f17fee68ea
Some test/demo modifications and additions git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5095 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
50 lines
1.3 KiB
Python
50 lines
1.3 KiB
Python
## import all of the wxPython GUI package
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from wxPython.wx import *
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## Create a new frame class, derived from the wxPython Frame.
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class Dialog(wxDialog):
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def __init__(self, parent, title):
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# First, call the base class' __init__ method to create the frame
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wxDialog.__init__( self, parent, -1, title, wxDefaultPosition, wxDefaultSize )
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wxButton(self, wxID_OK, "OK", (10, 10))
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wxButton(self, wxID_CANCEL, "Cancel", (50,50))
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self.Centre( wxBOTH )
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# This method is called automatically when the CLOSE event is
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# sent to this window
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#def OnCloseWindow(self, event):
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# self.Destroy()
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#def OnCloseMe(self, event):
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#self.Close(true)
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def main():
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# Every wxWindows application must have a class derived from wxApp
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class App(wxApp):
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# wxWindows calls this method to initialize the application
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def OnInit(self):
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# Create an instance of our customized Frame class
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dialog = Dialog( NULL, 'test' )
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dialog.ShowModal()
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print "got here"
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dialog.Destroy()
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# Tell wxWindows that this is our main window
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# Return a success flag
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return true
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app = App(0) # Create an instance of the application class
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app.MainLoop() # Tell it to start processing events
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if __name__ == '__main__':
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main()
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