adcb6f88ee
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52524 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
174 lines
7.8 KiB
C
174 lines
7.8 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: backwardcompatibility.h
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page overview_backwardcompat Backwards Compatibility
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Many of the GUIs and platforms supported by wxWidgets are continuously
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evolving, and some of the new platforms wxWidgets now supports were quite
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unimaginable even a few years ago. In this environment wxWidgets must also
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evolve in order to support these new features and platforms.
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However the goal of wxWidgets is not only to provide a consistent programming
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interface across many platforms, but also to provide an interface that is
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reasonably stable over time, to help protect its users from some of the
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uncertainty of the future.
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@li @ref overview_backwardcompat_versionnumbering
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@li @ref overview_backwardcompat_sourcecompat
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@li @ref overview_backwardcompat_libbincompat
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@li @ref overview_backwardcompat_appbincompat
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<hr>
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@section overview_backwardcompat_versionnumbering The Version Numbering Scheme
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wxWidgets version numbers can have up to four components, with trailing zeros
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sometimes omitted:
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@verbatim
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major.minor.release.sub-release
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@endverbatim
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A stable release of wxWidgets will have an even number for @e minor, e.g.
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2.6.0. Stable, in this context, means that the API is not changing. In truth,
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some changes are permitted, but only those that are backward compatible. For
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example, you can expect later 2.6.x releases, such as 2.6.1 and 2.6.2 to be
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backward compatible with their predecessor.
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When it becomes necessary to make changes which are not wholly backward
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compatible, the stable branch is forked, creating a new development branch of
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wxWidgets. This development branch will have an odd number for @e minor, for
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example 2.7.x. Releases from this branch are known as development snapshots.
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The stable branch and the development branch will then be developed in parallel
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for some time. When it is no longer useful to continue developing the stable
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branch, the development branch is renamed and becomes a new stable branch, for
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example: 2.8.0. And the process begins again. This is how the tension between
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keeping the interface stable, and allowing the library to evolve is managed.
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You can expect the versions with the same major and even minor version number
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to be compatible, but between minor versions there will be incompatibilities.
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Compatibility is not broken gratuitously however, so many applications will
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require no changes or only small changes to work with the new version.
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@section overview_backwardcompat_sourcecompat Source Level Compatibility
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Later releases from a stable branch are backward compatible with earlier
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releases from the same branch at the source level. This means that, for
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example, if you develop your application using wxWidgets 2.8.0 then it should
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also compile fine with all later 2.8.x versions.
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The converse is also true providing you avoid any new features not present in
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the earlier version. For example if you develop using 2.6.1 your program will
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compile fine with wxWidgets 2.8.0 providing you don't use any 2.8.1 specific
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features.
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For some platforms binary compatibility is also supported, see
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@ref overview_backwardcompat_libbincompat below.
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Between minor versions, for example between 2.4.x, 2.6.x and 2.8.x, there will
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be some incompatibilities. Wherever possible the old way of doing something is
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kept alongside the new for a time wrapped inside:
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@code
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#if WXWIN_COMPATIBILITY_2_6
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// deprecated feature
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...
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#endif
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@endcode
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By default the @c WXWIN_COMPATIBILITY_X_X macro is set to 1 for the previous
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stable branch, for example in 2.8.x, @c WXWIN_COMPATIBILITY_2_6 = 1. For the
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next earlier stable branch the default is 0, so @c WXWIN_COMPATIBILITY_2_4 = 0
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for 2.8.x. Earlier than that, obsolete features are removed.
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These macros can be changed in @c setup.h. Or on UNIX-like systems you can set
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them using the @c --disable-compat26 and @c --enable-compat24 options to
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configure.
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They can be useful in two ways:
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@li Changing @c WXWIN_COMPATIBILITY_2_6 to 0 can be useful to find uses of
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deprecated features in your program that should eventually be removed.
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@li Changing @c WXWIN_COMPATIBILITY_2_4 to 1 can be useful to compile a program
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developed using 2.4.x that no longer compiles with 2.8.x.
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A program requiring one of these macros to be 1 will become incompatible with
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some future version of wxWidgets, and you should consider updating it.
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@section overview_backwardcompat_libbincompat Library Binary Compatibility
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For some platforms, releases from a stable branch are not only source level
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compatible but can also be binary compatible.
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Binary compatibility makes it possible to get the maximum benefit from using
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shared libraries, also known as dynamic link libraries (DLLs) on Windows or
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dynamic shared libraries on OS X.
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For example, suppose several applications are installed on a system requiring
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wxWidgets 2.6.0, 2.6.1 and 2.6.2. Since 2.6.2 is backward compatible with the
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earlier versions, it should be enough to install just wxWidgets 2.6.2 shared
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libraries, and all the applications should be able to use them. If binary
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compatibility is not supported, then all the required versions 2.6.0, 2.6.1 and
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2.6.2 must be installed side by side.
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Achieving this, without the user being required to have the source code and
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recompile everything, places many extra constraints on the changes that can be
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made within the stable branch. So it is not supported for all platforms, and
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not for all versions of wxWidgets. To date it has mainly been supported by
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wxGTK for UNIX-like platforms.
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Another practical consideration is that for binary compatibility to work, all
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the applications and libraries must have been compiled with compilers that are
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capable of producing compatible code; that is, they must use the same ABI
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(Application Binary Interface). Unfortunately most different C++ compilers do
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not produce code compatible with each other, and often even different versions
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of the same compiler are not compatible.
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@section overview_backwardcompat_appbincompat Application Binary Compatibility
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The most important aspect of binary compatibility is that applications compiled
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with one version of wxWidgets, e.g. 2.6.1, continue to work with shared
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libraries of a later binary compatible version, for example 2.6.2. The converse
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can also be useful however. That is, it can be useful for a developer using a
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later version, e.g. 2.6.2 to be able to create binary application packages that
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will work with all binary compatible versions of the shared library starting
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with, for example 2.6.0.
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To do this the developer must, of course, avoid any features not available in
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the earlier versions. However this is not necessarily enough; in some cases an
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application compiled with a later version may depend on it even though the same
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code would compile fine against an earlier version.
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To help with this, a preprocessor symbol @c wxABI_VERSION can be defined during
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the compilation of the application (this would usually be done in the
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application's makefile or project settings). It should be set to the lowest
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version that is being targeted, as a number with two decimal digits for each
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component, for example @c wxABI_VERSION=20600 for 2.6.0.
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Setting @c wxABI_VERSION should prevent the application from implicitly
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depending on a later version of wxWidgets, and also disables any new features
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in the API, giving a compile time check that the source is compatible with the
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versions of wxWidgets being targeted.
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Uses of @c wxABI_VERSION are stripped out of the wxWidgets sources when each
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new development branch is created. Therefore it is only useful to help achieve
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compatibility with earlier versions with the same major and even minor version
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numbers. It won't, for example, help you write code compatible with 2.6.x using
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wxWidgets 2.8.x.
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*/
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