType, (wxObjectEventFunction)&MyHandler::OnEvent, NULL, &handler );
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}
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void EvtHandlerTestCase::DisconnectWildcard()
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{
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// should be able to disconnect a different handler using "wildcard search"
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MyHandler sink;
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wxEvtHandler source;
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source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
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CPPUNIT_ASSERT(source.Disconnect(wxID_ANY, wxEVT_IDLE));
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// destruction of source and sink here should properly clean up the
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// wxEventConnectionRef without crashing
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}
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void EvtHandlerTestCase::AutoDisconnect()
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{
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wxEvtHandler source;
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{
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MyHandler sink;
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source.Connect(wxEVT_IDLE, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink);
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// mismatched event type, so nothing should be disconnected
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CPPUNIT_ASSERT(!source.Disconnect(wxEVT_THREAD, wxIdleEventHandler(MyHandler::OnIdle), NULL, &sink));
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}
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// destruction of sink should have automatically disconnected it, so
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// there should be nothing to disconnect anymore
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CPPUNIT_ASSERT(!source.Disconnect(wxID_ANY, wxEVT_IDLE));
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}
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void EvtHandlerTestCase::BindFunction()
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{
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// function tests
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handler.Bind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.function );
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handler.Unbind( MyEventType, GlobalOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.function ); // check that it was disconnected
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handler.Bind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0 );
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handler.Bind( MyEventType, GlobalOnMyEvent, 0, 0 );
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handler.Unbind( MyEventType, GlobalOnMyEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindStaticMethod()
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{
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// static method tests (this is same as functions but still test it just in
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// case we hit some strange compiler bugs)
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.smethod );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.smethod );
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0 );
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handler.Bind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::StaticOnMyEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindFunctor()
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{
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// generalized functor tests
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MyFunctor functor;
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handler.Bind( MyEventType, functor );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.functor );
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handler.Unbind( MyEventType, functor );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.functor );
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handler.Bind( MyEventType, functor, 0 );
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handler.Unbind( MyEventType, functor, 0 );
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handler.Bind( MyEventType, functor, 0, 0 );
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handler.Unbind( MyEventType, functor, 0, 0 );
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// test that a temporary functor is working as well and also test that
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// unbinding a different (though equal) instance of the same functor does
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// not work
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MyFunctor func;
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handler.Bind( MyEventType, MyFunctor() );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func ));
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handler.Bind( MyEventType, MyFunctor(), 0 );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0 ));
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handler.Bind( MyEventType, MyFunctor(), 0, 0 );
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CPPUNIT_ASSERT( !handler.Unbind( MyEventType, func, 0, 0 ));
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}
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void EvtHandlerTestCase::BindMethod()
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{
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// class method tests
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0 );
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handler.Bind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnMyEvent, &handler, 0, 0 );
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}
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void EvtHandlerTestCase::BindMethodUsingBaseEvent()
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{
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// test connecting a method taking just wxEvent and not MyEvent: this
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// should work too if we don't need any MyEvent-specific information in the
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// handler
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0 );
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handler.Bind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
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handler.Unbind( MyEventType, &MyHandler::OnEvent, &handler, 0, 0 );
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}
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void EvtHandlerTestCase::BindFunctionUsingBaseEvent()
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{
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// test connecting a function taking just wxEvent and not MyEvent: this
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// should work too if we don't need any MyEvent-specific information in the
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// handler
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handler.Bind( MyEventType, GlobalOnEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.function );
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handler.Unbind( MyEventType, GlobalOnEvent );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.function );
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handler.Bind( MyEventType, GlobalOnEvent, 0 );
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handler.Unbind( MyEventType, GlobalOnEvent, 0 );
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handler.Bind( MyEventType, GlobalOnEvent, 0, 0 );
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handler.Unbind( MyEventType, GlobalOnEvent, 0, 0 );
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}
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void EvtHandlerTestCase::BindNonHandler()
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{
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// class method tests for class not derived from wxEvtHandler
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MySink sink;
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handler.Bind( MyEventType, &MySink::OnMyEvent, &sink );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( g_called.method );
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handler.Unbind( MyEventType, &MySink::OnMyEvent, &sink );
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g_called.Reset();
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handler.ProcessEvent(e);
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CPPUNIT_ASSERT( !g_called.method );
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}
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void EvtHandlerTestCase::InvalidBind()
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{
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// these calls shouldn't compile but we unfortunately can't check this
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// automatically, you need to uncomment them manually and test that
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// compilation does indeed fail
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// connecting a handler with incompatible signature shouldn't work
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#ifdef TEST_INVALID_BIND_GLOBAL
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handler.Bind(MyEventType, GlobalOnAnotherEvent);
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#endif
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#ifdef TEST_INVALID_BIND_STATIC
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handler.Bind(MyEventType, &MyHandler::StaticOnAnotherEvent);
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#endif
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#ifdef TEST_INVALID_BIND_METHOD
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handler.Bind(MyEventType, &MyHandler::OnAnotherEvent, &handler);
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#endif
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#ifdef TEST_INVALID_BIND_FUNCTOR
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IdleFunctor f;
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handler.Bind(MyEventType, f);
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#endif
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// the handler can't be omitted when calling Bind()
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#ifdef TEST_INVALID_BIND_NO_HANDLER
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handler.Bind(MyEventType, &MyHandler::OnMyEvent);
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#endif
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// calling a derived class method with a base class pointer must not work
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#ifdef TEST_INVALID_BIND_DERIVED
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struct C1 : wxEvtHandler { };
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struct C2 : wxEvtHandler { void OnWhatever(wxEvent&); };
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C1 c1;
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c1.Bind(&C2::OnWhatever);
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#endif
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// using object pointer incompatible with the method must not work
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#ifdef TEST_INVALID_BIND_WRONG_CLASS
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MySink mySink;
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MyHandler myHandler;
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myHandler.Bind(MyEventType, &MyHandler::OnMyEvent, &mySink);
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#endif
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}
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